Player Matchup

Merlin
Merlin
Aozaer
Merlin
Level 81
God Stats
7W - 5L
1,670 SR
Queue Stats
99W - 89L
1,379 Elo+
Party 1
Cupid
Cupid
E1Gallo818
Cupid
Level 64
God Stats
20W - 13L
1,554 SR
Queue Stats
96W - 96L
1,415 Elo+
Solo
Cthulhu
Cthulhu
Sabidor
Cthulhu
Level 45
God Stats
2W - 3L
1,379 SR
Queue Stats
64W - 54L
1,421 Elo+
Party 1
Team Averages
Level 63
1,534 SR
1,405 Elo+

VS

Team Averages
Level 44
1,361 SR
1,378 Elo+
Thanatos
Thanatos
AbaddonsAnzu
Thanatos
Level 49
God Stats
0W - 6L
1,128 SR
Queue Stats
114W - 118L
1,418 Elo+
Solo
Geb
Geb
RetiredLegend
Geb
Level 44
God Stats
11W - 18L
1,451 SR
Queue Stats
185W - 209L
1,389 Elo+
Solo
Chang'e
Chang'e
WoodlandCupid37
Chang'e
Level 38
God Stats
24W - 29L
1,503 SR
Queue Stats
241W - 269L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aozaer
Merlin
14
2 / 1 / 7
8,360
836
5,871
4,841
1,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
14
6 / 0 / 2
9,089
909
8,456
6,018
2,118
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Sabidor
Cthulhu
13
1 / 2 / 8
8,044
804
5,245
8,567
5,992
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AbaddonsAnzu
Thanatos
13
3 / 2 / 0
7,486
749
3,917
7,475
2,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
0 / 4 / 2
6,720
672
4,603
6,980
4,599
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 3 / 1
7,010
701
4,992
9,257
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
9
Kills
3
3
Deaths
9
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AbaddonsAnzu
Thanatos
3
2
0
1.5
W
Merlin
Aozaer
Merlin
2
1
7
5.5
W
Cupid
6
0
2
7
L
0
4
2
0.25
W
Cthulhu
Sabidor
Cthulhu
1
2
8
2.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,572
Damage
13,512
19,426
Taken
23,712
9,835
Mitigated
10,409
5,011
Healing
7,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AbaddonsAnzu
Thanatos
3,917
270
0
3,772
7,475
2,773
0
3,615
3,841
0
17,507
W
Merlin
Aozaer
Merlin
5,871
367
0
250
4,841
1,725
287
3,282
1,559
19,203
0
W
Cupid
8,456
5,203
873
2,323
6,018
2,118
1,985
3,174
2,844
0
34,527
L
4,603
107
183
996
6,980
4,599
0
2,494
4,486
13,403
0
W
Cthulhu
Sabidor
Cthulhu
5,245
439
215
1,350
8,567
5,992
0
3,187
5,369
13,428
1,492
L
4,992
219
992
1,501
9,257
3,037
70
4,261
4,958
18,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,493
Gold Earned
21,216
114
Minions Killed
74
0
Camps Cleared
0
561,091
Distance Traveled
489,734
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,486
749
25
3
0
195,110
0
W
Merlin
8,360
836
39
4
0
179,838
1
W
Cupid
9,089
909
60
6
0
180,471
0
L
Geb
6,720
672
14
1
0
128,676
1
W
Cthulhu
8,044
804
15
2
0
200,782
4
L
Chang'e
7,010
701
35
4
0
165,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role