Player Matchup

Baron Samedi
Baron Samedi
ClipMyCrazy
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 47L
1,527 Elo+
Party 1
Ix Chel
Ix Chel
Millyexarius
Ix Chel
Level 40
God Stats
27W - 24L
1,605 SR
Queue Stats
49W - 43L
1,529 Elo+
Party 1
Achilles
Achilles
Spazmantic
Achilles
Level 72
God Stats
26W - 16L
1,754 SR
Queue Stats
101W - 92L
1,554 Elo+
Party 1
Team Averages
Level 47
1,620 SR
1,537 Elo+

VS

Team Averages
Level 136
1,618 SR
1,455 Elo+
Skadi
Skadi
BouncingDuke52
Skadi
Level 133
God Stats
11W - 5L
1,842 SR
Queue Stats
98W - 90L
1,443 Elo+
Solo
Scylla
Scylla
CerGinge
Scylla
Level 147
God Stats
9W - 7L
1,631 SR
Queue Stats
109W - 95L
1,520 Elo+
Party 2
Bacchus
Bacchus
SelectiveSteam
Bacchus
Level 128
God Stats
19W - 22L
1,380 SR
Queue Stats
81W - 94L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ClipMyCrazy
Baron Samedi
15
0 / 7 / 4
9,521
680
5,804
15,203
8,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ix Chel
Millyexarius
Ix Chel
17
3 / 2 / 3
11,042
789
12,132
7,579
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Spazmantic
Achilles
15
2 / 6 / 4
10,075
720
6,193
19,923
24,703
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 8
11,958
854
15,113
10,756
3,898
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
CerGinge
Scylla
19
10 / 2 / 4
13,126
938
15,341
9,934
3,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 2 / 13
10,862
776
7,347
12,021
13,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
5
Kills
15
15
Deaths
6
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
W
Scylla
CerGinge
Scylla
10
2
4
6
L
Baron Samedi
ClipMyCrazy
Baron Samedi
0
7
4
0.29
L
Ix Chel
Millyexarius
Ix Chel
3
2
3
2.25
W
1
2
13
3.75
L
Achilles
Spazmantic
Achilles
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,129
Damage
37,801
42,705
Taken
32,711
35,967
Mitigated
21,411
6,759
Healing
7,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,113
8,785
0
2,693
10,756
3,898
3,271
6,387
4,309
0
63,389
W
Scylla
CerGinge
Scylla
15,341
864
0
3,260
9,934
3,684
620
5,523
4,411
57,002
984
L
Baron Samedi
ClipMyCrazy
Baron Samedi
5,804
371
1,142
1,860
15,203
8,957
0
8,278
6,566
23,696
0
L
Ix Chel
Millyexarius
Ix Chel
12,132
1,270
952
1,083
7,579
2,307
0
4,415
2,944
46,982
0
W
7,347
642
0
1,532
12,021
13,829
194
5,951
6,034
13,711
1,155
L
Achilles
Spazmantic
Achilles
6,193
450
0
1,722
19,923
24,703
0
8,132
11,094
0
19,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,638
Gold Earned
35,946
136
Minions Killed
190
0
Camps Cleared
0
710,048
Distance Traveled
749,515
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,958
854
82
6
0
245,481
0
W
Scylla
13,126
938
84
6
0
243,096
2
L
Baron Samedi
9,521
680
46
3
0
204,741
0
L
Ix Chel
11,042
789
72
5
0
264,547
0
W
Bacchus
10,862
776
24
2
0
260,938
0
L
Achilles
10,075
720
18
1
0
240,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role