Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
John9153739
Amaterasu
Level 93
God Stats
9W - 14L
1,435 SR
Queue Stats
55W - 53L
1,456 Elo+
Solo
Ra
Ra
RainmasterXD
Ra
Level 68
God Stats
9W - 14L
1,151 SR
Queue Stats
76W - 74L
1,511 Elo+
Solo
Neith
Neith
TheIronRenegade
Neith
Level 66
God Stats
4W - 5L
1,605 SR
Queue Stats
35W - 28L
1,547 Elo+
Party 2
Mercury
Mercury
finerokay
Mercury
Level 36
God Stats
6W - 10L
1,627 SR
Queue Stats
51W - 56L
1,485 Elo+
Party 2
Team Averages
Level 65
1,464 SR
1,500 Elo+

VS

Team Averages
Level 89
1,632 SR
1,519 Elo+
Lancelot
Lancelot
DRAGOSCAR_03
Lancelot
Level 51
God Stats
5W - 1L
1,729 SR
Queue Stats
78W - 88L
1,489 Elo+
Solo
Medusa
Medusa
DingusKhan1
Medusa
Level 83
God Stats
27W - 17L
1,545 SR
Queue Stats
142W - 133L
1,516 Elo+
Party 1
Thoth
Thoth
MAIDENfan6660
Thoth
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 148L
1,502 Elo+
Solo
Ra
Ra
StablePanther
Ra
Level 136
God Stats
62W - 48L
1,573 SR
Queue Stats
436W - 412L
1,583 Elo+
Party 1
Ravana
Ravana
slipperyChase
Ravana
Level 58
God Stats
3W - 0L
1,814 SR
Queue Stats
56W - 51L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
5
0 / 2 / 0
3,192
638
959
4,514
2,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
John9153739
Amaterasu
2
0 / 1 / 0
2,699
540
475
1,375
526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 0 / 1
3,986
797
876
1,749
425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

5
0 / 3 / 0
2,951
590
1,954
4,211
1,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
finerokay
Mercury
7
1 / 0 / 0
3,586
717
1,115
3,699
1,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DRAGOSCAR_03
Lancelot
6
0 / 1 / 0
3,252
650
696
2,770
755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
7
4 / 0 / 1
4,373
875
3,741
3,029
714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 0
3,689
738
869
2,068
440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
1 / 0 / 4
4,242
848
2,766
5,059
1,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

8
1 / 0 / 0
4,434
887
1,002
1,675
313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
6
6
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
0
0
W
Lancelot
DRAGOSCAR_03
Lancelot
0
1
0
0
W
Medusa
4
0
1
4.5
L
Amaterasu
John9153739
Amaterasu
0
1
0
0
W
0
0
0
0
L
0
0
1
0.5
W
1
0
4
3
L
0
3
0
0
L
Mercury
finerokay
Mercury
1
0
0
1
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,379
Damage
9,074
15,548
Taken
14,601
5,201
Mitigated
3,413
3,882
Healing
7,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
959
316
673
753
4,514
2,025
0
1,234
3,280
7,467
0
W
Lancelot
DRAGOSCAR_03
Lancelot
696
71
0
1,604
2,770
755
0
256
2,514
0
15,239
W
Medusa
3,741
1,342
0
915
3,029
714
0
370
2,659
0
17,012
L
Amaterasu
John9153739
Amaterasu
475
153
0
576
1,375
526
0
0
1,375
0
4,559
W
869
37
0
599
2,068
440
0
574
1,494
18,014
0
L
876
162
102
978
1,749
425
0
808
941
22,048
1,558
W
2,766
252
765
2,726
5,059
1,191
0
589
4,470
17,170
0
L
1,954
851
0
300
4,211
1,029
0
1,374
2,795
0
13,330
L
Mercury
finerokay
Mercury
1,115
483
0
500
3,699
1,196
0
177
3,522
0
20,691
W
1,002
124
0
943
1,675
313
0
0
1,619
0
23,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,414
Gold Earned
19,990
131
Minions Killed
179
0
Camps Cleared
0
515,480
Distance Traveled
588,473
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
3,192
638
15
3
0
104,815
0
W
Lancelot
3,252
650
35
7
0
134,514
0
W
Medusa
4,373
875
24
5
0
121,248
0
L
Amaterasu
2,699
540
7
1
0
33,491
0
W
Thoth
3,689
738
43
9
0
109,308
0
L
Ra
3,986
797
45
9
0
122,894
0
W
Ra
4,242
848
29
6
0
118,121
2
L
Neith
2,951
590
22
4
0
115,021
0
L
Mercury
3,586
717
42
8
0
139,259
0
W
Ravana
4,434
887
48
10
0
105,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role