Player Matchup

Bellona
Bellona
BrokenLunge
Bellona
Level 125
God Stats
8W - 6L
1,518 SR
Queue Stats
323W - 307L
1,518 Elo+
Party 1
Chernobog
Chernobog
DepthSound
Chernobog
Level 109
God Stats
24W - 16L
1,671 SR
Queue Stats
252W - 246L
1,504 Elo+
Party 1
Kuzenbo
Kuzenbo
Geckoser
Kuzenbo
Level 127
God Stats
1W - 0L
1,125 SR
Queue Stats
182W - 192L
1,419 Elo+
Party 3
The Morrigan
The Morrigan
Pseudo5453
The Morrigan
Level 156
God Stats
20W - 36L
1,337 SR
Queue Stats
402W - 396L
1,430 Elo+
Party 3
Susano
Susano
TheRapture6274
Susano
Level 73
God Stats
2W - 1L
1,692 SR
Queue Stats
383W - 326L
1,478 Elo+
Solo
Team Averages
Level 118
1,468 SR
1,470 Elo+

VS

Team Averages
Level 144
1,516 SR
1,499 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
CosmicTamales
Heimdallr
Level 129
God Stats
18W - 17L
1,549 SR
Queue Stats
152W - 126L
1,490 Elo+
Solo
Sobek
Sobek
SlaadM
Sobek
Level 132
God Stats
16W - 19L
1,449 SR
Queue Stats
799W - 778L
1,509 Elo+
Solo
Nox
Nox
Vanilla_Froyo
Nox
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 17L
1,549 Elo+
Solo
Thor
Thor
takito002
Thor
Level 174
God Stats
4W - 2L
1,583 SR
Queue Stats
317W - 321L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BrokenLunge
Bellona
12
4 / 0 / 1
6,889
689
8,949
8,192
5,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chernobog
DepthSound
Chernobog
11
2 / 3 / 3
6,218
622
4,986
7,198
2,176
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Kuzenbo
Geckoser
Kuzenbo
8
1 / 2 / 1
4,625
463
3,097
6,445
6,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
Pseudo5453
The Morrigan
11
2 / 3 / 2
5,872
587
2,432
6,033
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 0 / 1
6,355
636
3,718
6,563
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
0 / 4 / 0
4,520
452
3,838
10,576
7,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
CosmicTamales
Heimdallr
10
2 / 2 / 1
5,957
596
5,324
6,467
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
SlaadM
Sobek
9
1 / 2 / 3
5,553
555
3,383
7,438
5,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
5 / 4 / 0
5,657
566
5,068
5,748
1,848
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
10
0 / 2 / 3
5,135
514
2,998
7,558
2,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
14
Kills
8
8
Deaths
14
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
4
0
0
W
Bellona
BrokenLunge
Bellona
4
0
1
4.5
L
Heimdallr
CosmicTamales
Heimdallr
2
2
1
1.25
W
Chernobog
DepthSound
Chernobog
2
3
3
1.17
W
Kuzenbo
Geckoser
Kuzenbo
1
2
1
0.75
W
The Morrigan
Pseudo5453
The Morrigan
2
3
2
1
L
Sobek
SlaadM
Sobek
1
2
3
1.25
W
5
0
1
5.5
L
5
4
0
1.25
L
Thor
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,182
Damage
20,611
34,431
Taken
37,787
17,253
Mitigated
18,939
12,497
Healing
9,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,838
966
0
1,676
10,576
7,186
0
0
10,024
0
20,883
W
Bellona
BrokenLunge
Bellona
8,949
4,686
0
2,438
8,192
5,187
0
0
7,757
0
47,583
L
Heimdallr
CosmicTamales
Heimdallr
5,324
2,245
0
2,592
6,467
1,973
440
551
5,916
0
41,918
W
Chernobog
DepthSound
Chernobog
4,986
3,695
0
2,947
7,198
2,176
0
1,300
5,898
0
42,569
W
Kuzenbo
Geckoser
Kuzenbo
3,097
971
0
1,695
6,445
6,036
0
3,342
3,103
9,154
0
W
The Morrigan
Pseudo5453
The Morrigan
2,432
441
0
1,733
6,033
1,774
0
3,029
3,004
32,147
2,513
L
Sobek
SlaadM
Sobek
3,383
208
0
3,618
7,438
5,120
0
1,119
6,319
20,167
0
W
3,718
943
0
3,684
6,563
2,080
0
762
5,764
0
33,921
L
5,068
1,166
0
971
5,748
1,848
0
2,906
2,575
26,125
1,628
L
Thor
2,998
775
0
704
7,558
2,812
0
274
7,122
0
37,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,959
Gold Earned
26,822
325
Minions Killed
276
0
Camps Cleared
0
1,057,063
Distance Traveled
936,412
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,520
452
45
5
0
165,836
0
W
Bellona
6,889
689
95
10
0
181,635
0
L
Heimdallr
5,957
596
80
8
0
166,442
1
W
Chernobog
6,218
622
76
8
0
210,694
0
W
Kuzenbo
4,625
463
15
2
0
197,351
0
W
The Morrigan
5,872
587
74
7
0
207,104
2
L
Sobek
5,553
555
27
3
0
211,933
4
W
Susano
6,355
636
65
7
0
260,279
0
L
Nox
5,657
566
60
6
0
174,003
0
L
Thor
5,135
514
64
6
0
218,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role