Player Matchup

Horus
Horus
Gold V
 
Horus
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Silver I
SmartGuy52
Chronos
Silver I
Level 157
God Stats
4W - 1L
1,550 SR
Queue Stats
15W - 9L
1,607 MMR
Party 1
Xing Tian
Xing Tian
Gold IV
SoltineCracker
Xing Tian
Gold IV
Level 127
God Stats
3W - 2L
1,347 SR
Queue Stats
86W - 83L
1,419 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,466 SR
1,509 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,454 SR
1,484 MMR
Maman Brigitte
Maman Brigitte
Gold III
 
Maman Brigitte
Gold III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tyr
Tyr
Gold IV
HatersJordan28
Tyr
Gold IV
Level 131
God Stats
20W - 26L
1,449 SR
Queue Stats
105W - 124L
1,479 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
NaVy motor b0at
Danzaburou
Gold IV
Level 131
God Stats
2W - 3L
1,412 SR
Queue Stats
188W - 200L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 0 / 12
8,550
855
5,340
11,926
7,579
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chronos
SmartGuy52
Chronos
17
10 / 0 / 3
10,699
1,070
12,921
5,711
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Xing Tian
SoltineCracker
Xing Tian
15
2 / 2 / 11
8,748
875
7,152
13,675
14,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bans
MulanAtlasMedusaBacchus

VS

Bans
CthulhuVulcanGebNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
12
1 / 5 / 1
7,643
764
5,738
7,739
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 5 / 1
7,327
733
4,924
14,317
6,950
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
NaVy motor b0at
Danzaburou
14
1 / 3 / 0
8,171
817
8,294
7,470
2,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
13
Kills
2
2
Deaths
13
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
12
7
L
Maman Brigitte
 
Maman Brigitte
1
5
1
0.3
L
0
5
1
0.1
L
Danzaburou
NaVy motor b0at
Danzaburou
1
3
0
0.33
W
Chronos
SmartGuy52
Chronos
10
0
3
11.5
W
Xing Tian
SoltineCracker
Xing Tian
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,413
Damage
18,956
31,312
Taken
29,526
25,022
Mitigated
11,093
10,581
Healing
7,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,340
2,766
700
6,378
11,926
7,579
376
2,501
9,158
0
13,002
L
Maman Brigitte
 
Maman Brigitte
5,738
729
0
1,050
7,739
1,926
0
4,383
3,066
9,441
0
L
4,924
384
0
4,138
14,317
6,950
0
8,479
5,518
0
16,648
L
Danzaburou
NaVy motor b0at
Danzaburou
8,294
1,853
0
1,926
7,470
2,217
0
4,941
2,219
0
45,508
W
Chronos
SmartGuy52
Chronos
12,921
3,270
0
1,299
5,711
2,565
859
534
5,149
53,271
2,066
W
Xing Tian
SoltineCracker
Xing Tian
7,152
737
0
2,204
13,675
14,878
116
2,195
11,216
20,705
2,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,997
Gold Earned
23,141
159
Minions Killed
128
0
Camps Cleared
0
631,474
Distance Traveled
521,055
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,550
855
19
2
0
199,057
1
L
Maman Brigitte
7,643
764
18
2
0
158,524
0
L
Tyr
7,327
733
27
3
0
180,834
0
L
Danzaburou
8,171
817
83
8
0
181,697
0
W
Chronos
10,699
1,070
121
12
0
227,095
0
W
Xing Tian
8,748
875
19
2
0
205,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role