Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Aeraecura
Tsukuyomi
Level 143
God Stats
1W - 1L
1,713 SR
Queue Stats
160W - 175L
1,517 Elo+
Solo
Mercury
Mercury
Chikn N Waffelz
Mercury
Level 153
God Stats
0W - 1L
1,298 SR
Queue Stats
77W - 79L
1,538 Elo+
Solo
Heimdallr
Heimdallr
MananaPancakes
Heimdallr
Level 96
God Stats
1W - 2L
1,710 SR
Queue Stats
80W - 77L
1,512 Elo+
Solo
Hades
Hades
anubis999996
Hades
Level 122
God Stats
1W - 5L
1,108 SR
Queue Stats
57W - 87L
1,394 Elo+
Solo
Team Averages
Level 137
1,466 SR
1,492 Elo+

VS

Team Averages
Level 140
1,419 SR
1,508 Elo+
Hera
Hera
 
Hera
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ahairygooseegg
Ymir
Level 87
God Stats
2W - 0L
1,600 SR
Queue Stats
58W - 76L
1,452 Elo+
Solo
Chiron
Chiron
amodelmerol
Chiron
Level 144
God Stats
5W - 0L
1,261 SR
Queue Stats
102W - 122L
1,444 Elo+
Solo
Rama
Rama
Аlder
Rama
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 55L
1,548 Elo+
Party 1
Achilles
Achilles
Еngo
Achilles
Level 148
God Stats
4W - 0L
1,236 SR
Queue Stats
74W - 49L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 4 / 4
6,061
866
5,131
9,747
11,458
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
Aeraecura
Tsukuyomi
10
2 / 5 / 2
5,998
857
7,699
8,573
4,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 3 / 4
6,254
893
2,584
5,797
1,864
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heimdallr
MananaPancakes
Heimdallr
12
2 / 4 / 4
6,862
980
6,506
7,578
2,764
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 4 / 2
6,087
870
5,152
7,356
3,490
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
4 / 2 / 12
7,988
1,141
8,509
4,968
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 2 / 12
8,285
1,184
4,279
7,890
7,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
14
5 / 1 / 10
8,149
1,164
6,465
5,694
2,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Rama
Аlder
Rama
11
0 / 1 / 13
7,044
1,006
5,790
4,298
1,481
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Еngo
Achilles
14
6 / 1 / 12
8,258
1,180
10,865
12,513
10,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
79
7
Kills
20
20
Deaths
7
16
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
4
4
0.5
W
Hera
 
Hera
4
2
12
5
L
Tsukuyomi
Aeraecura
Tsukuyomi
2
5
2
0.6
L
1
3
4
1
L
Heimdallr
MananaPancakes
Heimdallr
2
4
4
1
W
5
2
12
5.5
W
Chiron
5
1
10
10
L
2
4
2
0.75
W
Rama
Аlder
Rama
0
1
13
6.5
W
Achilles
Еngo
Achilles
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,072
Damage
35,908
39,051
Taken
35,363
24,136
Mitigated
24,230
8,937
Healing
12,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,131
1,779
340
996
9,747
11,458
0
3,113
6,634
10,205
9
W
Hera
 
Hera
8,509
2,689
874
413
4,968
2,219
645
1,036
3,932
17,629
519
L
Tsukuyomi
Aeraecura
Tsukuyomi
7,699
1,546
118
807
8,573
4,560
0
2,423
6,150
0
13,577
L
2,584
866
926
966
5,797
1,864
0
1,499
4,298
0
7,186
L
Heimdallr
MananaPancakes
Heimdallr
6,506
1,661
579
1,327
7,578
2,764
0
2,132
5,446
0
16,317
W
4,279
461
554
779
7,890
7,523
238
2,434
5,456
10,508
142
W
Chiron
6,465
2,386
714
2,271
5,694
2,217
1,395
1,680
3,972
0
17,765
L
5,152
378
440
2,438
7,356
3,490
0
3,387
3,969
9,109
189
W
Rama
Аlder
Rama
5,790
4,124
1,489
1,228
4,298
1,481
1,348
1,109
3,189
0
11,789
W
Achilles
Еngo
Achilles
10,865
2,240
1,047
3,480
12,513
10,790
378
3,810
8,703
0
16,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,262
Gold Earned
39,724
57
Minions Killed
96
0
Camps Cleared
0
687,481
Distance Traveled
775,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,061
866
6
1
0
130,579
0
W
Hera
7,988
1,141
18
3
0
131,720
0
L
Tsukuyomi
5,998
857
11
2
0
134,487
0
L
Mercury
6,254
893
9
1
0
181,747
0
L
Heimdallr
6,862
980
22
3
0
135,633
0
W
Ymir
8,285
1,184
22
3
0
186,320
0
W
Chiron
8,149
1,164
24
3
0
123,137
0
L
Hades
6,087
870
9
1
0
105,035
0
W
Rama
7,044
1,006
15
2
0
144,710
0
W
Achilles
8,258
1,180
17
2
0
189,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role