Player Matchup

Anubis
Anubis
 
Anubis
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
HoodiesForDays
Anhur
Level 157
God Stats
9W - 8L
1,480 SR
Queue Stats
271W - 281L
1,467 Elo+
Solo
Mercury
Mercury
Marre91
Mercury
Level 128
God Stats
1W - 4L
1,132 SR
Queue Stats
76W - 74L
1,582 Elo+
Party 1
Xing Tian
Xing Tian
Steinjann
Xing Tian
Level 95
God Stats
2W - 0L
1,555 SR
Queue Stats
96W - 81L
1,496 Elo+
Party 3
Rama
Rama
reinereeten7932
Rama
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
138W - 132L
1,496 Elo+
Party 3
Team Averages
Level 100
1,433 SR
1,508 Elo+

VS

Team Averages
Level 117
1,508 SR
1,473 Elo+
Chiron
Chiron
AkiShin001
Chiron
Level 42
God Stats
0W - 8L
1,099 SR
Queue Stats
17W - 40L
1,365 Elo+
Solo
Horus
Horus
Aspyron
Horus
Level 154
God Stats
2W - 2L
1,731 SR
Queue Stats
46W - 54L
1,470 Elo+
Solo
Ne Zha
Ne Zha
Himika7062
Ne Zha
Level 128
God Stats
1W - 1L
1,710 SR
Queue Stats
81W - 83L
1,494 Elo+
Party 2
Nu Wa
Nu Wa
kabrog
Nu Wa
Level 177
God Stats
183W - 113L
1,615 SR
Queue Stats
542W - 528L
1,538 Elo+
Solo
Sol
Sol
zakvvzz
Sol
Level 84
God Stats
12W - 15L
1,383 SR
Queue Stats
49W - 45L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 0 / 2
6,633
553
2,914
6,652
2,129
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
0 / 1 / 1
7,806
651
1,950
7,576
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Marre91
Mercury
13
4 / 2 / 2
7,262
605
4,941
9,980
3,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Xing Tian
Steinjann
Xing Tian
11
1 / 3 / 2
6,863
572
4,653
11,546
8,384
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 1
6,118
510
5,192
7,957
2,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AkiShin001
Chiron
6
1 / 0 / 0
4,885
407
1,043
1,723
204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Aspyron
Horus
10
0 / 2 / 6
6,253
521
4,437
9,940
7,559
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Himika7062
Ne Zha
11
3 / 4 / 2
6,154
513
5,036
10,411
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
kabrog
Nu Wa
12
0 / 1 / 3
7,020
585
6,222
3,740
729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
12
4 / 1 / 2
6,859
572
8,412
7,913
2,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
7
Kills
8
8
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
2
2
L
Chiron
AkiShin001
Chiron
1
0
0
1
L
Horus
Aspyron
Horus
0
2
6
1.5
L
Ne Zha
Himika7062
Ne Zha
3
4
2
1
W
0
1
1
0.5
W
Mercury
Marre91
Mercury
4
2
2
2.5
W
Xing Tian
Steinjann
Xing Tian
1
3
2
0.67
L
Nu Wa
kabrog
Nu Wa
0
1
3
1.5
W
1
2
1
0.75
L
Sol
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,650
Damage
25,150
43,711
Taken
33,727
18,354
Mitigated
14,536
12,675
Healing
14,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,914
128
0
4,210
6,652
2,129
0
3,245
3,407
54,249
0
L
Chiron
AkiShin001
Chiron
1,043
192
0
931
1,723
204
0
0
1,723
0
13,309
L
Horus
Aspyron
Horus
4,437
2,024
446
4,060
9,940
7,559
0
1,746
8,194
0
21,002
L
Ne Zha
Himika7062
Ne Zha
5,036
1,532
0
4,315
10,411
3,365
0
1,231
9,180
0
44,217
W
1,950
1,423
0
3,220
7,576
1,895
0
745
6,831
0
57,465
W
Mercury
Marre91
Mercury
4,941
2,522
0
1,541
9,980
3,336
0
1,503
8,477
0
48,412
W
Xing Tian
Steinjann
Xing Tian
4,653
490
0
1,341
11,546
8,384
0
4,885
6,661
22,356
1,970
L
Nu Wa
kabrog
Nu Wa
6,222
1,587
0
750
3,740
729
52
2,371
1,369
51,150
676
W
5,192
4,367
0
2,363
7,957
2,610
300
4,156
3,801
0
39,600
L
Sol
8,412
4,693
0
3,827
7,913
2,679
0
1,921
5,992
53,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,682
Gold Earned
31,171
387
Minions Killed
309
0
Camps Cleared
0
1,222,149
Distance Traveled
1,063,631
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,633
553
82
7
0
222,423
2
L
Chiron
4,885
407
29
2
0
86,524
2
L
Horus
6,253
521
25
2
0
255,029
1
L
Ne Zha
6,154
513
68
6
0
278,059
1
W
Anhur
7,806
651
118
10
0
218,744
5
W
Mercury
7,262
605
84
7
0
293,328
1
W
Xing Tian
6,863
572
34
3
0
264,789
0
L
Nu Wa
7,020
585
93
8
0
226,316
7
W
Rama
6,118
510
69
6
0
222,865
0
L
Sol
6,859
572
94
8
0
217,703
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role