Player Matchup

Chaac
Chaac
Fearnshadow
Chaac
Level 159
God Stats
2W - 2L
1,570 SR
Queue Stats
184W - 196L
1,550 Elo+
Solo
Kuzenbo
Kuzenbo
WadddleDude
Kuzenbo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,426 Elo+
Party 1
Maui
Maui
aGarbagePanda
Maui
Level 96
God Stats
1W - 1L
1,278 SR
Queue Stats
40W - 28L
1,575 Elo+
Solo
Izanami
Izanami
iNycKZiN
Izanami
Level 120
God Stats
2W - 1L
1,421 SR
Queue Stats
71W - 66L
1,457 Elo+
Solo
Baba Yaga
Baba Yaga
joel1818
Baba Yaga
Level 104
God Stats
4W - 1L
1,681 SR
Queue Stats
20W - 20L
1,451 Elo+
Party 1
Team Averages
Level 109
1,490 SR
1,492 Elo+

VS

Team Averages
Level 112
1,445 SR
1,481 Elo+
Hera
Hera
APG FISKI
Hera
Level 118
God Stats
0W - 2L
1,293 SR
Queue Stats
79W - 81L
1,521 Elo+
Party 2
Pele
Pele
BadwolfRuNzPS
Pele
Level 147
God Stats
6W - 18L
1,283 SR
Queue Stats
1,122W - 1,151L
1,481 Elo+
Solo
Ganesha
Ganesha
Doogster1129
Ganesha
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 174L
1,448 Elo+
Solo
Hou Yi
Hou Yi
kingsheets
Hou Yi
Level 64
God Stats
1W - 4L
1,382 SR
Queue Stats
76W - 75L
1,519 Elo+
Party 2
Merlin
Merlin
mexican2423
Merlin
Level 125
God Stats
9W - 5L
1,767 SR
Queue Stats
304W - 329L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 10
8,921
991
6,760
11,141
11,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
WadddleDude
Kuzenbo
14
1 / 2 / 13
8,610
957
5,610
9,405
12,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 2 / 17
8,515
946
8,757
11,815
12,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Izanami
iNycKZiN
Izanami
14
3 / 3 / 8
8,639
960
5,378
8,384
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
joel1818
Baba Yaga
17
9 / 1 / 9
9,988
1,110
5,251
6,965
3,343
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
1 / 5 / 4
7,297
811
9,293
6,217
2,184
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
4 / 7 / 4
8,300
922
7,819
12,629
4,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ganesha
Doogster1129
Ganesha
6
0 / 1 / 0
5,657
629
1,513
1,486
950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
kingsheets
Hou Yi
12
1 / 5 / 1
7,081
787
3,688
6,488
2,225
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Merlin
17
3 / 4 / 2
8,286
921
10,360
7,729
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
20
22
Kills
9
11
Deaths
22
57
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hera
1
5
4
0.6
L
4
7
4
0.86
L
Ganesha
Doogster1129
Ganesha
0
1
0
0
W
7
3
10
4
W
Kuzenbo
WadddleDude
Kuzenbo
1
2
13
3.75
W
2
2
17
5.25
W
Izanami
iNycKZiN
Izanami
3
3
8
2.33
W
Baba Yaga
joel1818
Baba Yaga
9
1
9
13.5
L
Hou Yi
kingsheets
Hou Yi
1
5
1
0.3
L
Merlin
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,756
Damage
32,673
47,710
Taken
34,549
44,240
Mitigated
13,181
17,824
Healing
5,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
9,293
1,085
53
86
6,217
2,184
0
3,350
2,867
15,339
0
L
7,819
599
980
2,558
12,629
4,701
34
7,708
4,921
0
18,912
L
Ganesha
Doogster1129
Ganesha
1,513
22
80
156
1,486
950
0
581
905
2,320
0
W
6,760
82
625
2,657
11,141
11,973
163
4,107
7,034
0
15,261
W
Kuzenbo
WadddleDude
Kuzenbo
5,610
1,509
576
1,456
9,405
12,720
678
3,586
5,819
10,575
349
W
8,757
712
1,702
2,671
11,815
12,842
374
5,328
6,487
14,103
0
W
Izanami
iNycKZiN
Izanami
5,378
2,579
819
2,325
8,384
3,362
1,699
5,037
3,347
0
26,290
W
Baba Yaga
joel1818
Baba Yaga
5,251
88
1,753
3,240
6,965
3,343
850
2,955
4,010
17,293
0
L
Hou Yi
kingsheets
Hou Yi
3,688
1,136
698
211
6,488
2,225
0
2,961
3,527
0
11,068
L
Merlin
10,360
26
75
584
7,729
3,121
0
4,920
2,809
26,222
385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,673
Gold Earned
36,621
109
Minions Killed
94
0
Camps Cleared
0
905,777
Distance Traveled
656,986
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,297
811
17
2
0
155,471
0
L
Pele
8,300
922
26
3
0
181,854
2
L
Ganesha
5,657
629
0
0
0
34,875
0
W
Chaac
8,921
991
12
1
0
172,855
0
W
Kuzenbo
8,610
957
14
2
0
182,986
0
W
Maui
8,515
946
8
1
0
194,032
0
W
Izanami
8,639
960
39
4
0
172,319
0
W
Baba Yaga
9,988
1,110
36
4
0
183,585
0
L
Hou Yi
7,081
787
17
2
0
111,890
0
L
Merlin
8,286
921
34
4
0
172,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role