Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
EleraunFederal
Tsukuyomi
Level 123
God Stats
3W - 4L
1,868 SR
Queue Stats
65W - 64L
1,458 Elo+
Party 2
Jing Wei
Jing Wei
FreeTheLolis
Jing Wei
Level 37
God Stats
0W - 2L
1,099 SR
Queue Stats
8W - 12L
1,357 Elo+
Party 3
Fafnir
Fafnir
Maxiponce-04
Fafnir
Level 33
God Stats
8W - 5L
1,753 SR
Queue Stats
38W - 40L
1,248 Elo+
Party 2
Osiris
Osiris
SoulsLineage
Osiris
Level 142
God Stats
2W - 3L
1,294 SR
Queue Stats
61W - 38L
1,443 Elo+
Party 3
Team Averages
Level 96
1,503 SR
1,401 Elo+

VS

Team Averages
Level 93
1,592 SR
1,490 Elo+
Ao Kuang
Ao Kuang
BluethTeal
Ao Kuang
Level 69
God Stats
3W - 2L
1,588 SR
Queue Stats
175W - 145L
1,479 Elo+
Party 1
Horus
Horus
Jack0845
Horus
Level 47
God Stats
14W - 9L
1,649 SR
Queue Stats
110W - 75L
1,520 Elo+
Party 1
Nu Wa
Nu Wa
Kreiina
Nu Wa
Level 158
God Stats
316W - 247L
1,717 SR
Queue Stats
440W - 409L
1,515 Elo+
Solo
Discordia
Discordia
Rnny84
Discordia
Level 86
God Stats
15W - 22L
1,466 SR
Queue Stats
273W - 351L
1,390 Elo+
Solo
Ravana
Ravana
cheeto15
Ravana
Level 107
God Stats
15W - 12L
1,542 SR
Queue Stats
112W - 71L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 5 / 2
7,990
799
8,670
9,074
3,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
EleraunFederal
Tsukuyomi
12
2 / 3 / 1
7,947
795
5,639
7,538
2,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
FreeTheLolis
Jing Wei
13
0 / 4 / 3
8,015
802
5,962
6,955
1,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
13
0 / 3 / 3
8,075
808
2,712
11,851
13,287
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
13
2 / 7 / 3
8,311
831
6,864
13,498
9,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BluethTeal
Ao Kuang
15
5 / 3 / 9
9,373
937
8,286
12,803
10,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Horus
Jack0845
Horus
15
7 / 1 / 12
9,590
959
12,875
13,023
9,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Kreiina
Nu Wa
16
0 / 1 / 4
9,587
959
7,381
3,740
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Rnny84
Discordia
14
2 / 0 / 8
8,895
890
4,332
1,333
406
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
cheeto15
Ravana
15
8 / 0 / 5
9,530
953
8,207
8,700
4,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
5
Kills
22
22
Deaths
5
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
5
2
0.4
W
Ao Kuang
BluethTeal
Ao Kuang
5
3
9
3.17
L
Tsukuyomi
EleraunFederal
Tsukuyomi
2
3
1
0.83
L
Jing Wei
FreeTheLolis
Jing Wei
0
4
3
0.38
W
Horus
Jack0845
Horus
7
1
12
13
W
Nu Wa
Kreiina
Nu Wa
0
1
4
2
L
Fafnir
0
3
3
0.5
W
Discordia
Rnny84
Discordia
2
0
8
6
L
Osiris
2
7
3
0.5
W
Ravana
cheeto15
Ravana
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,847
Damage
41,081
48,916
Taken
39,599
29,454
Mitigated
26,445
5,719
Healing
11,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,670
368
681
1,342
9,074
3,087
0
1,820
6,983
18,887
0
W
Ao Kuang
BluethTeal
Ao Kuang
8,286
2,443
0
4,218
12,803
10,569
503
3,125
9,393
15,801
25
L
Tsukuyomi
EleraunFederal
Tsukuyomi
5,639
1,223
0
926
7,538
2,256
0
3,335
4,042
0
14,031
L
Jing Wei
FreeTheLolis
Jing Wei
5,962
4,631
0
170
6,955
1,815
0
2,413
4,420
0
24,653
W
Horus
Jack0845
Horus
12,875
4,537
694
3,594
13,023
9,415
75
3,979
8,720
0
21,646
W
Nu Wa
Kreiina
Nu Wa
7,381
1,937
0
475
3,740
1,311
3,393
407
3,333
43,057
177
L
Fafnir
2,712
680
0
1,665
11,851
13,287
0
5,213
6,257
12,037
1,352
W
Discordia
Rnny84
Discordia
4,332
151
0
0
1,333
406
0
421
858
16,350
0
L
Osiris
6,864
2,477
0
935
13,498
9,009
39
6,314
6,578
0
18,991
W
Ravana
cheeto15
Ravana
8,207
1,898
0
2,092
8,700
4,744
366
2,389
6,143
0
21,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,338
Gold Earned
46,975
150
Minions Killed
199
0
Camps Cleared
0
846,896
Distance Traveled
979,564
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,990
799
24
2
0
159,768
0
W
Ao Kuang
9,373
937
19
2
0
187,115
0
L
Tsukuyomi
7,947
795
18
2
0
155,727
0
L
Jing Wei
8,015
802
61
6
0
186,236
0
W
Horus
9,590
959
24
2
0
221,329
0
W
Nu Wa
9,587
959
94
9
0
176,110
0
L
Fafnir
8,075
808
21
2
0
183,775
0
W
Discordia
8,895
890
33
3
0
182,175
2
L
Osiris
8,311
831
26
3
0
161,390
0
W
Ravana
9,530
953
29
3
0
212,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role