Player Matchup

Ix Chel
Ix Chel
AdamMayo
Ix Chel
Level 46
God Stats
4W - 3L
1,492 SR
Queue Stats
88W - 91L
1,339 Elo+
Party 1
Artio
Artio
GilbertMontgomry
Artio
Level 64
God Stats
11W - 17L
1,568 SR
Queue Stats
467W - 470L
1,417 Elo+
Solo
Anhur
Anhur
SilentTriggger22
Anhur
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 78L
1,392 Elo+
Party 1
Mercury
Mercury
gold3n_3ra99
Mercury
Level 84
God Stats
7W - 9L
1,442 SR
Queue Stats
196W - 193L
1,440 Elo+
Solo
Rama
Rama
jhean08
Rama
Level 48
God Stats
4W - 3L
1,388 SR
Queue Stats
41W - 71L
1,284 Elo+
Solo
Team Averages
Level 59
1,478 SR
1,375 Elo+

VS

Team Averages
Level 52
1,439 SR
1,387 Elo+
Poseidon
Poseidon
GoyDefender33
Poseidon
Level 49
God Stats
0W - 4L
1,500 SR
Queue Stats
129W - 140L
1,323 Elo+
Solo
Ares
Ares
Jedi Oogie
Ares
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,352 Elo+
Solo
Neith
Neith
Monster9334
Neith
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Syco0613
Morgan Le Fay
Level 48
God Stats
0W - 2L
1,257 SR
Queue Stats
83W - 75L
1,392 Elo+
Solo
Sol
Sol
Zortza926
Sol
Level 87
God Stats
30W - 26L
1,440 SR
Queue Stats
309W - 322L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AdamMayo
Ix Chel
17
8 / 0 / 5
11,156
558
9,314
9,341
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 1 / 5
11,800
590
8,417
21,551
19,370
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

16
9 / 3 / 4
10,746
537
13,817
13,960
4,901
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Mercury
gold3n_3ra99
Mercury
18
3 / 3 / 13
10,558
528
10,336
16,056
6,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rama
jhean08
Rama
17
3 / 5 / 10
10,119
506
13,819
13,087
4,464
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GoyDefender33
Poseidon
8
0 / 4 / 0
7,012
351
2,864
5,299
1,416
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 7 / 4
8,634
432
7,105
22,036
22,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
7 / 6 / 1
10,204
510
12,019
18,147
7,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Syco0613
Morgan Le Fay
16
3 / 6 / 1
9,884
494
9,551
14,497
5,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 6 / 1
8,677
434
10,094
12,842
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
29
Kills
12
12
Deaths
29
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
AdamMayo
Ix Chel
8
0
5
10.5
W
6
1
5
8.5
L
Poseidon
GoyDefender33
Poseidon
0
4
0
0
L
1
7
4
0.43
L
7
6
1
1.25
W
9
3
4
3.67
L
Morgan Le Fay
Syco0613
Morgan Le Fay
3
6
1
0.58
L
1
6
1
0.25
W
Mercury
gold3n_3ra99
Mercury
3
3
13
3.17
W
Rama
jhean08
Rama
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,703
Damage
41,633
73,995
Taken
72,821
38,018
Mitigated
40,808
21,842
Healing
15,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
AdamMayo
Ix Chel
9,314
478
400
3,809
9,341
3,019
874
5,473
3,506
52,870
0
W
8,417
986
1,026
9,696
21,551
19,370
1,311
7,627
13,762
83,991
5,693
L
Poseidon
GoyDefender33
Poseidon
2,864
670
0
1,094
5,299
1,416
0
3,521
1,778
26,056
0
L
7,105
1,017
0
3,065
22,036
22,370
0
2,405
19,355
25,364
0
L
12,019
4,545
0
7,346
18,147
7,292
1,140
1,009
17,090
0
68,624
W
13,817
9,656
0
2,877
13,960
4,901
1,356
5,375
8,581
0
53,490
L
Morgan Le Fay
Syco0613
Morgan Le Fay
9,551
821
0
824
14,497
5,446
364
6,100
8,065
56,617
515
L
10,094
2,130
248
2,978
12,842
4,284
1,180
3,790
8,958
62,556
858
W
Mercury
gold3n_3ra99
Mercury
10,336
3,530
0
3,784
16,056
6,264
374
6,313
9,499
0
86,644
W
Rama
jhean08
Rama
13,819
9,004
0
250
13,087
4,464
350
4,295
8,642
0
59,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,379
Gold Earned
44,411
484
Minions Killed
359
0
Camps Cleared
0
1,954,692
Distance Traveled
1,503,048
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,156
558
103
5
0
403,693
0
W
Artio
11,800
590
115
6
0
384,005
1
L
Poseidon
7,012
351
34
2
0
147,748
0
L
Ares
8,634
432
28
1
0
341,509
0
L
Neith
10,204
510
99
5
0
306,385
0
W
Anhur
10,746
537
71
4
0
363,769
0
L
Morgan Le Fay
9,884
494
100
5
0
348,819
4
L
Sol
8,677
434
98
5
0
358,587
0
W
Mercury
10,558
528
118
6
0
472,760
0
W
Rama
10,119
506
77
4
0
330,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role