Player Matchup

Scylla
Scylla
Bar_Demri
Scylla
Level 60
God Stats
13W - 13L
1,261 SR
Queue Stats
139W - 130L
1,392 Elo+
Solo
Sylvanus
Sylvanus
SacNadou
Sylvanus
Level 146
God Stats
35W - 44L
1,516 SR
Queue Stats
851W - 831L
1,476 Elo+
Solo
Hachiman
Hachiman
TheStinkHole568
Hachiman
Level 128
God Stats
14W - 11L
1,637 SR
Queue Stats
95W - 101L
1,478 Elo+
Party 2
Cthulhu
Cthulhu
Too-Shwoom
Cthulhu
Level 62
God Stats
9W - 8L
1,467 SR
Queue Stats
45W - 62L
1,416 Elo+
Solo
Erlang Shen
Erlang Shen
voldymore123
Erlang Shen
Level 120
God Stats
3W - 2L
1,598 SR
Queue Stats
107W - 113L
1,478 Elo+
Party 2
Team Averages
Level 103
1,496 SR
1,448 Elo+

VS

Team Averages
Level 92
1,513 SR
1,451 Elo+
Fafnir
Fafnir
 
Fafnir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
EdukingYT
Susano
Level 67
God Stats
2W - 3L
1,531 SR
Queue Stats
35W - 38L
1,447 Elo+
Party 3
Kuzenbo
Kuzenbo
Hispano66669999
Kuzenbo
Level 156
God Stats
0W - 1L
1,718 SR
Queue Stats
15W - 24L
1,425 Elo+
Party 1
Medusa
Medusa
KsiadzMateusz
Medusa
Level 49
God Stats
7W - 11L
1,432 SR
Queue Stats
128W - 146L
1,449 Elo+
Solo
Janus
Janus
shdow-kiraa
Janus
Level 38
God Stats
6W - 10L
1,384 SR
Queue Stats
36W - 40L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bar_Demri
Scylla
12
1 / 2 / 4
6,422
494
5,325
5,606
1,565
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
SacNadou
Sylvanus
13
3 / 3 / 0
7,819
601
7,138
14,461
10,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
14
7 / 0 / 3
8,086
622
6,920
6,453
2,109
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Too-Shwoom
Cthulhu
12
3 / 1 / 10
7,498
577
9,753
11,089
6,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
voldymore123
Erlang Shen
12
2 / 0 / 7
6,882
529
5,686
10,357
4,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
3 / 3 / 0
8,113
624
9,176
12,532
8,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
EdukingYT
Susano
12
2 / 3 / 1
6,271
482
5,241
9,051
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 4 / 1
6,083
468
6,374
13,098
12,213
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 2
6,201
477
4,726
9,536
2,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 1
5,947
457
1,844
5,633
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
16
Kills
6
6
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
3
3
0
1
W
Scylla
Bar_Demri
Scylla
1
2
4
1.5
L
Susano
EdukingYT
Susano
2
3
1
0.83
L
1
4
1
0.38
L
0
3
2
0.33
W
Sylvanus
SacNadou
Sylvanus
3
3
0
1
W
Hachiman
7
0
3
8.5
W
Cthulhu
Too-Shwoom
Cthulhu
3
1
10
8
L
0
3
1
0.17
W
Erlang Shen
voldymore123
Erlang Shen
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,822
Damage
27,361
47,966
Taken
49,850
25,450
Mitigated
27,654
21,395
Healing
15,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
9,176
2,219
0
4,239
12,532
8,138
0
6,075
5,491
53,467
0
W
Scylla
Bar_Demri
Scylla
5,325
460
0
431
5,606
1,565
0
1,943
3,479
38,084
665
L
Susano
EdukingYT
Susano
5,241
331
0
3,936
9,051
2,982
0
3,484
5,567
0
40,558
L
6,374
2,688
224
3,032
13,098
12,213
32
6,479
6,619
19,259
838
L
4,726
1,906
0
3,560
9,536
2,850
0
2,510
7,026
0
49,457
W
Sylvanus
SacNadou
Sylvanus
7,138
1,996
84
6,778
14,461
10,431
0
8,007
6,454
45,171
1,662
W
Hachiman
6,920
3,757
0
2,423
6,453
2,109
561
971
5,482
0
54,104
W
Cthulhu
Too-Shwoom
Cthulhu
9,753
723
2,368
3,432
11,089
6,922
234
3,620
7,395
33,066
0
L
1,844
0
0
770
5,633
1,471
70
2,577
3,056
36,133
0
W
Erlang Shen
voldymore123
Erlang Shen
5,686
3,120
0
5,879
10,357
4,423
0
2,321
8,002
0
42,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,707
Gold Earned
32,615
365
Minions Killed
333
0
Camps Cleared
0
1,252,520
Distance Traveled
1,341,998
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,113
624
100
8
0
250,238
0
W
Scylla
6,422
494
77
6
0
237,452
6
L
Susano
6,271
482
63
5
0
296,087
0
L
Kuzenbo
6,083
468
21
2
0
267,515
2
L
Medusa
6,201
477
80
6
0
268,833
0
W
Sylvanus
7,819
601
94
7
0
186,995
2
W
Hachiman
8,086
622
109
8
0
233,357
1
W
Cthulhu
7,498
577
27
2
0
271,803
0
L
Janus
5,947
457
69
5
0
259,325
0
W
Erlang Shen
6,882
529
58
4
0
322,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role