Player Matchup

Medusa
Medusa
Gold I
 
Medusa
Gold I
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Platinum III
 
Ganesha
Platinum III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold I
SRTMirage
Nu Wa
Gold I
Level 108
God Stats
6W - 8L
1,604 SR
Queue Stats
277W - 272L
1,681 MMR
Solo
Vamana
Vamana
Platinum IV
muffin man3301
Vamana
Platinum IV
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 113L
1,680 MMR
Party 1
Olorun
Olorun
Platinum V
trucho0
Olorun
Platinum V
Level 143
God Stats
1W - 2L
1,560 SR
Queue Stats
123W - 120L
1,677 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,533 SR
1,608 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 104
1,623 SR
1,665 MMR
Hachiman
Hachiman
Gold I
 
Hachiman
Gold I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold I
Mayitzo
Susano
Gold I
Level 105
God Stats
4W - 1L
1,675 SR
Queue Stats
97W - 88L
1,690 MMR
Solo
Fafnir
Fafnir
Platinum V
Roneldy
Fafnir
Platinum V
Level 127
God Stats
2W - 4L
1,291 SR
Queue Stats
75W - 72L
1,691 MMR
Solo
Loki
Loki
Platinum I
WorstsexEver
Loki
Platinum I
Level 120
God Stats
4W - 0L
1,851 SR
Queue Stats
116W - 100L
1,791 MMR
Party 2
Anubis
Anubis
Platinum II
ZapLikesSeamen
Anubis
Platinum II
Level 103
God Stats
3W - 0L
1,796 SR
Queue Stats
69W - 48L
1,651 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
6 / 7 / 0
8,983
561
13,468
16,049
4,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
 
Ganesha
10
0 / 7 / 4
6,998
437
3,007
16,180
11,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
SRTMirage
Nu Wa
13
2 / 9 / 1
7,556
472
9,672
12,037
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
0 / 4 / 2
7,691
481
6,905
15,209
13,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Olorun
trucho0
Olorun
13
0 / 6 / 3
7,729
483
4,662
9,584
2,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
Ix ChelChronosDa JiAgni

VS

Bans
ApolloKing ArthurErlang ShenZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
9 / 1 / 6
10,525
658
10,393
11,916
4,243
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Susano
Mayitzo
Susano
15
5 / 4 / 1
9,991
624
11,808
14,326
5,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Roneldy
Fafnir
13
2 / 1 / 16
9,090
568
4,501
11,617
10,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

19
12 / 0 / 8
11,140
696
13,375
11,134
3,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 2 / 10
10,205
638
12,322
11,777
5,037
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
74
8
Kills
33
33
Deaths
8
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
6
7
0
0.86
L
Ganesha
 
Ganesha
0
7
4
0.29
W
Hachiman
 
Hachiman
9
1
6
12
W
Susano
Mayitzo
Susano
5
4
1
1.38
W
Fafnir
Roneldy
Fafnir
2
1
16
10
L
Nu Wa
SRTMirage
Nu Wa
2
9
1
0.28
W
12
0
8
16
W
5
2
10
5
L
0
4
2
0.25
L
Olorun
trucho0
Olorun
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,714
Damage
52,399
69,059
Taken
60,770
34,530
Mitigated
29,079
11,857
Healing
26,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
13,468
3,764
0
4,428
16,049
4,271
0
2,834
13,215
0
71,146
L
Ganesha
 
Ganesha
3,007
768
0
2,434
16,180
11,740
59
4,684
11,496
12,387
0
W
Hachiman
 
Hachiman
10,393
6,071
0
6,580
11,916
4,243
2,076
5,801
5,925
0
84,323
W
Susano
Mayitzo
Susano
11,808
4,346
0
3,721
14,326
5,222
0
2,159
11,433
0
66,756
W
Fafnir
Roneldy
Fafnir
4,501
665
0
3,885
11,617
10,750
984
2,897
8,413
14,323
0
L
Nu Wa
SRTMirage
Nu Wa
9,672
2,237
0
625
12,037
2,288
0
4,021
8,016
52,784
1,016
W
13,375
4,233
0
5,130
11,134
3,827
0
1,797
9,149
0
91,762
W
12,322
645
0
6,912
11,777
5,037
311
4,090
7,321
91,696
862
L
6,905
2,384
0
2,954
15,209
13,825
0
2,749
12,460
403
49,973
L
Olorun
trucho0
Olorun
4,662
1,925
0
1,416
9,584
2,406
0
2,495
7,089
53,277
256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,957
Gold Earned
50,951
416
Minions Killed
570
0
Camps Cleared
0
1,478,232
Distance Traveled
1,693,405
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,983
561
118
7
0
308,922
1
L
Ganesha
6,998
437
3
0
0
326,211
10
W
Hachiman
10,525
658
119
7
0
306,751
0
W
Susano
9,991
624
117
7
0
326,275
2
W
Fafnir
9,090
568
17
1
0
350,100
6
L
Nu Wa
7,556
472
92
6
0
241,253
0
W
Loki
11,140
696
141
9
0
388,096
4
W
Anubis
10,205
638
176
11
0
322,183
0
L
Vamana
7,691
481
92
6
0
302,874
0
L
Olorun
7,729
483
111
7
0
298,972
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role