Player Matchup

Medusa
Medusa
Ferris404
Medusa
Level 108
God Stats
20W - 10L
1,689 SR
Queue Stats
436W - 397L
1,433 Elo+
Party 1
Awilix
Awilix
Illayan___
Awilix
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,638 Elo+
Solo
Sylvanus
Sylvanus
LuTheSecond
Sylvanus
Level 48
God Stats
5W - 5L
1,454 SR
Queue Stats
111W - 110L
1,487 Elo+
Party 1
Yemoja
Yemoja
missrosees
Yemoja
Level 102
God Stats
7W - 13L
1,277 SR
Queue Stats
430W - 449L
1,455 Elo+
Party 1
Kukulkan
Kukulkan
plainflow
Kukulkan
Level 122
God Stats
7W - 4L
1,410 SR
Queue Stats
148W - 136L
1,512 Elo+
Party 1
Team Averages
Level 89
1,466 SR
1,505 Elo+

VS

Team Averages
Level 107
1,525 SR
1,512 Elo+
Poseidon
Poseidon
DarkHunt85
Poseidon
Level 102
God Stats
8W - 9L
1,333 SR
Queue Stats
218W - 200L
1,499 Elo+
Party 2
Tyr
Tyr
Krenkee
Tyr
Level 78
God Stats
8W - 8L
1,577 SR
Queue Stats
371W - 325L
1,466 Elo+
Party 2
Ravana
Ravana
The_R_Joker
Ravana
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
136W - 141L
1,534 Elo+
Party 3
Geb
Geb
pookiegeb
Geb
Level 86
God Stats
79W - 48L
1,714 SR
Queue Stats
492W - 445L
1,539 Elo+
Party 2
Ullr
Ullr
xjimskyyx
Ullr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ferris404
Medusa
12
3 / 1 / 2
6,582
598
7,004
5,678
2,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Awilix
Illayan___
Awilix
12
1 / 1 / 1
6,326
575
1,983
5,359
2,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
LuTheSecond
Sylvanus
12
3 / 1 / 0
7,284
662
7,922
7,766
5,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
missrosees
Yemoja
10
2 / 1 / 4
6,163
560
1,798
5,518
3,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
plainflow
Kukulkan
11
2 / 4 / 2
6,581
598
3,450
6,306
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DarkHunt85
Poseidon
11
3 / 2 / 1
6,429
584
3,365
4,113
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tyr
10
1 / 3 / 0
5,675
516
4,772
10,895
6,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
11
4 / 1 / 1
6,015
547
2,806
4,984
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 3 / 2
5,252
477
4,174
9,666
5,020
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
10
0 / 2 / 2
5,493
499
2,703
6,188
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
11
Kills
8
8
Deaths
11
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
DarkHunt85
Poseidon
3
2
1
1.75
W
Medusa
Ferris404
Medusa
3
1
2
4
W
Awilix
Illayan___
Awilix
1
1
1
1.5
L
Tyr
1
3
0
0.33
W
Sylvanus
LuTheSecond
Sylvanus
3
1
0
3
L
Ravana
4
1
1
4.5
W
Yemoja
missrosees
Yemoja
2
1
4
4
W
Kukulkan
plainflow
Kukulkan
2
4
2
0.75
L
0
3
2
0.33
L
Ullr
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,157
Damage
17,820
30,627
Taken
35,846
14,964
Mitigated
15,473
8,222
Healing
12,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
DarkHunt85
Poseidon
3,365
1,286
0
1,260
4,113
1,024
0
1,409
2,704
38,341
352
W
Medusa
Ferris404
Medusa
7,004
2,973
0
1,910
5,678
2,124
720
1,347
4,331
0
56,514
W
Awilix
Illayan___
Awilix
1,983
426
0
456
5,359
2,076
0
488
4,821
0
51,715
L
Tyr
4,772
970
0
4,162
10,895
6,122
0
6,703
4,192
288
36,168
W
Sylvanus
LuTheSecond
Sylvanus
7,922
2,960
0
2,793
7,766
5,693
0
0
7,766
40,319
14,354
L
Ravana
2,806
842
0
2,352
4,984
1,827
0
1,398
3,586
0
40,809
W
Yemoja
missrosees
Yemoja
1,798
508
1,457
1,606
5,518
3,492
189
1,672
3,846
14,423
1,010
W
Kukulkan
plainflow
Kukulkan
3,450
739
0
0
6,306
1,579
0
3,395
2,687
42,022
172
L
4,174
912
0
1,881
9,666
5,020
0
2,178
7,488
21,044
489
L
Ullr
2,703
1,272
0
2,805
6,188
1,480
0
459
5,729
0
38,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,936
Gold Earned
28,864
381
Minions Killed
322
0
Camps Cleared
0
1,067,990
Distance Traveled
1,084,352
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,429
584
74
7
0
205,855
0
W
Medusa
6,582
598
95
9
0
218,673
0
W
Awilix
6,326
575
93
8
0
275,074
1
L
Tyr
5,675
516
65
6
0
231,181
1
W
Sylvanus
7,284
662
93
8
0
183,200
6
L
Ravana
6,015
547
78
7
0
256,740
0
W
Yemoja
6,163
560
20
2
0
200,294
8
W
Kukulkan
6,581
598
80
7
0
190,749
1
L
Geb
5,252
477
19
2
0
193,125
6
L
Ullr
5,493
499
86
8
0
197,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role