Player Matchup

Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
TipoInquietante
Artemis
Level 102
God Stats
39W - 38L
1,560 SR
Queue Stats
332W - 343L
1,519 Elo+
Solo
Sylvanus
Sylvanus
artefare
Sylvanus
Level 139
God Stats
9W - 16L
1,327 SR
Queue Stats
182W - 175L
1,522 Elo+
Solo
Scylla
Scylla
小FlöffYöUwU小
Scylla
Level 162
God Stats
20W - 4L
1,768 SR
Queue Stats
195W - 34L
1,731 Elo+
Party 1
Team Averages
Level 136
1,531 SR
1,554 Elo+

VS

Team Averages
Level 79
1,440 SR
1,399 Elo+
Freya
Freya
 
Freya
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
RatPoisonBruh
King Arthur
Level 29
God Stats
1W - 3L
1,410 SR
Queue Stats
27W - 49L
1,326 Elo+
Party 2
Ix Chel
Ix Chel
Snowmantech1
Ix Chel
Level 121
God Stats
0W - 2L
1,289 SR
Queue Stats
7W - 10L
1,442 Elo+
Solo
Cliodhna
Cliodhna
guillaume354264
Cliodhna
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 0 / 4
6,485
1,297
2,222
973
337
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mulan
 
Mulan
11
3 / 0 / 4
6,350
1,270
2,488
1,105
949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 7
6,481
1,296
3,470
1,479
615
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
artefare
Sylvanus
12
1 / 0 / 9
6,521
1,304
2,714
2,840
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
4 / 0 / 6
7,075
1,415
8,090
1,655
484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

404

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
0 / 2 / 0
5,710
1,142
1,540
5,644
1,129
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

He Bo
 
He Bo
10
0 / 2 / 0
5,310
1,062
495
2,242
523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
RatPoisonBruh
King Arthur
10
0 / 3 / 0
5,344
1,069
824
3,228
1,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ix Chel
Snowmantech1
Ix Chel
10
0 / 1 / 0
5,630
1,126
1,610
3,567
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cliodhna
11
0 / 3 / 0
5,743
1,149
1,096
6,033
1,682
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
11
Kills
0
0
Deaths
11
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
4
4
W
Mulan
 
Mulan
3
0
4
5
L
Freya
 
Freya
0
2
0
0
L
He Bo
 
He Bo
0
2
0
0
L
King Arthur
RatPoisonBruh
King Arthur
0
3
0
0
L
Ix Chel
Snowmantech1
Ix Chel
0
1
0
0
W
1
0
7
4.5
W
Sylvanus
artefare
Sylvanus
1
0
9
5.5
L
Cliodhna
0
3
0
0
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,984
Damage
5,565
8,052
Taken
20,714
4,486
Mitigated
5,407
3,381
Healing
1,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,222
143
0
242
973
337
0
574
399
19,957
0
W
Mulan
 
Mulan
2,488
258
0
140
1,105
949
0
479
626
0
3,283
L
Freya
 
Freya
1,540
277
0
374
5,644
1,129
0
3,599
2,003
11,642
708
L
He Bo
 
He Bo
495
80
0
500
2,242
523
0
1,409
800
1,475
0
L
King Arthur
RatPoisonBruh
King Arthur
824
58
0
0
3,228
1,338
0
1,807
1,357
0
2,447
L
Ix Chel
Snowmantech1
Ix Chel
1,610
62
303
336
3,567
735
0
1,742
1,825
17,051
0
W
3,470
1,219
0
310
1,479
615
0
334
1,145
0
17,646
W
Sylvanus
artefare
Sylvanus
2,714
341
1,134
1,300
2,840
2,101
0
1,690
1,150
8,362
0
L
Cliodhna
1,096
0
0
124
6,033
1,682
0
4,469
1,488
0
10,308
W
8,090
60
0
255
1,655
484
0
568
1,087
15,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,912
Gold Earned
27,737
111
Minions Killed
88
6
Camps Cleared
3
470,424
Distance Traveled
361,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,485
1,297
47
9
1
102,466
0
W
Mulan
6,350
1,270
0
0
0
55,811
0
L
Freya
5,710
1,142
34
7
0
90,838
0
L
He Bo
5,310
1,062
1
0
1
38,547
0
L
King Arthur
5,344
1,069
2
0
2
38,317
0
L
Ix Chel
5,630
1,126
33
7
0
100,482
0
W
Artemis
6,481
1,296
33
7
4
95,837
0
W
Sylvanus
6,521
1,304
12
2
0
103,552
0
L
Cliodhna
5,743
1,149
18
4
0
93,772
0
W
Scylla
7,075
1,415
19
4
1
112,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role