Player Matchup

Chaac
Chaac
AcTiMatt
Chaac
Level 62
God Stats
3W - 1L
1,648 SR
Queue Stats
70W - 120L
1,380 Elo+
Solo
Medusa
Medusa
Semih2904
Medusa
Level 85
God Stats
7W - 6L
1,508 SR
Queue Stats
24W - 31L
1,428 Elo+
Solo
Scylla
Scylla
fayzanz_
Scylla
Level 30
God Stats
26W - 50L
1,345 SR
Queue Stats
38W - 63L
1,333 Elo+
Party 2
Bacchus
Bacchus
snhoJnimajneB
Bacchus
Level 104
God Stats
3W - 7L
1,516 SR
Queue Stats
190W - 182L
1,429 Elo+
Solo
Ratatoskr
Ratatoskr
tx1_k
Ratatoskr
Level 44
God Stats
7W - 12L
1,074 SR
Queue Stats
41W - 67L
1,336 Elo+
Party 2
Team Averages
Level 65
1,418 SR
1,381 Elo+

VS

Team Averages
Level 62
1,336 SR
1,293 Elo+
Chiron
Chiron
AkiShin001
Chiron
Level 42
God Stats
0W - 8L
1,174 SR
Queue Stats
17W - 40L
1,361 Elo+
Solo
Atlas
Atlas
IceMint78
Atlas
Level 180
God Stats
5W - 8L
1,534 SR
Queue Stats
400W - 383L
1,477 Elo+
Solo
Arachne
Arachne
MrErlantz30
Arachne
Level 22
God Stats
13W - 12L
1,352 SR
Queue Stats
31W - 51L
1,167 Elo+
Party 1
Sylvanus
Sylvanus
SkeletonSiren30
Sylvanus
Level 54
God Stats
2W - 4L
1,123 SR
Queue Stats
12W - 27L
1,204 Elo+
Party 1
Apollo
Apollo
VaskinersAlx
Apollo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AcTiMatt
Chaac
13
0 / 1 / 1
7,573
541
3,960
7,932
4,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Semih2904
Medusa
14
10 / 0 / 4
8,980
641
8,743
6,123
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
fayzanz_
Scylla
11
1 / 1 / 3
6,870
491
5,284
4,493
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
12
4 / 1 / 9
7,583
542
6,390
8,642
7,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
tx1_k
Ratatoskr
12
2 / 0 / 3
6,701
479
3,629
9,814
3,120
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AkiShin001
Chiron
12
0 / 1 / 1
6,782
484
3,642
7,270
3,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atlas
IceMint78
Atlas
12
1 / 1 / 1
6,772
484
5,470
5,074
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
MrErlantz30
Arachne
10
1 / 1 / 1
6,049
432
1,039
7,225
2,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
9
0 / 7 / 2
5,707
408
5,641
9,903
4,504
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
9
1 / 7 / 1
5,604
400
1,443
9,177
3,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
17
Kills
3
3
Deaths
17
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
AcTiMatt
Chaac
0
1
1
0.5
L
Chiron
AkiShin001
Chiron
0
1
1
0.5
L
Atlas
IceMint78
Atlas
1
1
1
1.5
L
Arachne
MrErlantz30
Arachne
1
1
1
1.5
W
Medusa
Semih2904
Medusa
10
0
4
12
L
Sylvanus
0
7
2
0.14
L
Apollo
1
7
1
0.21
W
Scylla
fayzanz_
Scylla
1
1
3
2.5
W
Bacchus
4
1
9
8.5
W
Ratatoskr
tx1_k
Ratatoskr
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,006
Damage
17,235
37,004
Taken
38,649
18,037
Mitigated
14,970
14,141
Healing
6,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AcTiMatt
Chaac
3,960
375
0
2,316
7,932
4,126
0
605
7,327
0
52,708
L
Chiron
AkiShin001
Chiron
3,642
606
55
1,997
7,270
3,093
0
1,434
5,836
0
41,798
L
Atlas
IceMint78
Atlas
5,470
1,122
0
1,367
5,074
1,668
0
2,896
2,178
42,722
1,579
L
Arachne
MrErlantz30
Arachne
1,039
962
0
1,270
7,225
2,316
495
1,465
5,760
0
28,668
W
Medusa
Semih2904
Medusa
8,743
3,717
0
4,119
6,123
2,165
745
2,401
3,722
0
70,107
L
Sylvanus
5,641
1,627
569
1,184
9,903
4,504
225
3,133
6,770
28,721
2,360
L
Apollo
1,443
402
0
248
9,177
3,389
0
2,311
6,866
0
13,602
W
Scylla
fayzanz_
Scylla
5,284
222
0
1,215
4,493
1,268
0
3,007
1,486
34,758
0
W
Bacchus
6,390
724
0
1,085
8,642
7,358
297
1,904
6,738
25,554
1,833
W
Ratatoskr
tx1_k
Ratatoskr
3,629
1,165
0
5,406
9,814
3,120
0
2,879
6,935
0
48,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,707
Gold Earned
30,914
424
Minions Killed
294
0
Camps Cleared
0
1,424,879
Distance Traveled
1,276,816
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,573
541
103
7
0
259,812
0
L
Chiron
6,782
484
85
6
0
201,335
4
L
Atlas
6,772
484
83
6
0
307,009
0
L
Arachne
6,049
432
54
4
0
301,751
0
W
Medusa
8,980
641
124
9
0
271,510
0
L
Sylvanus
5,707
408
48
3
0
227,187
0
L
Apollo
5,604
400
24
2
0
239,534
0
W
Scylla
6,870
491
82
6
0
280,295
5
W
Bacchus
7,583
542
33
2
0
298,719
0
W
Ratatoskr
6,701
479
82
6
0
314,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role