Player Matchup

Hun Batz
Hun Batz
GospodB0G
Hun Batz
Level 128
God Stats
3W - 3L
1,610 SR
Queue Stats
501W - 498L
1,433 Elo+
Solo
The Morrigan
The Morrigan
ReaperOfTheHell
The Morrigan
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 15L
1,486 Elo+
Party 3
Terra
Terra
Yiddishh
Terra
Level 44
God Stats
0W - 2L
1,285 SR
Queue Stats
39W - 47L
1,458 Elo+
Party 3
Da Ji
Da Ji
ZertiiX_Uchiiwa
Da Ji
Level 103
God Stats
7W - 9L
1,418 SR
Queue Stats
204W - 183L
1,496 Elo+
Solo
Mulan
Mulan
kwar
Mulan
Level 49
God Stats
4W - 7L
1,415 SR
Queue Stats
47W - 64L
1,482 Elo+
Party 3
Team Averages
Level 70
1,446 SR
1,471 Elo+

VS

Team Averages
Level 92
1,496 SR
1,471 Elo+
Apollo
Apollo
 
Apollo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Davidrgueez
Cu Chulainn
Level 104
God Stats
10W - 4L
1,560 SR
Queue Stats
150W - 136L
1,471 Elo+
Party 2
Merlin
Merlin
Drackous
Merlin
Level 117
God Stats
7W - 7L
1,604 SR
Queue Stats
117W - 117L
1,480 Elo+
Party 1
Hun Batz
Hun Batz
StamMcBrain
Hun Batz
Level 106
God Stats
2W - 2L
1,318 SR
Queue Stats
121W - 118L
1,481 Elo+
Party 1
Ymir
Ymir
alanMuAz
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 104L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GospodB0G
Hun Batz
10
2 / 6 / 1
5,545
462
6,624
11,400
3,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
ReaperOfTheHell
The Morrigan
12
2 / 5 / 1
6,515
543
4,736
7,062
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
Yiddishh
Terra
11
2 / 1 / 2
6,045
504
2,527
8,200
5,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 5 / 1
5,795
483
4,915
9,955
3,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
kwar
Mulan
10
0 / 5 / 0
5,801
483
4,554
13,159
6,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
3 / 2 / 1
6,855
571
5,729
6,870
2,134
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
Davidrgueez
Cu Chulainn
13
5 / 1 / 1
8,001
667
9,566
9,930
6,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Drackous
Merlin
14
5 / 1 / 6
7,802
650
5,208
4,419
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
StamMcBrain
Hun Batz
13
6 / 1 / 3
7,306
609
6,593
10,355
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
8
1 / 3 / 3
5,824
485
3,201
8,450
5,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
8
Kills
20
22
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
2
1
1.75
W
Cu Chulainn
Davidrgueez
Cu Chulainn
5
1
1
5.5
W
Merlin
Drackous
Merlin
5
1
6
8
L
Hun Batz
GospodB0G
Hun Batz
2
6
1
0.42
L
The Morrigan
ReaperOfTheHell
The Morrigan
2
5
1
0.5
W
Hun Batz
StamMcBrain
Hun Batz
6
1
3
7.5
L
Terra
Yiddishh
Terra
2
1
2
3
L
2
5
1
0.5
W
Ymir
1
3
3
0.83
L
Mulan
kwar
Mulan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,356
Damage
30,297
49,776
Taken
40,024
21,090
Mitigated
19,190
10,168
Healing
12,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,729
3,657
0
781
6,870
2,134
582
1,131
5,739
0
46,053
W
Cu Chulainn
Davidrgueez
Cu Chulainn
9,566
1,805
0
2,878
9,930
6,869
0
373
9,557
0
59,733
W
Merlin
Drackous
Merlin
5,208
43
0
1,701
4,419
1,276
0
2,451
1,968
36,466
1,205
L
Hun Batz
GospodB0G
Hun Batz
6,624
2,589
0
1,928
11,400
3,674
0
1,811
9,545
0
31,306
L
The Morrigan
ReaperOfTheHell
The Morrigan
4,736
824
0
750
7,062
1,731
0
3,458
3,184
43,238
1,018
W
Hun Batz
StamMcBrain
Hun Batz
6,593
2,141
0
5,566
10,355
3,244
0
635
9,720
0
50,633
L
Terra
Yiddishh
Terra
2,527
739
277
2,605
8,200
5,212
0
1,118
7,082
20,073
0
L
4,915
1,456
0
1,427
9,955
3,484
0
1,168
8,646
0
35,730
W
Ymir
3,201
1,076
0
1,238
8,450
5,667
11
2,340
6,110
16,439
1,057
L
Mulan
kwar
Mulan
4,554
657
0
3,181
13,159
6,989
0
0
13,159
0
37,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,701
Gold Earned
35,788
287
Minions Killed
351
0
Camps Cleared
0
1,167,352
Distance Traveled
1,249,129
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,855
571
78
7
0
255,343
0
W
Cu Chulainn
8,001
667
94
8
0
247,680
0
W
Merlin
7,802
650
78
7
0
258,323
0
L
Hun Batz
5,545
462
35
3
0
224,267
0
L
The Morrigan
6,515
543
92
8
0
244,766
0
W
Hun Batz
7,306
609
79
7
0
270,707
3
L
Terra
6,045
504
30
3
0
223,736
0
L
Da Ji
5,795
483
59
5
0
266,070
0
W
Ymir
5,824
485
22
2
0
217,076
0
L
Mulan
5,801
483
71
6
0
208,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role