Player Matchup

Artio
Artio
Angel2by4
Artio
Level 135
God Stats
1W - 2L
1,392 SR
Queue Stats
105W - 115L
1,536 Elo+
Party 1
Zhong Kui
Zhong Kui
Caskets-
Zhong Kui
Level 69
God Stats
0W - 1L
1,327 SR
Queue Stats
109W - 118L
1,518 Elo+
Party 1
Susano
Susano
KinKizaru
Susano
Level 132
God Stats
1W - 2L
1,515 SR
Queue Stats
83W - 95L
1,521 Elo+
Party 1
Yu Huang
Yu Huang
Sladino
Yu Huang
Level 36
God Stats
1W - 2L
1,470 SR
Queue Stats
23W - 31L
1,423 Elo+
Solo
Vamana
Vamana
xMattwoo
Vamana
Level 146
God Stats
5W - 4L
1,423 SR
Queue Stats
164W - 152L
1,547 Elo+
Solo
Team Averages
Level 104
1,425 SR
1,509 Elo+

VS

Team Averages
Level 113
1,640 SR
1,543 Elo+
Sun Wukong
Sun Wukong
Gilga0900
Sun Wukong
Level 113
God Stats
4W - 1L
1,762 SR
Queue Stats
304W - 272L
1,474 Elo+
Solo
Medusa
Medusa
HARMONlZED
Medusa
Level 30
God Stats
3W - 0L
1,889 SR
Queue Stats
96W - 69L
1,558 Elo+
Party 2
Chaac
Chaac
Killermatrix27
Chaac
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,569 Elo+
Party 3
Bellona
Bellona
Lucinα
Bellona
Level 159
God Stats
3W - 3L
1,551 SR
Queue Stats
38W - 30L
1,548 Elo+
Party 3
Sol
Sol
heartburnerhana
Sol
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 93L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Angel2by4
Artio
7
0 / 4 / 2
4,847
485
1,675
9,968
4,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
Caskets-
Zhong Kui
10
3 / 3 / 2
5,545
555
4,525
6,551
4,308
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
KinKizaru
Susano
11
4 / 1 / 3
5,981
598
6,205
8,634
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
Sladino
Yu Huang
5
0 / 3 / 0
4,093
409
3,481
4,155
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Vamana
xMattwoo
Vamana
11
0 / 1 / 1
6,062
606
3,694
8,477
6,839
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gilga0900
Sun Wukong
10
0 / 1 / 0
5,787
579
3,927
6,095
3,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
HARMONlZED
Medusa
11
3 / 2 / 4
5,851
585
4,387
6,895
2,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
2 / 2 / 3
5,866
587
4,162
6,533
2,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bellona
Lucinα
Bellona
10
4 / 1 / 3
6,089
609
4,740
7,802
5,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 1 / 4
6,235
624
6,824
7,117
1,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
7
Kills
12
12
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artio
Angel2by4
Artio
0
4
2
0.25
L
Zhong Kui
Caskets-
Zhong Kui
3
3
2
1.33
W
Sun Wukong
Gilga0900
Sun Wukong
0
1
0
0
W
Medusa
HARMONlZED
Medusa
3
2
4
2.5
W
2
2
3
1.75
L
Susano
KinKizaru
Susano
4
1
3
5.5
W
Bellona
Lucinα
Bellona
4
1
3
5.5
L
Yu Huang
Sladino
Yu Huang
0
3
0
0
W
3
1
4
5
L
Vamana
xMattwoo
Vamana
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,580
Damage
24,040
37,785
Taken
34,442
19,056
Mitigated
15,014
15,249
Healing
14,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Angel2by4
Artio
1,675
148
1,465
2,180
9,968
4,212
0
2,610
7,358
12,073
0
L
Zhong Kui
Caskets-
Zhong Kui
4,525
1,196
0
2,619
6,551
4,308
0
666
5,885
30,929
0
W
Sun Wukong
Gilga0900
Sun Wukong
3,927
381
0
2,657
6,095
3,403
0
616
5,479
0
41,062
W
Medusa
HARMONlZED
Medusa
4,387
2,114
0
3,197
6,895
2,016
0
1,130
5,765
0
33,293
W
4,162
456
0
1,847
6,533
2,598
0
1,883
4,650
0
37,295
L
Susano
KinKizaru
Susano
6,205
684
0
4,487
8,634
2,552
0
689
7,945
0
31,406
W
Bellona
Lucinα
Bellona
4,740
1,703
0
2,875
7,802
5,324
0
2,868
4,844
0
36,101
L
Yu Huang
Sladino
Yu Huang
3,481
577
0
1,003
4,155
1,145
0
2,859
1,296
14,476
809
W
6,824
3,430
0
4,281
7,117
1,673
1,148
3,648
3,081
34,001
0
L
Vamana
xMattwoo
Vamana
3,694
903
0
3,495
8,477
6,839
0
0
7,893
5,753
38,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,528
Gold Earned
29,828
256
Minions Killed
337
0
Camps Cleared
0
905,215
Distance Traveled
1,057,889
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,847
485
19
2
0
204,116
0
L
Zhong Kui
5,545
555
62
6
0
165,711
0
W
Sun Wukong
5,787
579
88
9
0
205,511
0
W
Medusa
5,851
585
59
6
0
203,235
0
W
Chaac
5,866
587
71
7
0
219,601
0
L
Susano
5,981
598
55
6
0
226,268
0
W
Bellona
6,089
609
70
7
0
220,880
0
L
Yu Huang
4,093
409
29
3
0
130,302
0
W
Sol
6,235
624
49
5
0
208,662
3
L
Vamana
6,062
606
91
9
0
178,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role