Player Matchup

Chaac
Chaac
En4nth1-98
Chaac
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
70W - 88L
1,261 Elo+
Party 1
Fenrir
Fenrir
Gilto_412
Fenrir
Level 17
God Stats
1W - 4L
1,250 SR
Queue Stats
28W - 47L
1,201 Elo+
Party 1
Sobek
Sobek
MateoNF91
Sobek
Level 9
God Stats
0W - 2L
1,271 SR
Queue Stats
117W - 138L
1,145 Elo+
Party 1
Neith
Neith
RuShiON_AdRiEr
Neith
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
16W - 30L
1,185 Elo+
Party 1
Anubis
Anubis
micki_cod
Anubis
Level 86
God Stats
120W - 96L
1,555 SR
Queue Stats
291W - 293L
1,428 Elo+
Party 1
Team Averages
Level 25
1,415 SR
1,244 Elo+

VS

Team Averages
Level 50
1,598 SR
1,446 Elo+
Guan Yu
Guan Yu
BurritoUzumaki69
Guan Yu
Level 47
God Stats
3W - 0L
1,734 SR
Queue Stats
48W - 69L
1,389 Elo+
Solo
Nemesis
Nemesis
Infycals
Nemesis
Level 47
God Stats
52W - 33L
1,644 SR
Queue Stats
73W - 69L
1,584 Elo+
Solo
Medusa
Medusa
Instinct Ryaz
Medusa
Level 48
God Stats
28W - 16L
1,674 SR
Queue Stats
252W - 249L
1,422 Elo+
Party 2
Vulcan
Vulcan
Tbanit68
Vulcan
Level 64
God Stats
44W - 47L
1,440 SR
Queue Stats
259W - 261L
1,473 Elo+
Party 2
Terra
Terra
peopIesCH4MP
Terra
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 56L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
2 / 4 / 1
7,098
507
5,296
13,391
6,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Gilto_412
Fenrir
12
2 / 4 / 1
6,677
477
2,898
10,645
3,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sobek
MateoNF91
Sobek
8
0 / 5 / 0
5,095
364
1,309
8,378
5,049
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
0 / 3 / 1
5,769
412
4,296
7,564
2,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
micki_cod
Anubis
14
4 / 6 / 0
8,218
587
8,027
14,318
4,704
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
8,023
573
8,183
10,707
12,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Nemesis
Infycals
Nemesis
17
14 / 0 / 2
10,027
716
12,960
12,474
5,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 0 / 4
7,976
570
7,929
7,753
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Tbanit68
Vulcan
14
2 / 4 / 6
8,625
616
8,620
6,721
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 4
6,739
481
968
3,614
2,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
8
Kills
22
22
Deaths
8
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
4
3
0.88
L
Chaac
2
4
1
0.63
L
Fenrir
Gilto_412
Fenrir
2
4
1
0.63
W
Nemesis
Infycals
Nemesis
14
0
2
15
W
4
0
4
6
L
Sobek
MateoNF91
Sobek
0
5
0
0
L
0
3
1
0.17
W
Vulcan
Tbanit68
Vulcan
2
4
6
1.25
L
Anubis
micki_cod
Anubis
4
6
0
0.67
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,826
Damage
38,660
54,296
Taken
41,269
22,583
Mitigated
24,286
11,575
Healing
16,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,183
716
0
2,732
10,707
12,330
254
0
10,707
0
51,089
L
Chaac
5,296
1,371
0
2,258
13,391
6,908
0
995
11,743
0
37,612
L
Fenrir
Gilto_412
Fenrir
2,898
840
0
1,340
10,645
3,681
0
1,058
9,495
0
45,681
W
Nemesis
Infycals
Nemesis
12,960
7,264
0
7,854
12,474
5,624
0
2,666
9,808
0
74,449
W
7,929
4,010
0
2,642
7,753
2,897
1,254
737
7,016
0
55,652
L
Sobek
MateoNF91
Sobek
1,309
119
0
423
8,378
5,049
0
874
7,504
9,858
0
L
4,296
1,302
0
1,292
7,564
2,241
0
0
7,564
0
25,635
W
Vulcan
Tbanit68
Vulcan
8,620
287
0
749
6,721
1,405
0
5,485
1,236
56,771
0
L
Anubis
micki_cod
Anubis
8,027
161
0
6,262
14,318
4,704
0
5,973
7,793
72,411
33
W
968
245
1,657
1,048
3,614
2,030
85
415
3,199
11,388
305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,857
Gold Earned
41,390
365
Minions Killed
408
0
Camps Cleared
0
1,381,223
Distance Traveled
1,453,691
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,023
573
75
5
0
291,370
0
L
Chaac
7,098
507
90
6
0
260,932
0
L
Fenrir
6,677
477
69
5
0
336,980
0
W
Nemesis
10,027
716
126
9
0
370,448
0
W
Medusa
7,976
570
81
6
0
275,091
0
L
Sobek
5,095
364
8
1
0
287,347
0
L
Neith
5,769
412
47
3
0
255,039
0
W
Vulcan
8,625
616
101
7
0
281,523
0
L
Anubis
8,218
587
151
11
0
240,925
2
W
Terra
6,739
481
25
2
0
235,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role