Player Matchup

Izanami
Izanami
HorseWrangler69
Izanami
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,710 Elo+
Party 1
Cerberus
Cerberus
Kisuke711
Cerberus
Level 34
God Stats
2W - 2L
1,305 SR
Queue Stats
15W - 19L
1,380 Elo+
Party 2
Discordia
Discordia
TiamatTingler
Discordia
Level 133
God Stats
7W - 1L
1,715 SR
Queue Stats
153W - 136L
1,591 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tkailer
Cu Chulainn
Level 109
God Stats
2W - 2L
1,590 SR
Queue Stats
9W - 8L
1,342 Elo+
Party 2
Bastet
Bastet
swiftkillex
Bastet
Level 122
God Stats
3W - 0L
1,732 SR
Queue Stats
137W - 106L
1,578 Elo+
Party 1
Team Averages
Level 83
1,568 SR
1,520 Elo+

VS

Team Averages
Level 87
1,620 SR
1,471 Elo+
Ymir
Ymir
GREM01
Ymir
Level 68
God Stats
6W - 4L
1,627 SR
Queue Stats
142W - 149L
1,509 Elo+
Solo
Charybdis
Charybdis
Pastorjs9
Charybdis
Level 69
God Stats
3W - 4L
1,752 SR
Queue Stats
50W - 64L
1,392 Elo+
Party 3
Set
Set
SunnySinmi
Set
Level 49
God Stats
18W - 11L
1,631 SR
Queue Stats
320W - 303L
1,527 Elo+
Solo
Poseidon
Poseidon
Waristuki_809
Poseidon
Level 129
God Stats
1W - 2L
1,555 SR
Queue Stats
39W - 46L
1,350 Elo+
Party 3
Bacchus
Bacchus
vKingCrimson
Bacchus
Level 121
God Stats
2W - 4L
1,535 SR
Queue Stats
84W - 94L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 0
9,388
626
6,879
9,389
3,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Kisuke711
Cerberus
10
0 / 3 / 1
6,865
458
3,318
10,780
6,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
TiamatTingler
Discordia
15
5 / 1 / 5
9,237
616
13,191
7,920
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
Tkailer
Cu Chulainn
16
6 / 1 / 3
9,805
654
15,840
13,128
9,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bastet
14
4 / 1 / 8
8,141
543
6,661
11,400
3,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GREM01
Ymir
11
1 / 6 / 2
6,862
457
8,214
15,879
12,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Pastorjs9
Charybdis
12
1 / 2 / 2
7,164
478
3,382
8,424
2,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 1
7,741
516
6,583
11,547
4,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Poseidon
Waristuki_809
Poseidon
14
3 / 4 / 1
8,003
534
6,785
9,733
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
vKingCrimson
Bacchus
10
0 / 2 / 6
6,849
457
7,576
13,707
12,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
18
Kills
8
8
Deaths
18
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
GREM01
Ymir
1
6
2
0.33
W
3
2
0
1.5
W
Cerberus
Kisuke711
Cerberus
0
3
1
0.17
L
Charybdis
Pastorjs9
Charybdis
1
2
2
1
L
3
4
1
0.88
W
Discordia
TiamatTingler
Discordia
5
1
5
7.5
W
Cu Chulainn
Tkailer
Cu Chulainn
6
1
3
7.5
L
Poseidon
Waristuki_809
Poseidon
3
4
1
0.88
W
Bastet
4
1
8
8
L
Bacchus
vKingCrimson
Bacchus
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,889
Damage
32,540
52,617
Taken
59,290
26,413
Mitigated
34,201
19,943
Healing
10,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
GREM01
Ymir
8,214
1,836
0
2,434
15,879
12,920
0
1,463
13,656
42,497
285
W
6,879
4,161
0
2,076
9,389
3,781
2,751
1,720
7,669
0
93,809
W
Cerberus
Kisuke711
Cerberus
3,318
254
0
3,077
10,780
6,702
0
5,066
5,608
11,739
234
L
Charybdis
Pastorjs9
Charybdis
3,382
1,504
0
3,030
8,424
2,057
0
719
7,565
0
41,418
L
6,583
3,132
0
998
11,547
4,614
0
3,866
7,592
0
50,502
W
Discordia
TiamatTingler
Discordia
13,191
665
68
2,346
7,920
2,513
122
4,582
2,744
75,315
0
W
Cu Chulainn
Tkailer
Cu Chulainn
15,840
2,814
0
5,559
13,128
9,571
0
6,569
6,493
0
76,693
L
Poseidon
Waristuki_809
Poseidon
6,785
760
0
1,796
9,733
2,407
0
5,231
4,454
61,467
110
W
Bastet
6,661
2,338
0
6,817
11,400
3,846
272
3,743
7,617
0
47,837
L
Bacchus
vKingCrimson
Bacchus
7,576
1,383
0
1,899
13,707
12,203
0
5,062
8,577
20,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,436
Gold Earned
36,619
534
Minions Killed
416
0
Camps Cleared
0
1,548,898
Distance Traveled
1,484,515
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,862
457
74
5
0
248,717
0
W
Izanami
9,388
626
177
12
0
280,058
2
W
Cerberus
6,865
458
17
1
0
319,051
0
L
Charybdis
7,164
478
89
6
0
255,494
1
L
Set
7,741
516
84
6
0
342,625
1
W
Discordia
9,237
616
127
8
0
302,550
4
W
Cu Chulainn
9,805
654
123
8
0
292,847
2
L
Poseidon
8,003
534
147
10
0
302,883
4
W
Bastet
8,141
543
90
6
0
354,392
0
L
Bacchus
6,849
457
22
1
0
334,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role