Player Matchup

Kukulkan
Kukulkan
MitchF7
Kukulkan
Level 138
God Stats
3W - 2L
1,406 SR
Queue Stats
50W - 42L
1,501 Elo+
Solo
Aphrodite
Aphrodite
N3ur0t1c6098
Aphrodite
Level 69
God Stats
86W - 81L
1,455 SR
Queue Stats
200W - 204L
1,404 Elo+
Party 1
Fenrir
Fenrir
Numero100
Fenrir
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
196W - 158L
1,448 Elo+
Solo
Artio
Artio
Rooster2102
Artio
Level 116
God Stats
3W - 1L
1,688 SR
Queue Stats
26W - 18L
1,527 Elo+
Solo
Danzaburou
Danzaburou
TwIsTeDxXxFaTe
Danzaburou
Level 99
God Stats
71W - 49L
1,534 SR
Queue Stats
246W - 257L
1,407 Elo+
Party 1
Team Averages
Level 98
1,516 SR
1,457 Elo+

VS

Team Averages
Level 94
1,498 SR
1,449 Elo+
Rama
Rama
JackOldDaniels
Rama
Level 126
God Stats
6W - 4L
1,601 SR
Queue Stats
217W - 209L
1,505 Elo+
Solo
Cthulhu
Cthulhu
SmoothTryMyDude
Cthulhu
Level 99
God Stats
2W - 3L
1,655 SR
Queue Stats
84W - 68L
1,485 Elo+
Solo
Terra
Terra
TypeGoated
Terra
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 104L
1,482 Elo+
Solo
Skadi
Skadi
kagome310
Skadi
Level 87
God Stats
9W - 21L
1,381 SR
Queue Stats
197W - 243L
1,347 Elo+
Solo
Arachne
Arachne
uFoMO777
Arachne
Level 89
God Stats
13W - 13L
1,351 SR
Queue Stats
78W - 86L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MitchF7
Kukulkan
10
3 / 0 / 1
5,962
745
3,328
1,496
474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Aphrodite
N3ur0t1c6098
Aphrodite
7
1 / 3 / 1
4,662
583
1,744
5,177
2,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Numero100
Fenrir
9
1 / 0 / 1
4,709
589
1,914
5,149
1,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 1 / 0
5,261
658
3,283
8,807
3,972
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
TwIsTeDxXxFaTe
Danzaburou
8
1 / 2 / 2
4,783
598
4,833
5,436
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 2
5,071
634
3,526
4,619
1,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 3 / 3
4,905
613
4,307
7,539
4,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Terra
8
0 / 2 / 1
4,641
580
3,303
7,198
3,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
kagome310
Skadi
1
0 / 0 / 0
3,072
384
0
0
0
Arachne
uFoMO777
Arachne
8
1 / 1 / 0
4,599
575
2,046
5,781
1,705
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
8
Kills
6
6
Deaths
8
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
Kukulkan
MitchF7
Kukulkan
3
0
1
3.5
W
Aphrodite
N3ur0t1c6098
Aphrodite
1
3
1
0.5
W
Fenrir
Numero100
Fenrir
1
0
1
1.5
W
2
1
0
2
L
2
3
3
1.17
W
Danzaburou
TwIsTeDxXxFaTe
Danzaburou
1
2
2
1
L
Terra
0
2
1
0.25
L
Skadi
kagome310
Skadi
0
0
0
0
L
Arachne
uFoMO777
Arachne
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,102
Damage
13,182
26,065
Taken
25,137
10,071
Mitigated
11,640
10,746
Healing
9,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,526
2,941
0
1,448
4,619
1,276
0
942
3,677
0
26,425
W
Kukulkan
MitchF7
Kukulkan
3,328
332
0
250
1,496
474
351
0
1,496
36,057
2,228
W
Aphrodite
N3ur0t1c6098
Aphrodite
1,744
330
1,672
2,267
5,177
2,161
0
2,439
2,738
9,226
277
W
Fenrir
Numero100
Fenrir
1,914
501
0
1,106
5,149
1,755
129
605
4,438
0
26,612
W
3,283
439
0
3,936
8,807
3,972
0
2,347
6,088
25,978
2,558
L
4,307
203
0
2,970
7,539
4,740
0
2,118
5,421
15,280
0
W
Danzaburou
TwIsTeDxXxFaTe
Danzaburou
4,833
1,813
146
1,369
5,436
1,709
0
1,741
3,695
0
32,634
L
Terra
3,303
623
40
3,025
7,198
3,919
0
2,914
4,284
20,739
0
L
Skadi
kagome310
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
uFoMO777
Arachne
2,046
1,587
0
2,114
5,781
1,705
0
2,062
3,719
0
21,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,377
Gold Earned
22,288
241
Minions Killed
157
0
Camps Cleared
0
854,586
Distance Traveled
681,408
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,071
634
55
7
0
145,633
0
W
Kukulkan
5,962
745
78
10
0
167,926
1
W
Aphrodite
4,662
583
13
2
0
156,984
0
W
Fenrir
4,709
589
51
6
0
208,133
2
W
Artio
5,261
658
47
6
0
170,227
0
L
Cthulhu
4,905
613
15
2
0
172,688
4
W
Danzaburou
4,783
598
52
7
0
151,316
0
L
Terra
4,641
580
42
5
0
165,731
0
L
Skadi
3,072
384
0
0
0
0
0
L
Arachne
4,599
575
45
6
0
197,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role