Player Matchup

Tiamat
Tiamat
GreatGirthy
Tiamat
Level 104
God Stats
13W - 7L
1,664 SR
Queue Stats
144W - 112L
1,570 Elo+
Party 2
Cernunnos
Cernunnos
MiiStoO
Cernunnos
Level 39
God Stats
2W - 3L
1,837 SR
Queue Stats
30W - 31L
1,679 Elo+
Solo
Surtr
Surtr
SirSpamselot
Surtr
Level 123
God Stats
10W - 6L
1,708 SR
Queue Stats
22W - 16L
1,551 Elo+
Party 2
Sobek
Sobek
ThisGameSucks001
Sobek
Level 116
God Stats
3W - 5L
1,630 SR
Queue Stats
130W - 136L
1,461 Elo+
Solo
Bakasura
Bakasura
santiago54564646
Bakasura
Level 35
God Stats
2W - 5L
1,347 SR
Queue Stats
9W - 12L
1,511 Elo+
Solo
Team Averages
Level 83
1,637 SR
1,554 Elo+

VS

Team Averages
Level 83
1,510 SR
1,471 Elo+
Nike
Nike
CycloneHurricane
Nike
Level 35
God Stats
3W - 3L
1,443 SR
Queue Stats
36W - 43L
1,304 Elo+
Solo
Mulan
Mulan
Danobipo
Mulan
Level 129
God Stats
94W - 77L
1,608 SR
Queue Stats
269W - 227L
1,613 Elo+
Solo
Martichoras
Martichoras
Kaguya 57
Martichoras
Level 24
God Stats
4W - 1L
1,754 SR
Queue Stats
58W - 44L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
Overkulery
Cthulhu
Level 82
God Stats
13W - 20L
1,422 SR
Queue Stats
325W - 408L
1,415 Elo+
Party 1
The Morrigan
The Morrigan
jss
The Morrigan
Level 145
God Stats
2W - 4L
1,321 SR
Queue Stats
156W - 160L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
5 / 0 / 8
9,100
506
8,938
6,353
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cernunnos
MiiStoO
Cernunnos
15
8 / 3 / 2
9,642
536
10,551
11,456
4,202
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
8 / 2 / 4
9,343
519
10,149
13,523
5,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 5 / 7
8,321
462
8,539
19,075
16,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 7 / 1
7,648
425
2,905
13,912
5,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 2
11,151
620
14,633
10,793
6,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mulan
Danobipo
Mulan
17
3 / 6 / 3
9,853
547
7,335
19,732
8,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Martichoras
Kaguya 57
Martichoras
16
2 / 3 / 2
9,395
522
8,330
8,712
3,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Overkulery
Cthulhu
15
2 / 4 / 3
9,384
521
7,575
15,586
11,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

The Morrigan
jss
The Morrigan
15
2 / 9 / 4
9,117
507
6,519
9,960
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
23
Kills
16
17
Deaths
23
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
W
Mulan
Danobipo
Mulan
3
6
3
0.75
L
Tiamat
5
0
8
9
W
Martichoras
Kaguya 57
Martichoras
2
3
2
1
L
Cernunnos
MiiStoO
Cernunnos
8
3
2
3
W
Cthulhu
Overkulery
Cthulhu
2
4
3
0.88
L
8
2
4
5
L
1
5
7
0.9
W
The Morrigan
jss
The Morrigan
2
9
4
0.44
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,082
Damage
44,392
64,319
Taken
64,783
34,610
Mitigated
31,903
21,492
Healing
16,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,633
906
0
689
10,793
6,186
857
1,292
9,299
0
79,463
W
Mulan
Danobipo
Mulan
7,335
677
0
9,819
19,732
8,011
0
6,209
13,523
0
89,282
L
Tiamat
8,938
992
0
1,707
6,353
3,080
0
1,064
5,136
44,627
1,463
W
Martichoras
Kaguya 57
Martichoras
8,330
5,261
0
2,386
8,712
3,209
2,804
2,875
5,837
0
81,798
L
Cernunnos
MiiStoO
Cernunnos
10,551
5,538
0
4,228
11,456
4,202
884
2,783
8,673
0
57,602
W
Cthulhu
Overkulery
Cthulhu
7,575
573
197
2,706
15,586
11,640
0
3,230
12,356
30,729
0
L
10,149
4,130
0
5,732
13,523
5,676
236
1,925
11,468
4,219
56,752
L
8,539
230
0
6,231
19,075
16,427
28
4,559
14,470
38,008
2,952
W
The Morrigan
jss
The Morrigan
6,519
1,471
0
595
9,960
2,857
0
4,412
5,500
54,226
3,766
L
2,905
2,116
0
3,594
13,912
5,225
0
2,182
11,548
0
29,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,054
Gold Earned
48,900
421
Minions Killed
538
0
Camps Cleared
0
1,564,716
Distance Traveled
1,760,135
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,151
620
137
8
0
395,640
4
W
Mulan
9,853
547
135
8
0
383,573
4
L
Tiamat
9,100
506
92
5
0
272,211
3
W
Martichoras
9,395
522
117
7
0
292,369
0
L
Cernunnos
9,642
536
100
6
0
284,497
0
W
Cthulhu
9,384
521
62
3
0
366,424
1
L
Surtr
9,343
519
100
6
0
410,614
2
L
Sobek
8,321
462
49
3
0
352,028
5
W
The Morrigan
9,117
507
87
5
0
322,129
0
L
Bakasura
7,648
425
80
4
0
245,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role