Player Matchup

Ravana
Ravana
Gold III
 
Ravana
Gold III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
BottleNo1
Nemesis
Bronze III
Level 61
God Stats
2W - 0L
1,634 SR
Queue Stats
3W - 2L
1,462 MMR
Solo
Artio
Artio
Gold III
CapturedBrush28
Artio
Gold III
Level 156
God Stats
22W - 17L
1,576 SR
Queue Stats
59W - 55L
1,517 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold III
GrayGuy
Ah Muzen Cab
Gold III
Level 108
God Stats
4W - 3L
1,679 SR
Queue Stats
185W - 181L
1,463 MMR
Solo
Yu Huang
Yu Huang
Gold III
THELONEHORSE680
Yu Huang
Gold III
Level 159
God Stats
1W - 4L
1,409 SR
Queue Stats
59W - 55L
1,517 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,560 SR
1,492 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,509 SR
1,484 MMR
Vamana
Vamana
Gold V
AdasiekPe
Vamana
Gold V
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 117L
1,483 MMR
Solo
Neith
Neith
Bronze III
Fishy_PiGi
Neith
Bronze III
Level 43
God Stats
0W - 1L
1,284 SR
Queue Stats
0W - 4L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Platinum V
MrNiklauss
Nu Wa
Platinum V
Level 155
God Stats
17W - 12L
1,725 SR
Queue Stats
341W - 334L
1,437 MMR
Solo
Awilix
Awilix
Gold V
SooEzWin
Awilix
Gold V
Level 262
God Stats
3W - 1L
1,875 SR
Queue Stats
250W - 272L
1,497 MMR
Solo
Ares
Ares
Bronze III
spinter221
Ares
Bronze III
Level 40
God Stats
0W - 1L
1,162 SR
Queue Stats
0W - 4L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
19
7 / 2 / 8
10,195
680
8,258
11,156
5,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
BottleNo1
Nemesis
14
2 / 0 / 5
8,006
534
6,796
11,838
7,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 1 / 3
9,524
635
9,841
18,115
12,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
GrayGuy
Ah Muzen Cab
17
4 / 1 / 1
10,004
667
10,973
9,015
3,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
17
4 / 0 / 6
10,087
672
7,721
6,728
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
King ArthurGaneshaChang'eLancelot

VS

Bans
MedusaAo KuangIx ChelAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AdasiekPe
Vamana
11
1 / 6 / 0
6,675
445
7,883
16,296
10,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Neith
10
0 / 2 / 1
6,042
403
4,497
8,220
2,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
13
0 / 6 / 1
7,002
467
6,362
9,287
1,761
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Awilix
SooEzWin
Awilix
11
0 / 4 / 1
6,278
419
4,314
10,854
3,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 3 / 2
7,558
504
1,703
12,895
7,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
21
Kills
2
4
Deaths
21
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
7
2
8
5.5
L
Vamana
AdasiekPe
Vamana
1
6
0
0.17
W
Nemesis
BottleNo1
Nemesis
2
0
5
4.5
W
4
1
3
5.5
L
Neith
0
2
1
0.25
W
Ah Muzen Cab
GrayGuy
Ah Muzen Cab
4
1
1
4.5
L
Nu Wa
0
6
1
0.08
L
Awilix
SooEzWin
Awilix
0
4
1
0.13
W
Yu Huang
4
0
6
7
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,589
Damage
24,759
56,852
Taken
57,552
31,188
Mitigated
25,739
20,117
Healing
9,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,258
2,519
0
6,355
11,156
5,648
3,349
1,081
10,005
0
91,026
L
Vamana
AdasiekPe
Vamana
7,883
3,095
0
1,916
16,296
10,228
0
9,635
5,846
0
38,526
W
Nemesis
BottleNo1
Nemesis
6,796
1,377
0
3,220
11,838
7,374
45
1,391
10,321
152
39,713
W
9,841
1,191
200
8,204
18,115
12,288
42
909
16,515
54,283
5,231
L
Neith
4,497
995
0
1,655
8,220
2,304
0
792
7,428
0
32,850
W
Ah Muzen Cab
GrayGuy
Ah Muzen Cab
10,973
5,374
0
1,388
9,015
3,808
2,704
1,648
7,367
0
88,746
L
Nu Wa
6,362
879
0
1,804
9,287
1,761
0
3,803
5,484
56,562
454
L
Awilix
SooEzWin
Awilix
4,314
1,985
0
748
10,854
3,754
0
1,632
9,196
0
37,313
W
Yu Huang
7,721
514
0
750
6,728
2,070
1,183
3,036
3,692
78,358
745
L
1,703
0
0
3,837
12,895
7,692
0
621
12,274
16,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,816
Gold Earned
33,555
615
Minions Killed
324
0
Camps Cleared
0
1,593,454
Distance Traveled
1,380,380
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,195
680
155
10
0
391,587
0
L
Vamana
6,675
445
73
5
0
257,830
0
W
Nemesis
8,006
534
57
4
0
321,943
2
W
Artio
9,524
635
96
6
0
275,755
0
L
Neith
6,042
403
67
4
0
252,981
0
W
Ah Muzen Cab
10,004
667
159
11
0
306,002
0
L
Nu Wa
7,002
467
87
6
0
281,352
0
L
Awilix
6,278
419
70
5
0
289,454
0
W
Yu Huang
10,087
672
148
10
0
298,167
0
L
Ares
7,558
504
27
2
0
298,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role