Player Matchup

Atlas
Atlas
AntiVillain
Atlas
Level 156
God Stats
3W - 5L
1,456 SR
Queue Stats
235W - 183L
1,664 Elo+
Party 2
Neith
Neith
LazyFrazy
Neith
Level 140
God Stats
3W - 1L
1,394 SR
Queue Stats
72W - 70L
1,576 Elo+
Solo
Chaac
Chaac
Sheep2
Chaac
Level 147
God Stats
6W - 0L
1,955 SR
Queue Stats
215W - 149L
1,545 Elo+
Solo
Tiamat
Tiamat
TahFrank
Tiamat
Level 137
God Stats
5W - 9L
1,520 SR
Queue Stats
244W - 227L
1,615 Elo+
Solo
Ganesha
Ganesha
clungous
Ganesha
Level 124
God Stats
4W - 3L
1,374 SR
Queue Stats
154W - 115L
1,640 Elo+
Party 2
Team Averages
Level 141
1,540 SR
1,608 Elo+

VS

Team Averages
Level 99
1,642 SR
1,482 Elo+
Tiamat
Tiamat
Beezys
Tiamat
Level 184
God Stats
6W - 12L
1,480 SR
Queue Stats
937W - 596L
1,543 Elo+
Solo
Discordia
Discordia
DarkBunnies
Discordia
Level 117
God Stats
3W - 3L
1,785 SR
Queue Stats
109W - 68L
1,610 Elo+
Solo
Thanatos
Thanatos
NoodHigger
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,333 Elo+
Party 1
Anhur
Anhur
Sindrahs
Anhur
Level 159
God Stats
0W - 2L
1,947 SR
Queue Stats
88W - 47L
1,592 Elo+
Party 1
Hercules
Hercules
Zylexo
Hercules
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 44L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 6
6,489
1,298
7,546
5,057
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
LazyFrazy
Neith
11
1 / 0 / 7
5,964
1,193
3,912
3,497
1,190
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Sheep2
Chaac
11
5 / 0 / 4
7,060
1,412
6,818
3,151
2,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Tiamat
TahFrank
Tiamat
11
1 / 0 / 7
5,927
1,185
2,695
2,572
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ganesha
clungous
Ganesha
11
0 / 2 / 9
6,549
1,310
3,315
6,557
3,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

391

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Beezys
Tiamat
10
0 / 3 / 2
5,398
1,080
6,604
7,667
3,951
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Discordia
DarkBunnies
Discordia
10
1 / 2 / 1
5,697
1,139
5,180
4,281
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
NoodHigger
Thanatos
9
0 / 1 / 0
4,910
982
214
661
167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anhur
Sindrahs
Anhur
10
1 / 1 / 1
5,707
1,141
3,537
5,649
1,536
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hercules
Zylexo
Hercules
10
0 / 4 / 2
5,348
1,070
2,734
8,441
4,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
11
Kills
2
2
Deaths
11
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
Tiamat
Beezys
Tiamat
0
3
2
0.33
L
Discordia
DarkBunnies
Discordia
1
2
1
0.75
W
Neith
LazyFrazy
Neith
1
0
7
4.5
L
Thanatos
NoodHigger
Thanatos
0
1
0
0
W
Chaac
Sheep2
Chaac
5
0
4
7
L
Anhur
Sindrahs
Anhur
1
1
1
1.5
W
Tiamat
TahFrank
Tiamat
1
0
7
4.5
L
Hercules
Zylexo
Hercules
0
4
2
0.25
W
Ganesha
clungous
Ganesha
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,286
Damage
18,269
20,834
Taken
26,699
11,464
Mitigated
11,931
3,376
Healing
3,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,546
1,560
0
215
5,057
1,921
0
3,382
1,533
10,100
0
L
Tiamat
Beezys
Tiamat
6,604
667
60
1,642
7,667
3,951
0
3,891
3,338
14,751
0
L
Discordia
DarkBunnies
Discordia
5,180
189
0
0
4,281
1,316
0
1,545
2,598
22,363
0
W
Neith
LazyFrazy
Neith
3,912
2,457
0
747
3,497
1,190
0
2,264
1,196
0
19,173
L
Thanatos
NoodHigger
Thanatos
214
0
0
33
661
167
0
316
293
0
606
W
Chaac
Sheep2
Chaac
6,818
816
0
1,154
3,151
2,327
0
1,478
1,673
0
18,038
L
Anhur
Sindrahs
Anhur
3,537
1,316
0
140
5,649
1,536
0
2,574
2,743
0
13,071
W
Tiamat
TahFrank
Tiamat
2,695
429
0
359
2,572
2,210
0
1,669
880
8,488
0
L
Hercules
Zylexo
Hercules
2,734
274
0
1,403
8,441
4,961
0
3,865
4,171
0
5,110
W
Ganesha
clungous
Ganesha
3,315
194
0
901
6,557
3,816
0
2,991
3,420
7,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,989
Gold Earned
27,060
98
Minions Killed
98
6
Camps Cleared
3
536,124
Distance Traveled
408,745
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,489
1,298
13
3
2
118,007
0
L
Tiamat
5,398
1,080
23
5
2
99,783
0
L
Discordia
5,697
1,139
39
8
0
89,462
0
W
Neith
5,964
1,193
38
8
1
87,252
0
L
Thanatos
4,910
982
0
0
0
18,063
0
W
Chaac
7,060
1,412
28
6
3
122,147
0
L
Anhur
5,707
1,141
27
5
0
95,611
0
W
Tiamat
5,927
1,185
19
4
0
101,771
0
L
Hercules
5,348
1,070
9
2
1
105,826
0
W
Ganesha
6,549
1,310
0
0
0
106,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role