Player Matchup

Cerberus
Cerberus
Diamond II
 
Cerberus
Diamond II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond III
BABOOOOOoooooN
Ullr
Diamond III
Level 129
God Stats
4W - 3L
1,515 SR
Queue Stats
33W - 22L
2,131 MMR
Party 2
Amaterasu
Amaterasu
Diamond II
Forasterow8267
Amaterasu
Diamond II
Level 125
God Stats
5W - 0L
1,913 SR
Queue Stats
47W - 35L
2,392 MMR
Solo
Poseidon
Poseidon
Diamond I
Majuub
Poseidon
Diamond I
Level 197
God Stats
3W - 2L
1,628 SR
Queue Stats
300W - 275L
2,280 MMR
Solo
Freya
Freya
Diamond II
TripleMonstre
Freya
Diamond II
Level 126
God Stats
2W - 0L
1,768 SR
Queue Stats
41W - 18L
2,348 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,665 SR
2,130 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,744 SR
2,287 MMR
Sobek
Sobek
Diamond III
Adxptinz
Sobek
Diamond III
Level 159
God Stats
10W - 9L
1,582 SR
Queue Stats
285W - 269L
2,232 MMR
Solo
Medusa
Medusa
Diamond II
DX2Y
Medusa
Diamond II
Level 155
God Stats
30W - 21L
1,793 SR
Queue Stats
194W - 169L
2,292 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond III
EIchaP0o
Ao Kuang
Diamond III
Level 159
God Stats
3W - 3L
1,646 SR
Queue Stats
268W - 231L
2,222 MMR
Solo
Tiamat
Tiamat
Diamond III
edirama
Tiamat
Diamond III
Level 64
God Stats
16W - 8L
2,037 SR
Queue Stats
109W - 89L
2,458 MMR
Party 1
Ratatoskr
Ratatoskr
Diamond IV
untoldzero
Ratatoskr
Diamond IV
Level 199
God Stats
33W - 31L
1,660 SR
Queue Stats
164W - 148L
2,233 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
3 / 1 / 4
8,477
606
9,105
12,367
9,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
8 / 0 / 0
10,517
751
14,624
12,723
4,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
Forasterow8267
Amaterasu
18
5 / 1 / 4
11,388
813
10,039
17,166
15,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
Majuub
Poseidon
15
3 / 3 / 5
8,518
608
7,978
8,435
2,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 3 / 3
8,499
607
7,244
8,916
3,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bans
AresOdinAphroditeSusano

VS

Bans
Sun WukongChang'eCamazotzNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Adxptinz
Sobek
10
1 / 3 / 3
6,693
478
4,997
14,792
10,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
DX2Y
Medusa
11
1 / 4 / 3
6,411
458
5,634
11,421
2,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ao Kuang
EIchaP0o
Ao Kuang
15
4 / 4 / 3
7,859
561
7,769
11,845
3,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
edirama
Tiamat
13
1 / 4 / 1
7,223
516
8,286
9,343
4,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ratatoskr
untoldzero
Ratatoskr
12
1 / 7 / 1
6,879
491
6,790
12,787
5,302
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
22
Kills
8
8
Deaths
22
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
4
5
L
Sobek
Adxptinz
Sobek
1
3
3
0.83
W
8
0
0
8
L
Medusa
DX2Y
Medusa
1
4
3
0.63
L
Ao Kuang
EIchaP0o
Ao Kuang
4
4
3
1.38
W
Amaterasu
Forasterow8267
Amaterasu
5
1
4
7
W
Poseidon
Majuub
Poseidon
3
3
5
1.83
W
3
3
3
1.5
L
Tiamat
edirama
Tiamat
1
4
1
0.38
L
Ratatoskr
untoldzero
Ratatoskr
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,990
Damage
33,476
59,607
Taken
60,188
34,324
Mitigated
26,255
24,617
Healing
12,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,105
996
0
3,827
12,367
9,260
39
3,241
8,989
34,264
2,173
L
Sobek
Adxptinz
Sobek
4,997
383
0
3,751
14,792
10,155
0
8,627
5,613
18,897
0
W
14,624
6,902
0
4,066
12,723
4,099
1,393
5,933
5,876
0
88,106
L
Medusa
DX2Y
Medusa
5,634
1,863
0
641
11,421
2,866
0
7,008
4,307
0
37,630
L
Ao Kuang
EIchaP0o
Ao Kuang
7,769
1,237
0
4,347
11,845
3,507
0
2,679
9,118
58,183
0
W
Amaterasu
Forasterow8267
Amaterasu
10,039
6,020
0
12,301
17,166
15,162
1,533
3,742
13,034
0
96,092
W
Poseidon
Majuub
Poseidon
7,978
1,588
0
934
8,435
2,651
0
3,607
4,659
81,108
0
W
7,244
2,599
0
3,489
8,916
3,152
425
3,176
5,738
57,766
0
L
Tiamat
edirama
Tiamat
8,286
751
0
2,119
9,343
4,425
0
1,715
7,628
48,772
0
L
Ratatoskr
untoldzero
Ratatoskr
6,790
2,074
0
1,789
12,787
5,302
0
3,364
9,377
0
51,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,399
Gold Earned
35,065
622
Minions Killed
401
0
Camps Cleared
0
1,581,744
Distance Traveled
1,511,125
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,477
606
51
4
0
320,780
3
L
Sobek
6,693
478
29
2
0
288,480
0
W
Ullr
10,517
751
154
11
0
298,804
2
L
Medusa
6,411
458
73
5
0
283,996
0
L
Ao Kuang
7,859
561
95
7
0
342,800
0
W
Amaterasu
11,388
813
180
13
0
326,301
3
W
Poseidon
8,518
608
118
8
0
345,082
3
W
Freya
8,499
607
119
9
0
290,777
2
L
Tiamat
7,223
516
115
8
0
275,058
2
L
Ratatoskr
6,879
491
89
6
0
320,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role