Player Matchup

Danzaburou
Danzaburou
Diamond V
GucciSlimee
Danzaburou
Diamond V
Level 142
God Stats
5W - 3L
1,711 SR
Queue Stats
90W - 80L
1,935 MMR
Solo
Janus
Janus
Platinum III
InDi3Tomat3xD
Janus
Platinum III
Level 87
God Stats
5W - 6L
2,014 SR
Queue Stats
72W - 64L
1,984 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
KapiX471
Sun Wukong
Diamond IV
Level 187
God Stats
5W - 6L
1,614 SR
Queue Stats
120W - 104L
2,181 MMR
Solo
Tiamat
Tiamat
Diamond V
PINADA11
Tiamat
Diamond V
Level 140
God Stats
8W - 5L
1,664 SR
Queue Stats
324W - 324L
2,119 MMR
Solo
Baron Samedi
Baron Samedi
Diamond IV
SexiKhepri
Baron Samedi
Diamond IV
Level 58
God Stats
2W - 2L
1,639 SR
Queue Stats
59W - 38L
2,189 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 123
1,728 SR
2,081 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 171
1,621 SR
1,879 MMR
Anhur
Anhur
Diamond V
 
Anhur
Diamond V
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Diamond III
 
Ravana
Diamond III
Level 256
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Diamond IV
Inuzouka
Camazotz
Diamond IV
Level 198
God Stats
2W - 0L
1,653 SR
Queue Stats
69W - 40L
2,288 MMR
Party 1
Cerberus
Cerberus
Diamond IV
Mìyamoto
Cerberus
Diamond IV
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 191L
2,039 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
RiasuGremury
Morgan Le Fay
Diamond V
Level 237
God Stats
3W - 0L
1,954 SR
Queue Stats
41W - 17L
2,067 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GucciSlimee
Danzaburou
10
0 / 3 / 0
6,181
562
6,382
7,549
1,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 3 / 3
5,609
510
3,888
8,760
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
KapiX471
Sun Wukong
9
0 / 6 / 1
5,525
502
4,199
15,003
6,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
PINADA11
Tiamat
12
4 / 5 / 0
7,107
646
7,496
8,313
4,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
SexiKhepri
Baron Samedi
9
0 / 5 / 1
5,467
497
3,687
11,164
4,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ThanatosFreyaMedusaLoki

VS

Bans
BacchusChang'eSusanoKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
6 / 0 / 0
7,976
725
6,509
5,730
1,771
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
 
Ravana
12
4 / 2 / 7
6,768
615
8,331
7,829
3,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Camazotz
Inuzouka
Camazotz
13
6 / 1 / 5
7,815
710
7,989
11,145
3,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cerberus
Mìyamoto
Cerberus
12
1 / 1 / 8
7,096
645
6,948
12,147
9,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
RiasuGremury
Morgan Le Fay
14
5 / 0 / 4
8,776
798
12,172
8,001
3,611
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
22
22
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
0
0
6
W
Ravana
 
Ravana
4
2
7
3.75
L
Danzaburou
GucciSlimee
Danzaburou
0
3
0
0
L
0
3
3
0.5
W
Camazotz
Inuzouka
Camazotz
6
1
5
8.5
L
Sun Wukong
KapiX471
Sun Wukong
0
6
1
0.08
W
Cerberus
Mìyamoto
Cerberus
1
1
8
5
L
Tiamat
PINADA11
Tiamat
4
5
0
0.8
W
Morgan Le Fay
RiasuGremury
Morgan Le Fay
5
0
4
7
L
Baron Samedi
SexiKhepri
Baron Samedi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,652
Damage
41,949
50,789
Taken
44,852
18,688
Mitigated
21,450
14,485
Healing
17,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,509
2,992
0
3,641
5,730
1,771
36
1,277
4,428
0
53,025
W
Ravana
 
Ravana
8,331
1,946
0
1,154
7,829
3,231
0
4,591
2,772
0
43,424
L
Danzaburou
GucciSlimee
Danzaburou
6,382
3,975
0
1,993
7,549
1,569
0
2,698
4,851
0
47,845
L
3,888
662
0
2,709
8,760
2,041
0
2,656
6,104
37,147
1,119
W
Camazotz
Inuzouka
Camazotz
7,989
2,619
0
4,464
11,145
3,368
0
3,881
6,747
0
62,585
L
Sun Wukong
KapiX471
Sun Wukong
4,199
1,158
0
4,017
15,003
6,709
0
9,352
5,651
46
32,730
W
Cerberus
Mìyamoto
Cerberus
6,948
306
0
3,644
12,147
9,469
0
2,893
8,990
33,826
0
L
Tiamat
PINADA11
Tiamat
7,496
1,272
0
2,230
8,313
4,068
0
1,209
7,104
37,694
801
W
Morgan Le Fay
RiasuGremury
Morgan Le Fay
12,172
1,469
178
4,861
8,001
3,611
0
704
7,234
65,323
2,527
L
Baron Samedi
SexiKhepri
Baron Samedi
3,687
588
1,456
2,080
11,164
4,301
0
3,043
8,121
15,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,889
Gold Earned
38,431
342
Minions Killed
460
0
Camps Cleared
0
1,175,982
Distance Traveled
1,258,378
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,976
725
106
10
0
237,894
2
W
Ravana
6,768
615
61
6
0
275,854
0
L
Danzaburou
6,181
562
100
9
0
201,932
3
L
Janus
5,609
510
87
8
0
263,234
0
W
Camazotz
7,815
710
109
10
0
269,541
0
L
Sun Wukong
5,525
502
60
5
0
239,415
0
W
Cerberus
7,096
645
61
6
0
251,161
4
L
Tiamat
7,107
646
85
8
0
248,611
0
W
Morgan Le Fay
8,776
798
123
11
0
223,928
0
L
Baron Samedi
5,467
497
10
1
0
222,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role