Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Dilapidated5665
Ne Zha
Level 159
God Stats
42W - 44L
1,527 SR
Queue Stats
379W - 392L
1,480 Elo+
Party 2
Cupid
Cupid
NeuroLogiq
Cupid
Level 125
God Stats
14W - 9L
1,621 SR
Queue Stats
342W - 351L
1,511 Elo+
Party 2
Serqet
Serqet
laxxu5
Serqet
Level 131
God Stats
23W - 20L
1,594 SR
Queue Stats
548W - 482L
1,528 Elo+
Solo
Team Averages
Level 125
1,548 SR
1,504 Elo+

VS

Team Averages
Level 119
1,544 SR
1,522 Elo+
Cerberus
Cerberus
 
Cerberus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
DXKOTX
Serqet
Level 143
God Stats
5W - 4L
1,633 SR
Queue Stats
206W - 232L
1,541 Elo+
Party 1
Thoth
Thoth
Twitch-Nnkof
Thoth
Level 126
God Stats
90W - 108L
1,487 SR
Queue Stats
1,036W - 982L
1,526 Elo+
Solo
Vamana
Vamana
sadoda
Vamana
Level 21
God Stats
9W - 2L
1,602 SR
Queue Stats
49W - 86L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 3 / 1
5,411
902
3,322
10,202
4,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
 
Thoth
10
0 / 2 / 0
5,313
886
1,352
2,779
745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 2 / 2
5,673
946
5,829
5,708
1,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cupid
10
0 / 2 / 1
5,384
897
2,204
4,057
1,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
laxxu5
Serqet
10
3 / 3 / 0
5,817
970
4,863
5,308
2,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 2 / 4
5,944
991
2,024
7,863
4,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
 
Artemis
11
0 / 0 / 6
5,886
981
4,933
3,845
1,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
DXKOTX
Serqet
12
4 / 2 / 3
6,215
1,036
3,378
4,627
1,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 0 / 5
6,446
1,074
5,729
3,361
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Vamana
sadoda
Vamana
11
3 / 0 / 1
6,247
1,041
6,395
5,000
3,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
12
12
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
1
0.17
L
Thoth
 
Thoth
0
2
0
0
W
Cerberus
 
Cerberus
1
2
4
1.5
W
Artemis
 
Artemis
0
0
6
3
W
Serqet
DXKOTX
Serqet
4
2
3
2.75
L
1
2
2
1
L
Cupid
0
2
1
0.25
W
4
0
5
6.5
L
Serqet
laxxu5
Serqet
3
3
0
1
W
Vamana
sadoda
Vamana
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,570
Damage
22,459
28,054
Taken
24,696
10,258
Mitigated
11,802
5,750
Healing
6,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,322
401
919
2,139
10,202
4,475
0
1,814
7,903
7,953
0
L
Thoth
 
Thoth
1,352
34
0
445
2,779
745
0
729
1,837
10,422
286
W
Cerberus
 
Cerberus
2,024
109
909
2,952
7,863
4,079
0
825
6,913
10,821
0
W
Artemis
 
Artemis
4,933
1,951
0
1,114
3,845
1,176
0
508
3,175
0
18,086
W
Serqet
DXKOTX
Serqet
3,378
953
0
242
4,627
1,789
0
478
4,149
0
8,335
L
5,829
662
0
790
5,708
1,792
0
1,854
3,543
0
16,637
L
Cupid
2,204
783
481
624
4,057
1,186
0
1,420
2,497
0
8,841
W
5,729
265
0
509
3,361
834
0
1,002
2,359
18,534
374
L
Serqet
laxxu5
Serqet
4,863
478
0
352
5,308
2,060
0
1,132
3,833
0
8,379
W
Vamana
sadoda
Vamana
6,395
2,645
0
859
5,000
3,924
0
1,739
3,261
0
16,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,598
Gold Earned
30,738
98
Minions Killed
134
0
Camps Cleared
0
562,355
Distance Traveled
655,153
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,411
902
11
2
0
106,629
0
L
Thoth
5,313
886
30
5
0
85,625
0
W
Cerberus
5,944
991
22
4
0
123,585
3
W
Artemis
5,886
981
36
6
0
117,026
0
W
Serqet
6,215
1,036
16
3
0
141,841
0
L
Ne Zha
5,673
946
18
3
0
118,200
0
L
Cupid
5,384
897
23
4
0
119,325
2
W
Thoth
6,446
1,074
37
6
0
122,990
0
L
Serqet
5,817
970
16
3
0
132,576
0
W
Vamana
6,247
1,041
23
4
0
149,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role