Player Matchup

Nut
Nut
FearedTitanium
Nut
Level 126
God Stats
9W - 20L
1,364 SR
Queue Stats
491W - 501L
1,486 Elo+
Solo
Chang'e
Chang'e
Il Wreck lI
Chang'e
Level 86
God Stats
15W - 12L
1,453 SR
Queue Stats
52W - 70L
1,412 Elo+
Solo
Kuzenbo
Kuzenbo
TsvSnow1
Kuzenbo
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 57L
1,498 Elo+
Solo
Poseidon
Poseidon
quigle212
Poseidon
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 38L
1,523 Elo+
Solo
Kali
Kali
tyncho91
Kali
Level 68
God Stats
17W - 11L
1,579 SR
Queue Stats
452W - 465L
1,448 Elo+
Solo
Team Averages
Level 84
1,479 SR
1,473 Elo+

VS

Team Averages
Level 107
1,504 SR
1,467 Elo+
Hel
Hel
 
Hel
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DoodleBahp
Izanami
Level 82
God Stats
1W - 0L
1,505 SR
Queue Stats
271W - 259L
1,401 Elo+
Solo
Mulan
Mulan
RellyHippy_CclD
Mulan
Level 127
God Stats
11W - 10L
1,524 SR
Queue Stats
302W - 297L
1,534 Elo+
Solo
Hercules
Hercules
SwoIby
Hercules
Level 149
God Stats
50W - 47L
1,453 SR
Queue Stats
72W - 82L
1,425 Elo+
Solo
Nu Wa
Nu Wa
SyriusFalcom
Nu Wa
Level 108
God Stats
69W - 52L
1,536 SR
Queue Stats
117W - 101L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 6 / 4
8,577
572
13,284
14,136
5,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Il Wreck lI
Chang'e
14
2 / 4 / 2
8,621
575
8,789
12,636
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
TsvSnow1
Kuzenbo
13
1 / 7 / 7
7,112
474
5,575
13,926
15,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
quigle212
Poseidon
16
4 / 1 / 2
9,764
651
6,437
10,681
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kali
10
2 / 2 / 3
7,092
473
5,172
8,734
2,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
2 / 5 / 10
7,549
503
8,783
11,988
7,737
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
DoodleBahp
Izanami
12
3 / 5 / 8
7,393
493
7,213
13,103
3,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 1 / 6
8,835
589
8,357
14,860
8,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hercules
SwoIby
Hercules
17
10 / 2 / 1
9,586
639
9,050
11,614
5,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 3 / 3
8,030
535
8,702
7,597
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
48
16
Kills
20
20
Deaths
16
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
5
10
1.4
W
Izanami
DoodleBahp
Izanami
3
5
8
1.4
L
7
6
4
1.5
L
Chang'e
Il Wreck lI
Chang'e
2
4
2
0.75
W
2
1
6
5
W
Hercules
SwoIby
Hercules
10
2
1
5.25
W
3
3
3
1.5
L
Kuzenbo
TsvSnow1
Kuzenbo
1
7
7
0.64
L
Poseidon
quigle212
Poseidon
4
1
2
5
L
Kali
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,257
Damage
42,105
60,113
Taken
59,162
30,275
Mitigated
26,954
18,724
Healing
20,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,783
832
3,240
4,979
11,988
7,737
721
3,452
8,241
22,721
0
W
Izanami
DoodleBahp
Izanami
7,213
4,445
0
2,705
13,103
3,697
2,160
2,449
10,121
0
39,747
L
13,284
7,800
0
4,560
14,136
5,242
576
5,058
9,078
0
61,017
L
Chang'e
Il Wreck lI
Chang'e
8,789
871
509
5,240
12,636
3,685
282
1,649
10,987
44,314
0
W
8,357
628
0
4,169
14,860
8,192
247
6,278
8,504
0
60,002
W
Hercules
SwoIby
Hercules
9,050
1,815
0
2,293
11,614
5,355
0
3,087
8,527
0
76,659
W
8,702
1,618
272
2,351
7,597
1,973
873
3,672
3,888
51,182
0
L
Kuzenbo
TsvSnow1
Kuzenbo
5,575
1,853
0
1,242
13,926
15,382
428
4,201
9,725
22,668
2,567
L
Poseidon
quigle212
Poseidon
6,437
1,436
0
3,238
10,681
3,336
138
4,182
6,499
89,130
1,098
L
Kali
5,172
2,538
0
3,935
8,734
2,630
0
2,395
6,339
0
35,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,166
Gold Earned
41,393
418
Minions Killed
410
0
Camps Cleared
0
1,373,254
Distance Traveled
1,430,278
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,549
503
28
2
0
267,857
1
W
Izanami
7,393
493
63
4
0
270,965
0
L
Nut
8,577
572
81
5
0
261,776
0
L
Chang'e
8,621
575
69
5
0
256,772
0
W
Mulan
8,835
589
102
7
0
275,417
0
W
Hercules
9,586
639
133
9
0
345,914
2
W
Nu Wa
8,030
535
84
6
0
270,125
0
L
Kuzenbo
7,112
474
37
2
0
283,308
0
L
Poseidon
9,764
651
170
11
0
332,119
2
L
Kali
7,092
473
61
4
0
239,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role