Player Matchup

Izanami
Izanami
Gay Ninjer
Izanami
Level 69
God Stats
2W - 3L
1,579 SR
Queue Stats
260W - 260L
1,513 Elo+
Solo
Eset
Eset
KevinDaKilla66
Eset
Level 157
God Stats
6W - 2L
1,607 SR
Queue Stats
275W - 295L
1,416 Elo+
Party 1
Chiron
Chiron
Maynin
Chiron
Level 141
God Stats
5W - 2L
1,705 SR
Queue Stats
132W - 126L
1,491 Elo+
Party 3
Maui
Maui
Snorlax Lvl 900
Maui
Level 158
God Stats
6W - 3L
1,567 SR
Queue Stats
128W - 121L
1,502 Elo+
Party 3
Hera
Hera
UnikTsalmavet
Hera
Level 164
God Stats
4W - 4L
1,413 SR
Queue Stats
308W - 325L
1,424 Elo+
Party 1
Team Averages
Level 138
1,574 SR
1,469 Elo+

VS

Team Averages
Level 105
1,558 SR
1,455 Elo+
Ah Puch
Ah Puch
DC3 CHIEF
Ah Puch
Level 106
God Stats
9W - 7L
1,574 SR
Queue Stats
179W - 201L
1,448 Elo+
Party 4
Zeus
Zeus
DC3 GOD
Zeus
Level 58
God Stats
1W - 1L
1,542 SR
Queue Stats
47W - 65L
1,419 Elo+
Party 4
Maui
Maui
Pizelton
Maui
Level 157
God Stats
4W - 3L
1,625 SR
Queue Stats
298W - 329L
1,475 Elo+
Party 2
Cupid
Cupid
SoapInTheTip
Cupid
Level 90
God Stats
3W - 6L
1,468 SR
Queue Stats
329W - 321L
1,415 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YabidReborn
Morgan Le Fay
Level 116
God Stats
9W - 8L
1,582 SR
Queue Stats
854W - 918L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gay Ninjer
Izanami
13
0 / 8 / 6
8,038
670
6,012
12,008
3,206
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
6 / 2 / 6
10,739
895
8,626
9,766
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Maynin
Chiron
15
4 / 3 / 11
8,894
741
9,166
10,635
3,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
3 / 2 / 13
9,777
815
3,545
14,668
16,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 3 / 8
9,618
802
11,682
10,480
3,944
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DC3 CHIEF
Ah Puch
18
7 / 2 / 7
10,401
867
12,375
8,462
3,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zeus
DC3 GOD
Zeus
16
4 / 4 / 4
9,007
751
12,102
8,181
4,288
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Maui
18
0 / 2 / 11
9,861
822
6,176
10,841
9,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 5 / 4
8,570
714
7,840
10,653
4,802
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
YabidReborn
Morgan Le Fay
14
4 / 5 / 10
9,242
770
12,285
9,733
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
54
18
Kills
18
18
Deaths
18
44
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DC3 CHIEF
Ah Puch
7
2
7
5.25
L
Zeus
DC3 GOD
Zeus
4
4
4
1.5
W
Izanami
Gay Ninjer
Izanami
0
8
6
0.38
W
6
2
6
4.5
W
Chiron
Maynin
Chiron
4
3
11
3.17
L
Maui
0
2
11
2.75
W
3
2
13
4.75
L
3
5
4
1
W
5
3
8
3
L
Morgan Le Fay
YabidReborn
Morgan Le Fay
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,031
Damage
50,778
57,557
Taken
47,870
31,087
Mitigated
26,615
13,466
Healing
16,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DC3 CHIEF
Ah Puch
12,375
460
889
2,394
8,462
3,700
516
3,837
4,364
24,702
1,408
L
Zeus
DC3 GOD
Zeus
12,102
543
468
602
8,181
4,288
399
3,900
4,101
31,685
0
W
Izanami
Gay Ninjer
Izanami
6,012
3,737
0
0
12,008
3,206
0
10,839
1,169
0
18,534
W
8,626
95
1,975
2,131
9,766
3,900
0
6,462
3,304
21,141
643
W
Chiron
Maynin
Chiron
9,166
1,953
1,442
2,207
10,635
3,212
0
8,177
2,433
0
17,880
L
Maui
6,176
178
0
1,376
10,841
9,593
180
3,656
7,052
10,644
715
W
3,545
194
485
1,924
14,668
16,825
0
9,502
5,166
6,460
680
L
7,840
4,548
4,273
3,381
10,653
4,802
0
5,927
4,607
0
17,712
W
11,682
2,354
1,162
2,140
10,480
3,944
23
7,812
2,668
30,469
0
L
Morgan Le Fay
YabidReborn
Morgan Le Fay
12,285
302
932
2,376
9,733
4,232
0
5,385
4,186
25,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,066
Gold Earned
47,081
155
Minions Killed
122
0
Camps Cleared
0
1,123,464
Distance Traveled
1,099,638
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,401
867
30
3
0
225,253
0
L
Zeus
9,007
751
46
4
0
218,555
0
W
Izanami
8,038
670
37
3
0
209,244
0
W
Eset
10,739
895
42
4
0
271,796
0
W
Chiron
8,894
741
19
2
0
180,126
0
L
Maui
9,861
822
6
1
0
265,208
0
W
Maui
9,777
815
15
1
0
227,185
0
L
Cupid
8,570
714
15
1
0
217,020
0
W
Hera
9,618
802
42
4
0
235,113
0
L
Morgan Le Fay
9,242
770
25
2
0
173,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role