Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MoistThumbTip
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 2
Vulcan
Vulcan
ScuffedCreation
Vulcan
Level 103
God Stats
0W - 2L
1,786 SR
Queue Stats
72W - 60L
1,488 Elo+
Party 2
Bacchus
Bacchus
Wckdhagg
Bacchus
Level 75
God Stats
16W - 16L
1,507 SR
Queue Stats
61W - 52L
1,470 Elo+
Party 2
Zhong Kui
Zhong Kui
Yahzek
Zhong Kui
Level 82
God Stats
2W - 2L
1,504 SR
Queue Stats
82W - 74L
1,489 Elo+
Party 2
Team Averages
Level 84
1,559 SR
1,489 Elo+

VS

Team Averages
Level 100
1,503 SR
1,467 Elo+
Athena
Athena
 
Athena
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
SkelingtonSr
Thor
Level 141
God Stats
16W - 13L
1,576 SR
Queue Stats
347W - 326L
1,540 Elo+
Solo
Poseidon
Poseidon
iiBlxssdd
Poseidon
Level 57
God Stats
1W - 2L
1,272 SR
Queue Stats
55W - 49L
1,451 Elo+
Party 1
Sun Wukong
Sun Wukong
jaydenricks31043
Sun Wukong
Level 126
God Stats
3W - 2L
1,715 SR
Queue Stats
115W - 91L
1,446 Elo+
Party 1
Neith
Neith
quietmoney0482
Neith
Level 32
God Stats
13W - 16L
1,452 SR
Queue Stats
57W - 50L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
1 / 2 / 1
5,667
472
4,729
9,872
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
8
0 / 6 / 1
4,777
398
2,508
6,616
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 1
6,578
548
4,579
4,913
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Wckdhagg
Bacchus
9
1 / 1 / 0
5,632
469
4,050
7,580
6,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Yahzek
Zhong Kui
10
0 / 5 / 1
5,842
487
3,400
8,971
5,196
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
1 / 0 / 6
6,031
503
2,684
8,170
6,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 0 / 6
6,750
563
3,875
8,633
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
iiBlxssdd
Poseidon
11
0 / 3 / 1
6,369
531
3,449
5,525
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
jaydenricks31043
Sun Wukong
13
8 / 0 / 2
8,156
680
7,781
7,888
5,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
5 / 1 / 1
6,646
554
6,671
5,367
1,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
16
16
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
2
1
0.75
W
Athena
 
Athena
1
0
6
4
L
Izanami
0
6
1
0.08
L
2
2
1
1.25
W
2
0
6
5
L
Bacchus
Wckdhagg
Bacchus
1
1
0
1
L
Zhong Kui
Yahzek
Zhong Kui
0
5
1
0.1
W
Poseidon
iiBlxssdd
Poseidon
0
3
1
0.17
W
Sun Wukong
jaydenricks31043
Sun Wukong
8
0
2
9
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,266
Damage
24,460
37,952
Taken
35,583
20,243
Mitigated
18,049
12,653
Healing
11,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,729
2,354
0
4,223
9,872
4,431
0
1,727
8,112
0
38,671
W
Athena
 
Athena
2,684
1,137
0
3,056
8,170
6,191
309
1,778
6,392
18,412
0
L
Izanami
2,508
1,438
0
122
6,616
2,251
0
1,158
5,418
0
21,641
L
4,579
262
0
1,269
4,913
1,569
0
2,071
2,756
40,646
630
W
3,875
1,254
0
4,353
8,633
2,865
0
1,694
6,939
0
50,925
L
Bacchus
Wckdhagg
Bacchus
4,050
326
0
3,323
7,580
6,796
0
1,177
6,403
22,183
0
L
Zhong Kui
Yahzek
Zhong Kui
3,400
533
0
3,716
8,971
5,196
0
0
8,485
36,005
208
W
Poseidon
iiBlxssdd
Poseidon
3,449
119
0
0
5,525
1,509
0
3,049
2,476
39,789
0
W
Sun Wukong
jaydenricks31043
Sun Wukong
7,781
2,449
0
3,320
7,888
5,835
0
3,655
4,233
0
51,477
W
6,671
2,310
0
1,221
5,367
1,649
408
1,821
3,546
0
40,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,496
Gold Earned
33,952
302
Minions Killed
335
0
Camps Cleared
0
1,191,591
Distance Traveled
1,159,115
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,667
472
75
6
0
272,480
0
W
Athena
6,031
503
25
2
0
215,551
3
L
Izanami
4,777
398
42
4
0
209,894
0
L
Vulcan
6,578
548
84
7
0
248,825
0
W
Thor
6,750
563
90
8
0
271,477
0
L
Bacchus
5,632
469
30
3
0
256,767
0
L
Zhong Kui
5,842
487
71
6
0
203,625
0
W
Poseidon
6,369
531
72
6
0
226,831
2
W
Sun Wukong
8,156
680
82
7
0
234,417
4
W
Neith
6,646
554
66
6
0
210,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role