Player Matchup

Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
 
Thanatos
Bronze III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Bronze III
Santii4789
Janus
Bronze III
Level 147
God Stats
0W - 2L
1,564 SR
Queue Stats
2W - 2L
1,545 MMR
Party 2
Poseidon
Poseidon
Diamond IV
Sharto
Poseidon
Diamond IV
Level 157
God Stats
4W - 1L
1,873 SR
Queue Stats
114W - 90L
1,999 MMR
Solo
Aphrodite
Aphrodite
Bronze III
Vryye
Aphrodite
Bronze III
Level 156
God Stats
0W - 1L
1,568 SR
Queue Stats
1W - 1L
1,525 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 150
1,601 SR
1,614 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 175
1,589 SR
1,484 MMR
Thoth
Thoth
Diamond V
 
Thoth
Diamond V
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum IV
 
Sobek
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold III
DarkTrevaS
Rama
Gold III
Level 231
God Stats
28W - 16L
1,674 SR
Queue Stats
569W - 562L
1,414 MMR
Solo
Bastet
Bastet
Gold V
Johnjit0
Bastet
Gold V
Level 138
God Stats
36W - 30L
1,551 SR
Queue Stats
117W - 128L
1,448 MMR
Party 1
Fenrir
Fenrir
Gold III
KLAWNY
Fenrir
Gold III
Level 155
God Stats
2W - 0L
1,719 SR
Queue Stats
64W - 67L
1,560 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 3 / 0
4,343
543
2,962
5,343
1,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
 
Thanatos
1
0 / 0 / 0
3,012
377
0
0
0
Janus
10
3 / 1 / 0
5,228
654
4,032
3,957
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Sharto
Poseidon
9
1 / 2 / 0
5,200
650
2,852
5,496
1,057
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Vryye
Aphrodite
8
0 / 1 / 2
4,616
577
2,019
5,795
3,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
AgniAo KuangKuzenboSusano

VS

Bans
ThorFreyaBacchusEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
2 / 0 / 1
5,414
677
3,668
3,563
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
 
Sobek
8
0 / 1 / 4
4,921
615
2,333
7,407
4,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
3 / 0 / 0
5,508
689
2,823
3,719
1,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Johnjit0
Bastet
9
2 / 2 / 0
4,895
612
2,737
5,381
1,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
KLAWNY
Fenrir
5
0 / 1 / 0
3,500
438
452
2,752
633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
4
Kills
7
7
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
0
0
L
Thanatos
 
Thanatos
0
0
0
0
W
Thoth
 
Thoth
2
0
1
2.5
W
Sobek
 
Sobek
0
1
4
2
W
3
0
0
3
W
Bastet
Johnjit0
Bastet
2
2
0
1
W
Fenrir
KLAWNY
Fenrir
0
1
0
0
L
Janus
3
1
0
3
L
Poseidon
Sharto
Poseidon
1
2
0
0.5
L
Aphrodite
Vryye
Aphrodite
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,865
Damage
12,013
20,591
Taken
22,822
6,919
Mitigated
8,206
8,851
Healing
8,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,962
1,388
0
1,214
5,343
1,594
0
651
4,692
0
32,819
L
Thanatos
 
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Thoth
 
Thoth
3,668
105
0
465
3,563
1,096
0
2,433
1,130
31,744
417
W
Sobek
 
Sobek
2,333
300
0
2,785
7,407
4,040
0
3,416
3,991
14,587
0
W
2,823
2,586
0
1,640
3,719
1,081
0
144
3,575
0
39,448
W
Bastet
Johnjit0
Bastet
2,737
699
0
2,538
5,381
1,356
0
2,281
3,100
0
28,247
W
Fenrir
KLAWNY
Fenrir
452
174
0
1,401
2,752
633
0
519
2,233
0
9,759
L
Janus
4,032
285
0
500
3,957
1,124
0
1,161
2,700
37,895
561
L
Poseidon
Sharto
Poseidon
2,852
1,084
0
2,480
5,496
1,057
0
2,415
2,705
33,114
752
L
Aphrodite
Vryye
Aphrodite
2,019
684
1,266
3,391
5,795
3,144
0
1,096
4,663
12,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,399
Gold Earned
24,238
214
Minions Killed
246
0
Camps Cleared
0
665,702
Distance Traveled
746,614
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,343
543
44
6
0
161,559
4
L
Thanatos
3,012
377
0
0
0
0
0
W
Thoth
5,414
677
72
9
0
182,484
3
W
Sobek
4,921
615
19
2
0
166,279
3
W
Rama
5,508
689
82
10
0
150,937
2
W
Bastet
4,895
612
53
7
0
168,867
0
W
Fenrir
3,500
438
20
3
0
78,047
0
L
Janus
5,228
654
79
10
0
181,691
0
L
Poseidon
5,200
650
65
8
0
162,625
0
L
Aphrodite
4,616
577
26
3
0
159,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role