Player Matchup

Chaac
Chaac
Andfa1702
Chaac
Level 147
God Stats
8W - 6L
1,576 SR
Queue Stats
365W - 360L
1,545 Elo+
Solo
Terra
Terra
KingTreveus
Terra
Level 140
God Stats
16W - 22L
1,590 SR
Queue Stats
244W - 257L
1,496 Elo+
Party 1
Artemis
Artemis
SOLCHAN03
Artemis
Level 104
God Stats
33W - 25L
1,607 SR
Queue Stats
131W - 143L
1,426 Elo+
Party 1
Thanatos
Thanatos
Seravot
Thanatos
Level 104
God Stats
20W - 19L
1,515 SR
Queue Stats
230W - 210L
1,467 Elo+
Party 2
Scylla
Scylla
YoungDaggerXl
Scylla
Level 122
God Stats
1W - 5L
1,411 SR
Queue Stats
21W - 18L
1,399 Elo+
Party 2
Team Averages
Level 123
1,540 SR
1,467 Elo+

VS

Team Averages
Level 121
1,442 SR
1,513 Elo+
Vulcan
Vulcan
ANAKONDAKILL
Vulcan
Level 152
God Stats
2W - 0L
1,611 SR
Queue Stats
114W - 105L
1,465 Elo+
Solo
King Arthur
King Arthur
ArvaldoNegravio
King Arthur
Level 144
God Stats
1W - 3L
1,118 SR
Queue Stats
227W - 209L
1,586 Elo+
Solo
Lancelot
Lancelot
BigChungusssss
Lancelot
Level 137
God Stats
15W - 14L
1,571 SR
Queue Stats
140W - 128L
1,552 Elo+
Party 3
Charybdis
Charybdis
TheRapture6274
Charybdis
Level 73
God Stats
5W - 2L
1,585 SR
Queue Stats
383W - 326L
1,467 Elo+
Solo
Yemoja
Yemoja
W1ckLinguine
Yemoja
Level 100
God Stats
1W - 1L
1,326 SR
Queue Stats
96W - 106L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Andfa1702
Chaac
11
1 / 1 / 0
5,763
576
5,741
13,113
10,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 1 / 0
4,970
497
2,558
5,770
2,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
SOLCHAN03
Artemis
9
0 / 3 / 0
5,064
506
3,288
6,211
1,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Seravot
Thanatos
9
1 / 4 / 1
5,021
502
3,368
10,481
3,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 4 / 2
6,232
623
3,283
6,137
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
3 / 4 / 2
6,399
640
3,105
5,408
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
ArvaldoNegravio
King Arthur
11
1 / 1 / 1
6,341
634
10,666
11,803
8,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Lancelot
13
6 / 1 / 2
6,860
686
7,140
6,142
2,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
TheRapture6274
Charybdis
11
1 / 0 / 2
6,225
623
3,661
5,271
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
10
2 / 0 / 5
6,166
617
2,551
5,097
2,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
13
13
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vulcan
3
4
2
1
L
Chaac
Andfa1702
Chaac
1
1
0
1
W
King Arthur
ArvaldoNegravio
King Arthur
1
1
1
1.5
W
Lancelot
6
1
2
7
L
0
1
0
0
L
Artemis
SOLCHAN03
Artemis
0
3
0
0
L
Thanatos
Seravot
Thanatos
1
4
1
0.38
W
Charybdis
TheRapture6274
Charybdis
1
0
2
2
W
Yemoja
2
0
5
4.5
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,238
Damage
27,123
41,712
Taken
33,721
19,483
Mitigated
16,613
17,685
Healing
14,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
3,105
100
0
1,010
5,408
1,562
86
2,007
3,163
30,434
1,748
L
Chaac
Andfa1702
Chaac
5,741
918
0
4,842
13,113
10,580
0
59
13,054
0
39,289
W
King Arthur
ArvaldoNegravio
King Arthur
10,666
1,393
0
4,307
11,803
8,988
0
0
11,803
0
46,707
W
Lancelot
7,140
1,130
0
3,690
6,142
2,130
0
1,093
4,933
0
51,080
L
2,558
298
182
1,845
5,770
2,627
0
1,049
4,721
14,938
1,760
L
Artemis
SOLCHAN03
Artemis
3,288
1,027
0
1,983
6,211
1,587
0
697
5,514
0
33,162
L
Thanatos
Seravot
Thanatos
3,368
462
0
7,253
10,481
3,048
0
1,227
9,254
0
25,845
W
Charybdis
TheRapture6274
Charybdis
3,661
1,915
0
2,015
5,271
1,490
256
1,168
4,103
0
43,571
W
Yemoja
2,551
209
2,005
1,385
5,097
2,443
0
887
4,210
15,465
0
L
3,283
305
0
1,580
6,137
1,641
0
2,618
3,519
37,458
2,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,050
Gold Earned
31,991
289
Minions Killed
340
0
Camps Cleared
0
1,056,712
Distance Traveled
1,115,807
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,399
640
56
6
0
214,958
3
L
Chaac
5,763
576
76
8
0
215,818
0
W
King Arthur
6,341
634
82
8
0
210,587
1
W
Lancelot
6,860
686
83
8
0
263,129
2
L
Terra
4,970
497
28
3
0
218,910
1
L
Artemis
5,064
506
54
5
0
180,462
0
L
Thanatos
5,021
502
51
5
0
235,516
1
W
Charybdis
6,225
623
102
10
0
201,753
0
W
Yemoja
6,166
617
17
2
0
225,380
3
L
Scylla
6,232
623
80
8
0
206,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role