Player Matchup

Chronos
Chronos
 
Chronos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
IPityYouA11
Nu Wa
Level 148
God Stats
29W - 27L
1,550 SR
Queue Stats
45W - 53L
1,449 Elo+
Solo
Surtr
Surtr
Projoo S2
Surtr
Level 51
God Stats
34W - 36L
1,436 SR
Queue Stats
43W - 42L
1,453 Elo+
Party 2
Nemesis
Nemesis
Rovert Grant
Nemesis
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
97W - 103L
1,543 Elo+
Solo
Kumbhakarna
Kumbhakarna
STORMx29
Kumbhakarna
Level 67
God Stats
0W - 2L
1,237 SR
Queue Stats
20W - 19L
1,465 Elo+
Party 2
Team Averages
Level 96
1,444 SR
1,482 Elo+

VS

Team Averages
Level 123
1,509 SR
1,448 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BalloonMouse26
Sol
Level 95
God Stats
9W - 2L
1,654 SR
Queue Stats
101W - 114L
1,439 Elo+
Party 1
Nike
Nike
Dräkora
Nike
Level 86
God Stats
30W - 18L
1,582 SR
Queue Stats
401W - 443L
1,384 Elo+
Solo
Bellona
Bellona
FelineWitDa9
Bellona
Level 89
God Stats
18W - 15L
1,542 SR
Queue Stats
64W - 67L
1,411 Elo+
Party 1
Baron Samedi
Baron Samedi
TheEmble
Baron Samedi
Level 128
God Stats
1W - 1L
1,267 SR
Queue Stats
42W - 30L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
1 / 5 / 0
6,263
447
5,541
10,453
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

15
0 / 1 / 1
8,292
592
7,875
3,797
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Surtr
Projoo S2
Surtr
13
1 / 2 / 1
7,444
532
4,388
9,556
3,686
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nemesis
Rovert Grant
Nemesis
13
4 / 3 / 1
7,446
532
6,288
11,918
4,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
STORMx29
Kumbhakarna
10
0 / 4 / 4
6,447
461
4,274
14,514
7,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 2 / 8
6,349
454
5,242
9,894
6,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
4 / 2 / 7
7,490
535
10,841
10,410
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nike
12
3 / 2 / 2
7,844
560
5,782
10,590
8,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
FelineWitDa9
Bellona
13
3 / 0 / 8
7,320
523
6,285
10,118
6,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Baron Samedi
TheEmble
Baron Samedi
15
5 / 0 / 3
8,727
623
5,360
8,493
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
15
15
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
5
0
0.2
W
Sylvanus
 
Sylvanus
0
2
8
2
W
4
2
7
3.75
W
Nike
3
2
2
2
W
Bellona
FelineWitDa9
Bellona
3
0
8
7
L
0
1
1
0.5
L
Surtr
Projoo S2
Surtr
1
2
1
0.75
L
Nemesis
Rovert Grant
Nemesis
4
3
1
1.5
L
Kumbhakarna
STORMx29
Kumbhakarna
0
4
4
0.5
W
Baron Samedi
TheEmble
Baron Samedi
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,366
Damage
33,510
50,238
Taken
49,505
20,977
Mitigated
27,008
13,526
Healing
17,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,541
3,018
0
2,396
10,453
3,476
0
5,578
4,875
35,872
799
W
Sylvanus
 
Sylvanus
5,242
1,060
1,663
3,508
9,894
6,037
485
3,225
6,669
21,832
8,459
W
10,841
3,139
0
5,324
10,410
3,067
628
6,849
3,561
36,713
0
W
Nike
5,782
271
0
3,040
10,590
8,319
58
1,384
9,206
10,051
43,088
W
Bellona
FelineWitDa9
Bellona
6,285
1,177
0
1,609
10,118
6,631
308
1,727
8,391
0
43,783
L
7,875
1,304
0
1,023
3,797
1,193
216
1,640
2,157
77,115
0
L
Surtr
Projoo S2
Surtr
4,388
1,650
0
5,359
9,556
3,686
586
1,690
7,866
1,416
42,897
L
Nemesis
Rovert Grant
Nemesis
6,288
2,252
0
1,598
11,918
4,887
0
3,053
8,865
0
59,981
L
Kumbhakarna
STORMx29
Kumbhakarna
4,274
534
0
3,150
14,514
7,735
0
9,545
4,969
16,311
0
W
Baron Samedi
TheEmble
Baron Samedi
5,360
137
604
2,199
8,493
2,954
156
4,584
3,909
64,052
1,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,892
Gold Earned
37,730
393
Minions Killed
381
0
Camps Cleared
0
1,416,456
Distance Traveled
1,364,761
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,263
447
58
4
0
250,382
0
W
Sylvanus
6,349
454
38
3
0
224,594
3
W
Sol
7,490
535
47
3
0
274,758
0
W
Nike
7,844
560
95
7
0
261,513
0
W
Bellona
7,320
523
72
5
0
315,069
0
L
Nu Wa
8,292
592
137
10
0
282,676
5
L
Surtr
7,444
532
86
6
0
273,308
0
L
Nemesis
7,446
532
91
7
0
310,943
0
L
Kumbhakarna
6,447
461
21
2
0
299,147
0
W
Baron Samedi
8,727
623
129
9
0
288,827
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role