Player Matchup

Atlas
Atlas
BARBAKE 57
Atlas
Level 157
God Stats
10W - 9L
1,425 SR
Queue Stats
291W - 290L
1,391 Elo+
Party 1
Janus
Janus
PitoDeLeche35
Janus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 16L
1,135 Elo+
Party 3
Jing Wei
Jing Wei
SultanJouflu
Jing Wei
Level 149
God Stats
2W - 1L
1,815 SR
Queue Stats
154W - 150L
1,470 Elo+
Party 1
Chang'e
Chang'e
VanDinglee
Chang'e
Level 63
God Stats
4W - 2L
1,488 SR
Queue Stats
167W - 195L
1,416 Elo+
Solo
Thanatos
Thanatos
dragonvirtual1
Thanatos
Level 34
God Stats
2W - 1L
1,746 SR
Queue Stats
3W - 16L
1,135 Elo+
Party 3
Team Averages
Level 86
1,595 SR
1,309 Elo+

VS

Team Averages
Level 103
1,522 SR
1,421 Elo+
Izanami
Izanami
IsNavin
Izanami
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
299W - 294L
1,464 Elo+
Solo
Arachne
Arachne
J_o_k_k_e_v
Arachne
Level 51
God Stats
3W - 5L
1,569 SR
Queue Stats
31W - 36L
1,419 Elo+
Party 2
Hachiman
Hachiman
Kratos88
Hachiman
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,352 Elo+
Solo
Nox
Nox
Papaschlumpf123
Nox
Level 105
God Stats
41W - 47L
1,465 SR
Queue Stats
144W - 141L
1,443 Elo+
Party 2
Cerberus
Cerberus
razonin
Cerberus
Level 82
God Stats
12W - 14L
1,578 SR
Queue Stats
125W - 128L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
1 / 2 / 6
8,694
543
8,033
9,788
8,014
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 2 / 4
9,717
607
11,027
7,159
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
SultanJouflu
Jing Wei
15
2 / 0 / 1
9,027
564
5,182
5,998
1,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
VanDinglee
Chang'e
17
6 / 0 / 2
10,675
667
8,943
9,758
5,349
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
16
5 / 4 / 2
9,191
574
5,915
12,887
5,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IsNavin
Izanami
14
0 / 4 / 4
8,184
512
6,052
12,718
3,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
J_o_k_k_e_v
Arachne
12
2 / 1 / 4
7,193
450
2,667
8,650
2,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Kratos88
Hachiman
12
1 / 5 / 2
7,690
481
3,899
10,791
2,426
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 7 / 1
7,460
466
2,916
9,119
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
razonin
Cerberus
11
3 / 3 / 4
7,528
471
6,029
14,212
10,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
20
Kills
7
8
Deaths
20
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Atlas
1
2
6
2
L
Izanami
IsNavin
Izanami
0
4
4
0.5
L
Arachne
J_o_k_k_e_v
Arachne
2
1
4
4
L
Hachiman
Kratos88
Hachiman
1
5
2
0.4
L
1
7
1
0.21
W
6
2
4
4
W
Jing Wei
SultanJouflu
Jing Wei
2
0
1
2.5
W
Chang'e
VanDinglee
Chang'e
6
0
2
7
W
Thanatos
5
4
2
1.5
L
Cerberus
razonin
Cerberus
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,100
Damage
21,563
45,590
Taken
55,490
23,101
Mitigated
21,439
20,815
Healing
14,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
8,033
3,160
0
2,314
9,788
8,014
283
2,337
7,451
32,253
0
L
Izanami
IsNavin
Izanami
6,052
3,404
0
4,210
12,718
3,227
960
6,082
6,530
0
64,101
L
Arachne
J_o_k_k_e_v
Arachne
2,667
2,415
0
2,599
8,650
2,584
78
3,576
4,943
0
24,193
L
Hachiman
Kratos88
Hachiman
3,899
2,736
0
3,967
10,791
2,426
0
6,950
3,743
0
46,315
L
2,916
411
0
405
9,119
2,846
275
3,765
5,142
50,454
0
W
11,027
383
0
250
7,159
2,607
312
2,409
4,750
71,329
1,692
W
Jing Wei
SultanJouflu
Jing Wei
5,182
2,731
0
1,156
5,998
1,902
685
1,396
4,602
0
70,929
W
Chang'e
VanDinglee
Chang'e
8,943
1,505
367
6,758
9,758
5,349
0
1,261
8,497
73,433
4,747
W
Thanatos
5,915
1,427
0
9,970
12,887
5,229
0
1,622
11,265
0
80,683
L
Cerberus
razonin
Cerberus
6,029
240
0
3,135
14,212
10,356
0
6,153
7,885
25,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,304
Gold Earned
38,055
556
Minions Killed
393
0
Camps Cleared
0
1,689,272
Distance Traveled
1,581,861
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,694
543
24
2
0
329,829
0
L
Izanami
8,184
512
118
7
0
291,666
0
L
Arachne
7,193
450
55
3
0
366,042
4
L
Hachiman
7,690
481
75
5
0
253,759
2
L
Nox
7,460
466
97
6
0
317,267
4
W
Janus
9,717
607
146
9
0
327,337
0
W
Jing Wei
9,027
564
131
8
0
340,618
0
W
Chang'e
10,675
667
141
9
0
326,929
0
W
Thanatos
9,191
574
114
7
0
364,559
0
L
Cerberus
7,528
471
48
3
0
353,127
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role