Player Matchup

Chronos
Chronos
 
Chronos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
DoctorLapp
Susano
Level 138
God Stats
11W - 12L
1,530 SR
Queue Stats
519W - 488L
1,556 Elo+
Party 1
Mulan
Mulan
LipppM
Mulan
Level 74
God Stats
18W - 8L
1,700 SR
Queue Stats
390W - 392L
1,525 Elo+
Party 1
Arachne
Arachne
Vicious
Arachne
Level 128
God Stats
20W - 6L
1,814 SR
Queue Stats
40W - 31L
1,541 Elo+
Solo
Cabrakan
Cabrakan
blackcaster
Cabrakan
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 98L
1,443 Elo+
Solo
Team Averages
Level 125
1,609 SR
1,513 Elo+

VS

Team Averages
Level 111
1,516 SR
1,495 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
B4ast7
Nut
Level 84
God Stats
6W - 6L
1,566 SR
Queue Stats
78W - 77L
1,490 Elo+
Party 2
Ra
Ra
DMonkeyLuffy2
Ra
Level 102
God Stats
14W - 17L
1,508 SR
Queue Stats
246W - 209L
1,488 Elo+
Solo
Awilix
Awilix
Yogo194
Awilix
Level 106
God Stats
2W - 4L
1,523 SR
Queue Stats
150W - 133L
1,530 Elo+
Solo
Nu Wa
Nu Wa
samaele123456
Nu Wa
Level 122
God Stats
22W - 23L
1,482 SR
Queue Stats
627W - 648L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
1 / 1 / 2
5,526
553
3,143
4,191
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
DoctorLapp
Susano
12
7 / 2 / 1
6,849
685
5,581
7,567
2,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
LipppM
Mulan
12
4 / 1 / 0
6,631
663
4,229
7,925
3,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Arachne
Vicious
Arachne
12
3 / 1 / 5
6,189
619
6,034
9,640
3,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cabrakan
blackcaster
Cabrakan
8
0 / 3 / 3
5,153
515
2,365
7,787
6,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
1 / 1 / 4
6,122
612
4,369
5,639
6,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nut
B4ast7
Nut
10
3 / 2 / 1
6,032
603
4,337
4,066
1,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 5 / 0
5,990
599
3,173
6,870
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Yogo194
Awilix
9
1 / 3 / 2
4,979
498
3,795
7,388
2,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 4 / 1
6,271
627
5,512
6,515
1,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
15
Kills
8
8
Deaths
15
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
1
2
2
L
Cabrakan
 
Cabrakan
1
1
4
3
L
Nut
B4ast7
Nut
3
2
1
1.75
L
2
5
0
0.4
W
Susano
DoctorLapp
Susano
7
2
1
3.75
W
Mulan
LipppM
Mulan
4
1
0
4
W
Arachne
Vicious
Arachne
3
1
5
5.5
L
Awilix
Yogo194
Awilix
1
3
2
0.67
W
Cabrakan
blackcaster
Cabrakan
0
3
3
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,352
Damage
21,186
37,110
Taken
30,478
16,990
Mitigated
14,901
11,204
Healing
6,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
3,143
1,197
0
660
4,191
1,357
0
950
3,241
34,064
670
L
Cabrakan
 
Cabrakan
4,369
592
0
1,311
5,639
6,404
0
2,655
2,984
11,773
378
L
Nut
B4ast7
Nut
4,337
3,093
0
1,412
4,066
1,647
66
2,471
1,595
0
43,041
L
3,173
482
395
1,368
6,870
2,416
0
99
6,771
32,202
476
W
Susano
DoctorLapp
Susano
5,581
1,324
0
1,515
7,567
2,300
81
2,612
4,955
0
38,509
W
Mulan
LipppM
Mulan
4,229
708
0
2,465
7,925
3,342
0
3,807
4,118
0
44,572
W
Arachne
Vicious
Arachne
6,034
4,330
0
3,424
9,640
3,691
0
1,996
7,644
0
51,760
L
Awilix
Yogo194
Awilix
3,795
1,398
0
733
7,388
2,625
0
273
7,115
0
26,255
W
Cabrakan
blackcaster
Cabrakan
2,365
302
1,249
1,891
7,787
6,300
0
2,734
5,004
7,443
0
L
5,512
2,058
0
1,474
6,515
1,809
0
0
6,515
42,853
7,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,348
Gold Earned
29,394
316
Minions Killed
304
0
Camps Cleared
0
1,093,814
Distance Traveled
1,022,136
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,526
553
75
8
0
204,546
2
L
Cabrakan
6,122
612
15
2
0
212,723
4
L
Nut
6,032
603
96
10
0
201,312
0
L
Ra
5,990
599
61
6
0
213,046
0
W
Susano
6,849
685
72
7
0
231,964
0
W
Mulan
6,631
663
80
8
0
202,606
0
W
Arachne
6,189
619
83
8
0
220,916
0
L
Awilix
4,979
498
40
4
0
231,495
1
W
Cabrakan
5,153
515
6
1
0
233,782
2
L
Nu Wa
6,271
627
92
9
0
163,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role