Player Matchup

Janus
Janus
Gold I
DarkMagе
Janus
Gold I
Level 159
God Stats
8W - 8L
1,588 SR
Queue Stats
107W - 102L
1,306 MMR
Party 1
Ah Puch
Ah Puch
Silver I
KnockeKongen
Ah Puch
Silver I
Level 124
God Stats
25W - 16L
1,643 SR
Queue Stats
106W - 102L
1,355 MMR
Solo
Lancelot
Lancelot
Gold V
Pаriаh
Lancelot
Gold V
Level 129
God Stats
17W - 12L
1,590 SR
Queue Stats
72W - 76L
1,394 MMR
Party 1
Sobek
Sobek
Bronze III
Zasaif05
Sobek
Bronze III
Level 68
God Stats
2W - 4L
1,712 SR
Queue Stats
11W - 21L
1,354 MMR
Solo
Izanami
Izanami
Gold V
kershOn
Izanami
Gold V
Level 86
God Stats
82W - 69L
1,559 SR
Queue Stats
96W - 100L
1,380 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,618 SR
1,358 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,495 SR
1,357 MMR
Neith
Neith
Silver II
BAAAAAAAAAAAAA
Neith
Silver II
Level 128
God Stats
1W - 2L
1,674 SR
Queue Stats
31W - 36L
1,391 MMR
Party 2
Geb
Geb
Silver II
DonEvenTry
Geb
Silver II
Level 147
God Stats
3W - 5L
1,545 SR
Queue Stats
45W - 52L
1,248 MMR
Party 2
Erlang Shen
Erlang Shen
Gold IV
Riviz95
Erlang Shen
Gold IV
Level 176
God Stats
8W - 11L
1,223 SR
Queue Stats
354W - 355L
1,267 MMR
Party 3
Surtr
Surtr
Gold I
Spartangiusto
Surtr
Gold I
Level 153
God Stats
24W - 28L
1,533 SR
Queue Stats
127W - 130L
1,533 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Silver I
WCKDsRunner
Morgan Le Fay
Silver I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 292L
1,344 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DarkMagе
Janus
18
5 / 2 / 2
11,448
603
8,441
7,121
2,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
KnockeKongen
Ah Puch
17
2 / 6 / 3
10,681
562
11,298
13,423
12,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Lancelot
Pаriаh
Lancelot
17
7 / 1 / 3
10,712
564
11,812
9,493
4,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sobek
Zasaif05
Sobek
15
5 / 2 / 10
10,867
572
5,851
14,972
17,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
kershOn
Izanami
19
7 / 5 / 5
12,449
655
13,234
13,103
5,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThothMaman BrigitteArachneXbalanque

VS

Bans
CthulhuVulcanAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 2
9,257
487
11,705
15,995
4,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 8 / 2
8,695
458
6,706
16,126
11,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Riviz95
Erlang Shen
16
8 / 4 / 1
10,188
536
8,375
15,998
7,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 3 / 2
9,229
486
10,347
16,061
11,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
WCKDsRunner
Morgan Le Fay
17
0 / 2 / 1
8,948
471
3,199
7,974
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
26
Kills
16
16
Deaths
26
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
W
Janus
DarkMagе
Janus
5
2
2
3
L
1
8
2
0.25
W
Ah Puch
KnockeKongen
Ah Puch
2
6
3
0.58
W
Lancelot
Pаriаh
Lancelot
7
1
3
8.5
L
Erlang Shen
Riviz95
Erlang Shen
8
4
1
2.13
L
5
3
2
2
L
Morgan Le Fay
WCKDsRunner
Morgan Le Fay
0
2
1
0.25
W
Sobek
Zasaif05
Sobek
5
2
10
5
W
Izanami
kershOn
Izanami
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,636
Damage
40,332
58,112
Taken
72,154
43,620
Mitigated
38,391
12,695
Healing
18,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,705
4,409
0
3,470
15,995
4,601
480
2,137
13,818
0
71,878
W
Janus
DarkMagе
Janus
8,441
469
0
1,810
7,121
2,654
0
2,573
4,202
87,172
2,244
L
6,706
295
0
1,345
16,126
11,833
0
8,726
7,022
27,870
0
W
Ah Puch
KnockeKongen
Ah Puch
11,298
95
0
2,835
13,423
12,770
722
975
12,444
87,365
1,829
W
Lancelot
Pаriаh
Lancelot
11,812
1,468
0
1,130
9,493
4,889
0
1,353
8,030
0
88,385
L
Erlang Shen
Riviz95
Erlang Shen
8,375
4,567
0
9,233
15,998
7,143
368
2,691
13,267
0
62,619
L
10,347
4,368
0
4,095
16,061
11,650
8
8,189
7,856
2,078
46,389
L
Morgan Le Fay
WCKDsRunner
Morgan Le Fay
3,199
88
0
250
7,974
3,164
0
2,082
5,768
87,808
0
W
Sobek
Zasaif05
Sobek
5,851
440
0
4,312
14,972
17,718
70
3,913
10,411
19,439
1,293
W
Izanami
kershOn
Izanami
13,234
8,429
0
2,608
13,103
5,589
1,991
1,344
11,510
0
114,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,157
Gold Earned
46,317
629
Minions Killed
494
0
Camps Cleared
0
1,943,220
Distance Traveled
1,802,651
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,257
487
123
6
0
328,882
0
W
Janus
11,448
603
175
9
0
390,176
3
L
Geb
8,695
458
56
3
0
366,249
0
W
Ah Puch
10,681
562
139
7
0
325,843
0
W
Lancelot
10,712
564
109
6
0
507,141
0
L
Erlang Shen
10,188
536
102
5
0
429,266
2
L
Surtr
9,229
486
76
4
0
373,593
1
L
Morgan Le Fay
8,948
471
137
7
0
304,661
0
W
Sobek
10,867
572
33
2
0
381,589
6
W
Izanami
12,449
655
173
9
0
338,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role