Player Matchup

Anhur
Anhur
Chacho500
Anhur
Level 68
God Stats
26W - 52L
1,405 SR
Queue Stats
294W - 322L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
DadBod859
Baron Samedi
Level 108
God Stats
4W - 2L
1,479 SR
Queue Stats
17W - 21L
1,465 Elo+
Solo
Fafnir
Fafnir
HiggsSeldon
Fafnir
Level 132
God Stats
42W - 41L
1,644 SR
Queue Stats
271W - 257L
1,537 Elo+
Solo
Medusa
Medusa
LavaStar134
Medusa
Level 88
God Stats
7W - 9L
1,501 SR
Queue Stats
41W - 39L
1,476 Elo+
Party 1
Bastet
Bastet
Malathuin52
Bastet
Level 139
God Stats
7W - 0L
1,765 SR
Queue Stats
117W - 112L
1,485 Elo+
Party 1
Team Averages
Level 107
1,559 SR
1,500 Elo+

VS

Team Averages
Level 136
1,539 SR
1,483 Elo+
Nut
Nut
ELGuapo7u7
Nut
Level 137
God Stats
12W - 14L
1,605 SR
Queue Stats
98W - 100L
1,499 Elo+
Party 2
Persephone
Persephone
Kouve
Persephone
Level 156
God Stats
0W - 3L
1,560 SR
Queue Stats
7W - 14L
1,445 Elo+
Party 2
Susano
Susano
Zenaryo
Susano
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 21L
1,540 Elo+
Solo
Cu Chulainn
Cu Chulainn
wannaturd
Cu Chulainn
Level 158
God Stats
6W - 10L
1,529 SR
Queue Stats
81W - 95L
1,491 Elo+
Solo
Ganesha
Ganesha
xKLLxTURRU
Ganesha
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 210L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Chacho500
Anhur
14
1 / 1 / 4
8,789
879
1,215
1,413
354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baron Samedi
DadBod859
Baron Samedi
18
5 / 0 / 17
11,257
1,126
13,067
5,484
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
18
6 / 1 / 18
12,686
1,269
13,056
11,485
15,417
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
17
10 / 0 / 12
12,319
1,232
16,263
8,808
3,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
17
5 / 0 / 16
11,274
1,127
17,398
8,765
3,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Team 1 Tickets

298

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
9,110
911
4,387
13,729
4,103
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Kouve
Persephone
15
1 / 4 / 1
10,402
1,040
10,508
10,849
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Zenaryo
Susano
14
1 / 4 / 1
9,176
918
5,751
8,662
2,451
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
wannaturd
Cu Chulainn
14
0 / 4 / 2
9,113
911
7,567
12,480
8,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Ganesha
xKLLxTURRU
Ganesha
15
0 / 9 / 1
9,790
979
4,223
18,098
18,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
9
27
Kills
2
2
Deaths
27
67
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
Chacho500
Anhur
1
1
4
3
W
Baron Samedi
DadBod859
Baron Samedi
5
0
17
13.5
L
0
6
2
0.17
W
Fafnir
6
1
18
15
L
Persephone
Kouve
Persephone
1
4
1
0.38
W
Medusa
10
0
12
16
W
Bastet
5
0
16
13
L
Susano
Zenaryo
Susano
1
4
1
0.38
L
Cu Chulainn
wannaturd
Cu Chulainn
0
4
2
0.25
L
Ganesha
xKLLxTURRU
Ganesha
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,999
Damage
32,436
35,955
Taken
63,818
24,682
Mitigated
36,518
9,397
Healing
2,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Chacho500
Anhur
1,215
919
0
334
1,413
354
0
460
875
0
3,751
W
Baron Samedi
DadBod859
Baron Samedi
13,067
1,021
1,454
1,576
5,484
2,366
0
1,867
3,569
35,759
0
L
4,387
2,216
0
167
13,729
4,103
0
3,734
9,754
0
21,621
W
Fafnir
13,056
4,318
299
2,583
11,485
15,417
0
4,431
6,555
15,238
0
L
Persephone
Kouve
Persephone
10,508
128
0
1,326
10,849
3,189
0
5,074
5,513
48,673
681
W
Medusa
16,263
6,838
0
1,418
8,808
3,290
0
2,537
6,151
0
49,545
W
Bastet
17,398
2,792
0
1,733
8,765
3,255
0
3,853
4,668
0
38,780
L
Susano
Zenaryo
Susano
5,751
313
0
0
8,662
2,451
0
3,199
5,321
0
10,594
L
Cu Chulainn
wannaturd
Cu Chulainn
7,567
771
0
849
12,480
8,233
0
5,715
6,623
0
18,357
L
Ganesha
xKLLxTURRU
Ganesha
4,223
151
0
569
18,098
18,542
0
7,507
10,480
11,901
434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,325
Gold Earned
47,591
206
Minions Killed
193
9
Camps Cleared
6
884,709
Distance Traveled
817,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,789
879
6
1
0
19,455
0
W
Baron Samedi
11,257
1,126
61
6
1
199,005
0
L
Nut
9,110
911
43
4
0
171,138
0
W
Fafnir
12,686
1,269
8
1
0
194,548
0
L
Persephone
10,402
1,040
99
10
2
191,273
0
W
Medusa
12,319
1,232
90
9
1
224,224
0
W
Bastet
11,274
1,127
41
4
7
247,477
0
L
Susano
9,176
918
10
1
4
197,891
0
L
Cu Chulainn
9,113
911
41
4
0
142,885
0
L
Ganesha
9,790
979
0
0
0
114,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role