Player Matchup

Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold V
BTLmatt
Neith
Gold V
Level 177
God Stats
1W - 0L
1,901 SR
Queue Stats
19W - 13L
1,447 MMR
Solo
Bacchus
Bacchus
Silver II
Vibin Sosa
Bacchus
Silver II
Level 100
God Stats
4W - 5L
1,527 SR
Queue Stats
17W - 20L
1,402 MMR
Solo
Ymir
Ymir
Gold IV
icespicebuss
Ymir
Gold IV
Level 73
God Stats
7W - 3L
1,615 SR
Queue Stats
54W - 55L
1,399 MMR
Solo
Poseidon
Poseidon
Gold III
mighses
Poseidon
Gold III
Level 123
God Stats
4W - 10L
1,270 SR
Queue Stats
268W - 271L
1,494 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,563 SR
1,448 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,507 SR
1,448 MMR
Thoth
Thoth
Gold IV
 
Thoth
Gold IV
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
GlockD03
Khepri
Bronze III
Level 116
God Stats
0W - 1L
1,282 SR
Queue Stats
3W - 7L
1,455 MMR
Party 1
Arachne
Arachne
Bronze II
S e b a s C09
Arachne
Bronze II
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
64W - 66L
1,340 MMR
Party 1
King Arthur
King Arthur
Gold IV
SpawnCifer
King Arthur
Gold IV
Level 126
God Stats
46W - 43L
1,549 SR
Queue Stats
147W - 151L
1,496 MMR
Solo
Medusa
Medusa
Gold IV
TACOmachine3000
Medusa
Gold IV
Level 93
God Stats
3W - 7L
1,703 SR
Queue Stats
173W - 188L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 2 / 3
7,102
546
8,808
7,479
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
BTLmatt
Neith
15
3 / 0 / 3
8,168
628
6,561
5,087
1,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
Vibin Sosa
Bacchus
13
7 / 0 / 3
7,889
607
8,038
9,398
5,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 0 / 5
7,097
546
2,786
8,505
6,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Poseidon
mighses
Poseidon
14
5 / 1 / 4
8,241
634
8,851
4,704
1,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ChronosErlang ShenThanatos

VS

Bans
ThorCthulhuAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
1 / 5 / 0
7,024
540
3,028
8,509
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
GlockD03
Khepri
9
0 / 1 / 0
5,434
418
2,246
7,235
3,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Arachne
12
0 / 5 / 1
6,261
482
2,065
13,176
3,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

King Arthur
SpawnCifer
King Arthur
13
2 / 3 / 0
7,493
576
6,815
13,840
7,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
0 / 3 / 0
6,442
496
5,500
8,280
2,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
17
Kills
3
3
Deaths
17
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
2
3
0.75
L
Thoth
 
Thoth
1
5
0
0.2
W
Neith
BTLmatt
Neith
3
0
3
4.5
L
Khepri
GlockD03
Khepri
0
1
0
0
L
Arachne
0
5
1
0.1
L
King Arthur
SpawnCifer
King Arthur
2
3
0
0.67
L
0
3
0
0
W
Bacchus
Vibin Sosa
Bacchus
7
0
3
8.5
W
2
0
5
4.5
W
Poseidon
mighses
Poseidon
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,044
Damage
19,654
35,173
Taken
51,040
17,786
Mitigated
19,030
12,113
Healing
10,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,808
3,849
0
1,737
7,479
3,118
145
0
7,479
48,993
1,163
L
Thoth
 
Thoth
3,028
149
0
1,418
8,509
2,047
0
6,382
1,713
46,212
638
W
Neith
BTLmatt
Neith
6,561
1,495
0
2,521
5,087
1,868
0
759
4,328
0
70,660
L
Khepri
GlockD03
Khepri
2,246
128
0
1,967
7,235
3,722
0
3,576
3,528
14,003
0
L
Arachne
2,065
1,478
0
4,290
13,176
3,430
0
6,699
6,247
0
52,050
L
King Arthur
SpawnCifer
King Arthur
6,815
601
0
2,471
13,840
7,216
2
8,579
5,261
0
70,600
L
5,500
1,971
0
548
8,280
2,615
0
2,365
5,871
0
59,113
W
Bacchus
Vibin Sosa
Bacchus
8,038
763
0
5,090
9,398
5,530
0
1,321
7,930
43,406
0
W
2,786
640
0
1,934
8,505
6,249
0
1,877
6,528
21,797
0
W
Poseidon
mighses
Poseidon
8,851
1,002
0
831
4,704
1,021
0
1,493
3,035
59,006
843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,497
Gold Earned
32,654
438
Minions Killed
424
0
Camps Cleared
0
1,295,445
Distance Traveled
1,325,337
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,102
546
79
6
0
200,268
0
L
Thoth
7,024
540
104
8
0
253,359
4
W
Neith
8,168
628
124
10
0
253,991
0
L
Khepri
5,434
418
28
2
0
281,568
7
L
Arachne
6,261
482
80
6
0
292,819
0
L
King Arthur
7,493
576
116
9
0
238,205
2
L
Medusa
6,442
496
96
7
0
259,386
0
W
Bacchus
7,889
607
68
5
0
297,477
0
W
Ymir
7,097
546
48
4
0
269,946
6
W
Poseidon
8,241
634
119
9
0
273,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role