Player Matchup

Hera
Hera
 
Hera
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Boxpusher33
Chiron
Level 124
God Stats
0W - 7L
1,076 SR
Queue Stats
160W - 188L
1,443 Elo+
Solo
Artemis
Artemis
Hulk Smash6922
Artemis
Level 128
God Stats
6W - 11L
1,361 SR
Queue Stats
237W - 256L
1,425 Elo+
Solo
Medusa
Medusa
Miltrav
Medusa
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 59L
1,478 Elo+
Party 1
Artio
Artio
kingbryanboru
Artio
Level 138
God Stats
2W - 2L
1,607 SR
Queue Stats
256W - 254L
1,504 Elo+
Party 1
Team Averages
Level 129
1,409 SR
1,470 Elo+

VS

Team Averages
Level 132
1,587 SR
1,467 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
LotusOfTheLeaf
Sobek
Level 120
God Stats
11W - 8L
1,512 SR
Queue Stats
234W - 245L
1,432 Elo+
Solo
Skadi
Skadi
NinerNiner1
Skadi
Level 124
God Stats
4W - 2L
1,391 SR
Queue Stats
115W - 125L
1,395 Elo+
Solo
Cupid
Cupid
maanmochlir
Cupid
Level 154
God Stats
6W - 3L
1,653 SR
Queue Stats
540W - 554L
1,514 Elo+
Solo
Shiva
Shiva
youwouldgiveup
Shiva
Level 122
God Stats
2W - 1L
1,879 SR
Queue Stats
100W - 87L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
3 / 3 / 5
6,751
964
7,971
5,003
1,605
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
12
0 / 0 / 7
5,864
838
5,542
4,210
1,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 2 / 5
6,876
982
8,729
4,453
1,667
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Miltrav
Medusa
8
1 / 5 / 2
5,524
789
3,739
5,451
1,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 2 / 5
6,327
904
7,101
10,024
10,134
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
3 / 3 / 6
6,937
991
6,214
10,090
9,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 2 / 6
6,955
994
2,118
11,617
12,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 0 / 8
7,183
1,026
7,785
7,351
3,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
3 / 1 / 8
7,357
1,051
5,074
7,325
3,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 2 / 7
6,623
946
6,001
8,741
6,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
8
Kills
12
12
Deaths
8
24
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
3
5
1.83
W
Cu Chulainn
 
Cu Chulainn
3
3
6
2
L
Chiron
0
0
7
3.5
L
3
2
5
2.75
W
2
2
6
2.5
L
Medusa
Miltrav
Medusa
1
5
2
0.4
W
2
0
8
6
L
1
2
5
1.75
W
3
1
8
7
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,082
Damage
27,192
29,141
Taken
45,124
16,717
Mitigated
34,588
7,630
Healing
17,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,971
2,236
825
1,077
5,003
1,605
0
315
4,506
18,744
0
W
Cu Chulainn
 
Cu Chulainn
6,214
483
973
1,215
10,090
9,437
0
4,110
5,980
0
14,013
L
Chiron
5,542
970
1,006
739
4,210
1,561
0
706
3,350
0
11,783
L
8,729
4,078
0
291
4,453
1,667
0
68
4,231
0
15,063
W
2,118
258
28
2,162
11,617
12,288
0
3,251
8,366
5,769
0
L
Medusa
Miltrav
Medusa
3,739
1,196
70
76
5,451
1,750
0
345
4,893
0
5,659
W
7,785
2,153
287
943
7,351
3,154
43
2,309
5,042
0
18,910
L
7,101
333
1,482
2,064
10,024
10,134
0
684
8,991
12,561
0
W
5,074
2,035
3,983
2,481
7,325
3,365
69
2,504
4,821
0
17,560
W
6,001
414
2,523
2,568
8,741
6,344
0
2,898
5,843
0
10,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,342
Gold Earned
35,055
72
Minions Killed
86
0
Camps Cleared
0
622,503
Distance Traveled
749,434
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,751
964
22
3
0
133,074
0
W
Cu Chulainn
6,937
991
13
2
0
142,992
0
L
Chiron
5,864
838
15
2
0
139,885
0
L
Artemis
6,876
982
17
2
0
118,435
0
W
Sobek
6,955
994
6
1
0
152,423
0
L
Medusa
5,524
789
6
1
0
99,002
0
W
Skadi
7,183
1,026
30
4
0
151,025
0
L
Artio
6,327
904
12
2
0
132,107
0
W
Cupid
7,357
1,051
23
3
0
150,809
0
W
Shiva
6,623
946
14
2
0
152,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role