Player Matchup

Geb
Geb
ArchukI
Geb
Level 25
God Stats
0W - 1L
1,711 SR
Queue Stats
0W - 4L
1,204 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KONCERT
Morgan Le Fay
Level 34
God Stats
0W - 2L
1,301 SR
Queue Stats
0W - 4L
1,204 Elo+
Party 1
Surtr
Surtr
deliome
Surtr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,204 Elo+
Party 1
Thor
Thor
ethbb
Thor
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 83L
1,623 Elo+
Solo
Hachiman
Hachiman
Локон
Hachiman
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,204 Elo+
Party 1
Team Averages
Level 39
1,502 SR
1,287 Elo+

VS

Team Averages
Level 130
1,487 SR
1,472 Elo+
Eset
Eset
 
Eset
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kbranno
Tsukuyomi
Level 141
God Stats
2W - 1L
1,364 SR
Queue Stats
118W - 135L
1,441 Elo+
Party 2
Vulcan
Vulcan
PepperChubbs
Vulcan
Level 137
God Stats
25W - 26L
1,525 SR
Queue Stats
265W - 264L
1,522 Elo+
Solo
Fenrir
Fenrir
chaoz190790
Fenrir
Level 105
God Stats
4W - 6L
1,546 SR
Queue Stats
30W - 46L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
8
0 / 4 / 3
5,631
433
3,191
10,568
6,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
KONCERT
Morgan Le Fay
11
4 / 3 / 4
7,087
545
5,486
7,440
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
deliome
Surtr
11
1 / 5 / 5
6,235
480
7,330
11,485
4,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
ethbb
Thor
12
2 / 3 / 4
6,906
531
5,060
11,467
3,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hachiman
Локон
Hachiman
10
1 / 4 / 2
5,802
446
2,238
9,536
2,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
3 / 3 / 4
7,571
582
6,833
6,049
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artio
 
Artio
11
3 / 1 / 5
7,230
556
2,974
11,700
10,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Tsukuyomi
Kbranno
Tsukuyomi
13
5 / 2 / 6
7,649
588
10,640
8,996
3,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
15
7 / 1 / 1
9,113
701
13,895
6,311
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
10
1 / 2 / 0
5,732
441
1,290
7,835
3,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
8
Kills
19
19
Deaths
9
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
3
4
1.67
W
Artio
 
Artio
3
1
5
5.5
L
Geb
0
4
3
0.38
L
Morgan Le Fay
KONCERT
Morgan Le Fay
4
3
4
2
W
Tsukuyomi
Kbranno
Tsukuyomi
5
2
6
4
W
Vulcan
7
1
1
7.5
W
Fenrir
1
2
0
0.5
L
Surtr
deliome
Surtr
1
5
5
0.7
L
Thor
ethbb
Thor
2
3
4
1.33
L
Hachiman
Локон
Hachiman
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,305
Damage
35,632
50,496
Taken
40,891
20,573
Mitigated
20,482
9,534
Healing
9,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
6,833
689
75
884
6,049
1,791
737
1,901
3,870
53,542
2,113
W
Artio
 
Artio
2,974
408
379
2,109
11,700
10,306
153
3,236
8,194
18,465
1,645
L
Geb
3,191
142
0
503
10,568
6,859
0
6,753
3,523
14,409
1,998
L
Morgan Le Fay
KONCERT
Morgan Le Fay
5,486
346
0
1,955
7,440
2,171
0
3,657
3,760
36,034
0
W
Tsukuyomi
Kbranno
Tsukuyomi
10,640
1,627
0
2,909
8,996
3,294
407
1,168
7,780
0
65,320
W
Vulcan
13,895
83
0
1,156
6,311
2,041
148
996
5,265
68,438
316
W
Fenrir
1,290
83
0
1,997
7,835
3,050
0
1,193
6,548
0
36,677
L
Surtr
deliome
Surtr
7,330
3,152
0
2,669
11,485
4,952
0
2,605
8,840
990
29,414
L
Thor
ethbb
Thor
5,060
585
0
852
11,467
3,954
0
3,189
8,124
0
46,869
L
Hachiman
Локон
Hachiman
2,238
1,542
0
3,555
9,536
2,637
0
5,923
3,116
0
23,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,661
Gold Earned
37,295
260
Minions Killed
389
0
Camps Cleared
0
1,350,656
Distance Traveled
1,446,584
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,571
582
95
7
0
269,660
1
W
Artio
7,230
556
43
3
0
264,117
2
L
Geb
5,631
433
23
2
0
285,406
4
L
Morgan Le Fay
7,087
545
71
5
0
266,676
0
W
Tsukuyomi
7,649
588
90
7
0
293,997
0
W
Vulcan
9,113
701
110
8
0
302,126
0
W
Fenrir
5,732
441
51
4
0
316,684
0
L
Surtr
6,235
480
52
4
0
272,932
0
L
Thor
6,906
531
75
6
0
280,441
1
L
Hachiman
5,802
446
39
3
0
245,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role