Player Matchup

Scylla
Scylla
Gold III
 
Scylla
Gold III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Gold V
H00dini
Danzaburou
Gold V
Level 119
God Stats
6W - 2L
1,841 SR
Queue Stats
7W - 4L
1,652 MMR
Party 2
Serqet
Serqet
Silver II
Xantaress
Serqet
Silver II
Level 152
God Stats
7W - 6L
1,609 SR
Queue Stats
153W - 158L
1,406 MMR
Party 1
Cerberus
Cerberus
Silver I
YatooGaming
Cerberus
Silver I
Level 107
God Stats
2W - 2L
1,483 SR
Queue Stats
16W - 19L
1,428 MMR
Party 2
Artemis
Artemis
Gold III
xDrThRaX
Artemis
Gold III
Level 179
God Stats
67W - 48L
1,643 SR
Queue Stats
400W - 395L
1,526 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,615 SR
1,502 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,561 SR
1,525 MMR
Hachiman
Hachiman
Gold III
 
Hachiman
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Freya
Freya
Gold III
epiceris
Freya
Gold III
Level 120
God Stats
14W - 9L
1,615 SR
Queue Stats
78W - 84L
1,531 MMR
Solo
Ah Puch
Ah Puch
Gold IV
i Ballstic 101
Ah Puch
Gold IV
Level 124
God Stats
36W - 27L
1,657 SR
Queue Stats
183W - 192L
1,544 MMR
Party 3
Artio
Artio
Gold II
junsilis9
Artio
Gold II
Level 125
God Stats
5W - 4L
1,490 SR
Queue Stats
363W - 355L
1,479 MMR
Party 4
Cu Chulainn
Cu Chulainn
Platinum V
nacho77z
Cu Chulainn
Platinum V
Level 124
God Stats
9W - 11L
1,544 SR
Queue Stats
343W - 341L
1,569 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 2 / 2
6,806
619
2,632
4,222
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
H00dini
Danzaburou
12
9 / 2 / 1
7,386
671
8,238
6,441
1,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
Xantaress
Serqet
11
2 / 2 / 6
6,364
579
6,429
10,174
3,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
YatooGaming
Cerberus
11
1 / 0 / 9
6,967
633
5,111
7,849
3,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
xDrThRaX
Artemis
12
5 / 3 / 1
7,560
687
11,601
9,073
2,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
BacchusMulanThothAgni

VS

Bans
ThanatosAwilixMedusaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
1 / 5 / 1
5,392
490
3,865
8,352
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
epiceris
Freya
11
2 / 4 / 2
6,062
551
4,669
9,421
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

11
2 / 4 / 1
6,467
588
4,423
5,333
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artio
junsilis9
Artio
9
1 / 5 / 2
5,762
524
2,234
11,691
7,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cu Chulainn
nacho77z
Cu Chulainn
10
3 / 3 / 2
6,600
600
5,680
12,474
5,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
20
Kills
9
9
Deaths
21
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
2
2
2
L
Hachiman
 
Hachiman
1
5
1
0.3
W
Danzaburou
H00dini
Danzaburou
9
2
1
4.75
W
Serqet
Xantaress
Serqet
2
2
6
2.5
W
Cerberus
YatooGaming
Cerberus
1
0
9
5.5
L
Freya
epiceris
Freya
2
4
2
0.75
L
2
4
1
0.63
L
Artio
junsilis9
Artio
1
5
2
0.4
L
Cu Chulainn
nacho77z
Cu Chulainn
3
3
2
1.33
W
Artemis
xDrThRaX
Artemis
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,011
Damage
20,871
37,759
Taken
47,271
11,922
Mitigated
18,379
14,121
Healing
12,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,632
367
0
720
4,222
889
53
1,985
2,237
42,930
0
L
Hachiman
 
Hachiman
3,865
2,980
0
1,643
8,352
2,043
0
2,290
6,062
0
32,784
W
Danzaburou
H00dini
Danzaburou
8,238
4,515
0
2,069
6,441
1,798
1,243
1,426
5,015
0
50,451
W
Serqet
Xantaress
Serqet
6,429
1,434
0
4,160
10,174
3,126
0
2,552
7,622
0
43,252
W
Cerberus
YatooGaming
Cerberus
5,111
161
0
3,426
7,849
3,394
29
2,542
5,307
20,491
1,643
L
Freya
epiceris
Freya
4,669
1,450
0
3,515
9,421
2,173
123
848
8,197
34,566
0
L
4,423
183
0
278
5,333
1,426
0
2,361
2,720
45,786
0
L
Artio
junsilis9
Artio
2,234
223
440
3,861
11,691
7,096
0
2,130
9,561
15,974
0
L
Cu Chulainn
nacho77z
Cu Chulainn
5,680
599
0
2,757
12,474
5,641
0
0
12,084
0
39,030
W
Artemis
xDrThRaX
Artemis
11,601
6,166
0
3,746
9,073
2,715
0
2,821
6,252
0
53,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,083
Gold Earned
30,283
380
Minions Killed
308
0
Camps Cleared
0
1,174,530
Distance Traveled
1,101,240
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,806
619
93
8
0
230,377
2
L
Hachiman
5,392
490
52
5
0
188,237
0
W
Danzaburou
7,386
671
86
8
0
225,734
0
W
Serqet
6,364
579
71
6
0
274,212
0
W
Cerberus
6,967
633
41
4
0
232,778
3
L
Freya
6,062
551
62
6
0
233,292
0
L
Ah Puch
6,467
588
101
9
0
224,460
0
L
Artio
5,762
524
32
3
0
228,466
0
L
Cu Chulainn
6,600
600
61
6
0
226,785
2
W
Artemis
7,560
687
89
8
0
211,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role