Player Matchup

Ullr
Ullr
 
Ullr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Dygo27
Ra
Level 125
God Stats
1W - 3L
1,559 SR
Queue Stats
100W - 90L
1,544 Elo+
Solo
Susano
Susano
Gilb3rtAngel
Susano
Level 32
God Stats
4W - 9L
1,427 SR
Queue Stats
15W - 37L
1,348 Elo+
Solo
King Arthur
King Arthur
JulianMS
King Arthur
Level 138
God Stats
0W - 2L
1,739 SR
Queue Stats
27W - 27L
1,533 Elo+
Solo
Thor
Thor
santiago2001
Thor
Level 139
God Stats
0W - 1L
1,402 SR
Queue Stats
87W - 77L
1,549 Elo+
Party 1
Team Averages
Level 118
1,525 SR
1,495 Elo+

VS

Team Averages
Level 144
1,563 SR
1,510 Elo+
Artio
Artio
Kaua_Luciano
Artio
Level 159
God Stats
8W - 5L
1,602 SR
Queue Stats
277W - 267L
1,445 Elo+
Party 2
Zhong Kui
Zhong Kui
MaxiEdeny
Zhong Kui
Level 146
God Stats
67W - 63L
1,559 SR
Queue Stats
401W - 406L
1,543 Elo+
Solo
Fenrir
Fenrir
RazoorIK
Fenrir
Level 156
God Stats
4W - 2L
1,311 SR
Queue Stats
146W - 138L
1,495 Elo+
Party 2
Hera
Hera
gallego-chicoana
Hera
Level 85
God Stats
3W - 2L
1,535 SR
Queue Stats
253W - 242L
1,469 Elo+
Solo
Erlang Shen
Erlang Shen
iPredictionz
Erlang Shen
Level 175
God Stats
19W - 8L
1,808 SR
Queue Stats
128W - 76L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
1 / 6 / 1
5,508
501
3,771
8,719
2,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
11
1 / 4 / 1
6,145
559
2,277
5,454
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
10
2 / 3 / 2
6,071
552
5,103
8,290
4,380
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

King Arthur
JulianMS
King Arthur
10
1 / 2 / 0
5,632
512
7,743
13,296
5,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 3 / 1
5,095
463
3,790
10,044
3,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,143
558
8,044
12,377
8,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
MaxiEdeny
Zhong Kui
12
2 / 1 / 5
6,614
601
6,128
5,220
3,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
RazoorIK
Fenrir
12
7 / 1 / 4
6,797
618
7,102
8,330
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
4 / 1 / 1
7,283
662
3,785
4,096
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
iPredictionz
Erlang Shen
12
5 / 1 / 6
7,499
682
8,980
12,031
8,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
18
18
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
6
1
0.25
L
Ra
1
4
1
0.38
L
Susano
2
3
2
1
L
King Arthur
JulianMS
King Arthur
1
2
0
0.5
W
0
1
1
0.5
W
Zhong Kui
MaxiEdeny
Zhong Kui
2
1
5
4.5
W
Fenrir
RazoorIK
Fenrir
7
1
4
9
W
4
1
1
4.5
W
Erlang Shen
iPredictionz
Erlang Shen
5
1
6
8
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,684
Damage
34,039
45,803
Taken
42,054
18,021
Mitigated
24,598
7,981
Healing
17,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,771
2,227
0
1,009
8,719
2,477
0
2,861
5,858
0
34,135
L
Ra
2,277
356
1,375
812
5,454
1,698
0
1,883
3,571
39,682
0
L
Susano
5,103
1,072
0
1,276
8,290
4,380
0
2,038
6,252
0
18,916
L
King Arthur
JulianMS
King Arthur
7,743
1,255
0
2,838
13,296
5,470
0
7,609
4,895
0
33,826
W
8,044
1,402
200
5,486
12,377
8,129
0
0
12,377
34,389
1,856
W
Zhong Kui
MaxiEdeny
Zhong Kui
6,128
1,957
0
3,982
5,220
3,929
95
169
5,051
38,714
10,380
W
Fenrir
RazoorIK
Fenrir
7,102
1,788
0
3,802
8,330
3,076
0
1,184
7,074
0
41,261
W
3,785
1,515
0
750
4,096
1,385
250
296
3,800
55,727
1,013
W
Erlang Shen
iPredictionz
Erlang Shen
8,980
4,805
0
3,262
12,031
8,079
0
556
11,475
0
40,417
L
3,790
1,272
0
671
10,044
3,996
0
2,034
7,966
0
33,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,451
Gold Earned
34,336
288
Minions Killed
400
0
Camps Cleared
0
1,098,743
Distance Traveled
1,115,708
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,508
501
56
5
0
217,464
2
L
Ra
6,145
559
86
8
0
224,546
3
L
Susano
6,071
552
35
3
0
231,041
0
L
King Arthur
5,632
512
52
5
0
196,020
0
W
Artio
6,143
558
78
7
0
209,094
1
W
Zhong Kui
6,614
601
89
8
0
204,063
5
W
Fenrir
6,797
618
69
6
0
261,988
0
W
Hera
7,283
662
112
10
0
210,279
0
W
Erlang Shen
7,499
682
52
5
0
230,284
0
L
Thor
5,095
463
59
5
0
229,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role