Player Matchup

Nox
Nox
 
Nox
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
CRAZY_DARKSTAR23
Shiva
Level 129
God Stats
2W - 6L
1,319 SR
Queue Stats
52W - 53L
1,492 Elo+
Solo
Sol
Sol
DrTocinoxxx
Sol
Level 47
God Stats
3W - 2L
1,789 SR
Queue Stats
34W - 40L
1,455 Elo+
Solo
Charybdis
Charybdis
FocussedCash757
Charybdis
Level 88
God Stats
14W - 10L
1,633 SR
Queue Stats
39W - 36L
1,470 Elo+
Solo
Bastet
Bastet
XoXoXKarmaXoXoX
Bastet
Level 159
God Stats
38W - 61L
1,414 SR
Queue Stats
545W - 592L
1,470 Elo+
Solo
Team Averages
Level 108
1,531 SR
1,477 Elo+

VS

Team Averages
Level 131
1,492 SR
1,526 Elo+
Ra
Ra
 
Ra
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Checking_Bomb
Merlin
Level 81
God Stats
6W - 7L
1,496 SR
Queue Stats
109W - 91L
1,526 Elo+
Solo
Fenrir
Fenrir
Dejay99
Fenrir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 46L
1,484 Elo+
Party 1
Medusa
Medusa
Lovath
Medusa
Level 265
God Stats
10W - 13L
1,421 SR
Queue Stats
608W - 632L
1,516 Elo+
Solo
Bacchus
Bacchus
Rukus12
Bacchus
Level 25
God Stats
3W - 0L
1,544 SR
Queue Stats
7W - 2L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
1 / 0 / 2
7,876
1,125
3,689
3,765
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 2
7,341
1,049
3,673
8,542
8,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 0 / 0
4,994
713
0
0
0
Charybdis
FocussedCash757
Charybdis
13
1 / 0 / 2
8,174
1,168
5,632
7,250
4,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 1 / 3
7,208
1,030
5,582
4,399
1,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Team 1 Tickets

317

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 0 / 3
7,382
1,055
4,591
961
308
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

13
0 / 0 / 2
7,194
1,028
4,726
2,179
644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Dejay99
Fenrir
13
0 / 2 / 3
7,271
1,039
6,129
8,567
4,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Medusa
Lovath
Medusa
13
3 / 0 / 0
8,158
1,165
3,683
1,352
449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Rukus12
Bacchus
13
0 / 1 / 3
8,008
1,144
2,574
7,943
8,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
3
Kills
3
3
Deaths
3
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
0
2
2
W
Ra
 
Ra
0
0
3
1.5
L
1
2
2
1
W
0
0
2
1
W
Fenrir
Dejay99
Fenrir
0
2
3
0.75
L
0
0
0
0
L
Charybdis
FocussedCash757
Charybdis
1
0
2
2
W
Medusa
Lovath
Medusa
3
0
0
3
W
Bacchus
Rukus12
Bacchus
0
1
3
1.5
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,576
Damage
21,703
23,956
Taken
21,002
15,198
Mitigated
14,841
3,210
Healing
4,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,689
56
0
0
3,765
1,159
0
1,887
1,617
27,034
0
W
Ra
 
Ra
4,591
85
940
391
961
308
0
0
961
24,126
623
L
3,673
724
88
1,463
8,542
8,518
0
4,562
3,875
0
9,624
W
4,726
0
0
229
2,179
644
0
409
1,770
20,247
0
W
Fenrir
Dejay99
Fenrir
6,129
1,571
0
1,318
8,567
4,859
0
1,417
6,886
0
11,874
L
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
FocussedCash757
Charybdis
5,632
2,639
0
1,044
7,250
4,106
0
3,702
3,319
0
30,202
W
Medusa
Lovath
Medusa
3,683
803
0
0
1,352
449
0
363
989
0
22,826
W
Bacchus
Rukus12
Bacchus
2,574
422
0
1,514
7,943
8,581
0
1,500
6,048
6,309
27
L
5,582
1,295
0
615
4,399
1,415
0
1,303
3,053
0
13,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,593
Gold Earned
38,013
156
Minions Killed
176
6
Camps Cleared
6
578,582
Distance Traveled
747,393
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,876
1,125
58
8
3
152,310
0
W
Ra
7,382
1,055
50
7
0
154,305
0
L
Shiva
7,341
1,049
17
2
0
143,356
0
W
Merlin
7,194
1,028
46
7
2
138,125
0
W
Fenrir
7,271
1,039
18
3
1
155,016
0
L
Sol
4,994
713
0
0
0
0
0
L
Charybdis
8,174
1,168
67
10
2
133,632
0
W
Medusa
8,158
1,165
43
6
2
158,990
0
W
Bacchus
8,008
1,144
19
3
1
140,957
0
L
Bastet
7,208
1,030
14
2
1
149,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role