Player Matchup

Chronos
Chronos
IsmailMozip
Chronos
Level 139
God Stats
55W - 57L
1,567 SR
Queue Stats
499W - 480L
1,464 Elo+
Solo
Zeus
Zeus
JustinFruit
Zeus
Level 93
God Stats
0W - 2L
1,258 SR
Queue Stats
76W - 76L
1,478 Elo+
Party 1
Chernobog
Chernobog
Manic FARMER
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,485 Elo+
Party 1
Artio
Artio
Salpi4
Artio
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,443 Elo+
Party 1
Thanatos
Thanatos
zacapasrie
Thanatos
Level 27
God Stats
0W - 3L
1,319 SR
Queue Stats
12W - 17L
1,364 Elo+
Party 1
Team Averages
Level 79
1,429 SR
1,447 Elo+

VS

Team Averages
Level 90
1,461 SR
1,471 Elo+
Agni
Agni
BlackFruitloop_
Agni
Level 57
God Stats
3W - 2L
1,535 SR
Queue Stats
270W - 284L
1,471 Elo+
Solo
Bacchus
Bacchus
BrothaNature598
Bacchus
Level 100
God Stats
3W - 3L
1,390 SR
Queue Stats
36W - 37L
1,423 Elo+
Solo
Freya
Freya
JSGDK
Freya
Level 114
God Stats
4W - 2L
1,517 SR
Queue Stats
149W - 142L
1,455 Elo+
Solo
Gilgamesh
Gilgamesh
Teijii
Gilgamesh
Level 79
God Stats
20W - 25L
1,163 SR
Queue Stats
392W - 379L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
blockishpuppy23
Tsukuyomi
Level 102
God Stats
39W - 14L
1,701 SR
Queue Stats
246W - 199L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
IsmailMozip
Chronos
3
0 / 2 / 0
3,928
393
1,285
1,904
380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
6 / 6 / 1
6,759
676
7,700
7,096
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chernobog
Manic FARMER
Chernobog
7
0 / 4 / 0
4,422
442
1,317
4,499
958
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Artio
Salpi4
Artio
8
0 / 1 / 3
4,958
496
2,664
7,284
4,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
zacapasrie
Thanatos
9
2 / 1 / 1
5,308
531
2,633
7,780
2,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 5
5,688
569
3,802
4,014
999
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 4
4,882
488
3,751
5,787
4,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Freya
JSGDK
Freya
11
4 / 0 / 0
6,131
613
3,042
4,008
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Teijii
Gilgamesh
11
2 / 1 / 0
6,531
653
2,521
6,621
3,984
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
blockishpuppy23
Tsukuyomi
12
8 / 2 / 0
6,960
696
5,582
8,273
2,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
8
Kills
14
14
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
4
5
0.63
W
0
1
4
2
L
Chronos
IsmailMozip
Chronos
0
2
0
0
W
Freya
JSGDK
Freya
4
0
0
4
L
6
6
1
1.08
L
Chernobog
Manic FARMER
Chernobog
0
4
0
0
L
Artio
Salpi4
Artio
0
1
3
1.5
W
Gilgamesh
Teijii
Gilgamesh
2
1
0
2
W
Tsukuyomi
blockishpuppy23
Tsukuyomi
8
2
0
4
L
Thanatos
zacapasrie
Thanatos
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,599
Damage
18,698
28,563
Taken
28,703
10,538
Mitigated
13,685
7,656
Healing
7,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,802
278
0
527
4,014
999
123
1,942
2,072
27,885
1,820
W
3,751
122
0
368
5,787
4,518
0
2,984
2,803
13,212
477
L
Chronos
IsmailMozip
Chronos
1,285
543
0
575
1,904
380
0
0
1,904
6,531
378
W
Freya
JSGDK
Freya
3,042
1,003
0
2,108
4,008
1,295
22
508
3,500
37,593
0
L
7,700
623
0
452
7,096
1,794
0
2,876
4,220
35,501
320
L
Chernobog
Manic FARMER
Chernobog
1,317
342
0
128
4,499
958
0
3,134
1,125
0
22,095
L
Artio
Salpi4
Artio
2,664
363
152
2,492
7,284
4,750
0
3,047
4,031
9,948
0
W
Gilgamesh
Teijii
Gilgamesh
2,521
582
0
1,210
6,621
3,984
0
2,839
3,782
3,830
38,022
W
Tsukuyomi
blockishpuppy23
Tsukuyomi
5,582
1,284
0
3,786
8,273
2,889
0
3,262
5,011
0
52,980
L
Thanatos
zacapasrie
Thanatos
2,633
365
0
3,857
7,780
2,656
0
1,387
6,393
0
26,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,375
Gold Earned
30,192
186
Minions Killed
321
0
Camps Cleared
0
832,925
Distance Traveled
974,492
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,688
569
59
6
0
198,979
1
W
Bacchus
4,882
488
19
2
0
199,177
0
L
Chronos
3,928
393
17
2
0
42,791
0
W
Freya
6,131
613
70
7
0
194,062
0
L
Zeus
6,759
676
67
7
0
175,096
3
L
Chernobog
4,422
442
41
4
0
184,338
0
L
Artio
4,958
496
11
1
0
195,307
4
W
Gilgamesh
6,531
653
82
8
0
161,191
0
W
Tsukuyomi
6,960
696
91
9
0
221,083
0
L
Thanatos
5,308
531
50
5
0
235,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role