Player Matchup

Artemis
Artemis
KingJahariIssa
Artemis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 57L
1,346 Elo+
Solo
Freya
Freya
Silvermaxx
Freya
Level 36
God Stats
2W - 3L
1,313 SR
Queue Stats
44W - 49L
1,376 Elo+
Solo
Arachne
Arachne
chazwagger
Arachne
Level 114
God Stats
47W - 40L
1,523 SR
Queue Stats
95W - 102L
1,426 Elo+
Solo
Kukulkan
Kukulkan
shadowcaver
Kukulkan
Level 151
God Stats
82W - 71L
1,512 SR
Queue Stats
186W - 221L
1,370 Elo+
Solo
Sol
Sol
sureal800
Sol
Level 118
God Stats
39W - 24L
1,548 SR
Queue Stats
541W - 585L
1,384 Elo+
Solo
Team Averages
Level 90
1,479 SR
1,381 Elo+

VS

Team Averages
Level 100
1,446 SR
1,422 Elo+
Hel
Hel
 
Hel
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Dave_VasNormandy
Atlas
Level 104
God Stats
2W - 0L
1,672 SR
Queue Stats
16W - 17L
1,410 Elo+
Party 1
Yu Huang
Yu Huang
IceyRoz
Yu Huang
Level 142
God Stats
4W - 3L
1,296 SR
Queue Stats
112W - 152L
1,354 Elo+
Solo
Fenrir
Fenrir
meliane149
Fenrir
Level 99
God Stats
3W - 5L
1,328 SR
Queue Stats
16W - 17L
1,417 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
shwiftywick
Ah Muzen Cab
Level 107
God Stats
133W - 122L
1,434 SR
Queue Stats
835W - 878L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 6
9,742
974
7,559
10,378
4,043
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
16
1 / 7 / 4
9,846
985
8,658
13,804
8,745
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Arachne
chazwagger
Arachne
15
5 / 0 / 0
10,835
1,084
7,310
3,305
1,495
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
shadowcaver
Kukulkan
15
0 / 2 / 4
9,947
995
5,034
6,052
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 9 / 4
9,634
963
13,844
13,841
4,556
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

187

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
4 / 1 / 9
10,825
1,083
6,852
8,786
3,791
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

18
2 / 3 / 17
12,103
1,210
12,235
16,485
18,903
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yu Huang
IceyRoz
Yu Huang
14
0 / 0 / 0
8,295
830
0
0
0
Fenrir
meliane149
Fenrir
17
14 / 2 / 6
12,653
1,265
11,921
9,433
4,859
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ah Muzen Cab
shwiftywick
Ah Muzen Cab
17
3 / 1 / 10
11,416
1,142
12,344
10,781
4,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
7
Kills
23
23
Deaths
7
18
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
1
9
8.5
W
2
3
17
3.5
W
Yu Huang
IceyRoz
Yu Huang
0
0
0
0
L
0
5
6
0.6
L
Freya
1
7
4
0.43
L
Arachne
chazwagger
Arachne
5
0
0
5
W
Fenrir
meliane149
Fenrir
14
2
6
8.5
L
Kukulkan
shadowcaver
Kukulkan
0
2
4
1
W
Ah Muzen Cab
shwiftywick
Ah Muzen Cab
3
1
10
8
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,405
Damage
43,352
47,380
Taken
45,485
21,176
Mitigated
31,666
3,982
Healing
12,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,852
2,034
3,913
3,013
8,786
3,791
0
6,135
2,651
31,917
0
W
12,235
4,067
276
1,273
16,485
18,903
0
11,728
4,757
18,719
4,099
W
Yu Huang
IceyRoz
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
L
7,559
1,962
0
621
10,378
4,043
0
4,440
5,938
0
18,919
L
Freya
8,658
2,433
0
769
13,804
8,745
0
6,084
7,720
21,504
0
L
Arachne
chazwagger
Arachne
7,310
5,715
0
640
3,305
1,495
0
698
2,607
0
12,305
W
Fenrir
meliane149
Fenrir
11,921
4,826
128
2,384
9,433
4,859
0
5,156
4,277
0
24,263
L
Kukulkan
shadowcaver
Kukulkan
5,034
0
0
250
6,052
2,337
0
1,857
4,195
37,806
0
W
Ah Muzen Cab
shwiftywick
Ah Muzen Cab
12,344
5,330
0
1,169
10,781
4,113
0
4,517
6,264
0
50,385
L
13,844
4,924
0
1,702
13,841
4,556
0
4,113
9,728
29,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,004
Gold Earned
55,292
206
Minions Killed
208
3
Camps Cleared
8
870,043
Distance Traveled
756,851
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,825
1,083
60
6
0
159,323
0
W
Atlas
12,103
1,210
21
2
0
191,927
0
W
Yu Huang
8,295
830
0
0
0
802
0
L
Artemis
9,742
974
20
2
0
190,289
1
L
Freya
9,846
985
32
3
1
155,883
0
L
Arachne
10,835
1,084
13
1
0
186,281
0
W
Fenrir
12,653
1,265
42
4
2
207,728
0
L
Kukulkan
9,947
995
111
11
1
174,848
0
W
Ah Muzen Cab
11,416
1,142
85
9
6
197,071
0
L
Sol
9,634
963
30
3
1
162,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role