Player Matchup

Mulan
Mulan
 
Mulan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Mephedrone7
Ratatoskr
Level 150
God Stats
0W - 1L
1,327 SR
Queue Stats
0W - 2L
1,273 Elo+
Solo
Neith
Neith
SSaiyanPrince
Neith
Level 176
God Stats
2W - 2L
1,812 SR
Queue Stats
107W - 140L
1,463 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SuicideBarbie
Kumbhakarna
Level 209
God Stats
2W - 2L
1,469 SR
Queue Stats
111W - 124L
1,437 Elo+
Solo
Charon
Charon
chopperelle
Charon
Level 129
God Stats
6W - 5L
1,469 SR
Queue Stats
363W - 373L
1,448 Elo+
Party 2
Team Averages
Level 163
1,515 SR
1,424 Elo+

VS

Team Averages
Level 151
1,509 SR
1,498 Elo+
Raijin
Raijin
 
Raijin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Bua1
Odin
Level 112
God Stats
4W - 1L
1,255 SR
Queue Stats
245W - 250L
1,474 Elo+
Solo
Discordia
Discordia
Murermesteren
Discordia
Level 172
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 45L
1,500 Elo+
Solo
Atlas
Atlas
Ramiroelvampiro
Atlas
Level 121
God Stats
44W - 24L
1,791 SR
Queue Stats
943W - 1,017L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
5
0 / 1 / 0
5,692
569
87
1,952
570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ratatoskr
Mephedrone7
Ratatoskr
15
3 / 6 / 4
9,130
913
5,849
12,980
8,258
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 6 / 2
8,702
870
10,259
11,001
4,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
SuicideBarbie
Kumbhakarna
14
1 / 7 / 7
7,997
800
2,180
16,508
12,989
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon
13
4 / 7 / 1
7,591
759
6,823
11,510
10,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
9 / 2 / 15
10,479
1,048
14,143
10,064
6,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Muzen Cab
 
Ah Muzen Cab
17
8 / 2 / 14
10,050
1,005
18,755
10,813
5,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odin
Bua1
Odin
15
3 / 4 / 11
8,942
894
5,200
10,886
14,485
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
Murermesteren
Discordia
14
0 / 3 / 17
8,595
860
6,281
5,335
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 2 / 13
10,260
1,026
5,714
11,281
12,415
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
97
12
Kills
27
27
Deaths
13
14
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
1
0
0
W
Raijin
 
Raijin
9
2
15
8.25
W
Ah Muzen Cab
 
Ah Muzen Cab
8
2
14
7.5
W
Odin
Bua1
Odin
3
4
11
2.13
L
Ratatoskr
Mephedrone7
Ratatoskr
3
6
4
0.83
W
Discordia
Murermesteren
Discordia
0
3
17
2.83
W
7
2
13
6.75
L
4
6
2
0.83
L
Kumbhakarna
SuicideBarbie
Kumbhakarna
1
7
7
0.64
L
Charon
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,198
Damage
50,093
53,951
Taken
48,379
37,057
Mitigated
40,101
6,073
Healing
7,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
87
0
0
19
1,952
570
0
1,893
59
0
87
W
Raijin
 
Raijin
14,143
2,416
305
1,846
10,064
6,027
1,678
1,935
8,129
30,113
610
W
Ah Muzen Cab
 
Ah Muzen Cab
18,755
6,837
359
79
10,813
5,415
2,703
1,906
8,907
0
38,060
W
Odin
Bua1
Odin
5,200
660
0
914
10,886
14,485
630
2,264
8,622
1,506
8,703
L
Ratatoskr
Mephedrone7
Ratatoskr
5,849
1,045
544
1,644
12,980
8,258
0
7,783
4,935
0
14,019
W
Discordia
Murermesteren
Discordia
6,281
446
1,087
653
5,335
1,759
1,414
636
4,699
16,372
60
W
5,714
2,064
944
1,173
11,281
12,415
864
2,262
9,019
10,953
0
L
10,259
2,521
79
1,489
11,001
4,750
0
3,913
6,804
0
30,804
L
Kumbhakarna
SuicideBarbie
Kumbhakarna
2,180
333
302
1,436
16,508
12,989
0
7,229
9,003
3,745
0
L
Charon
6,823
1,104
328
232
11,510
10,490
0
4,953
6,433
12,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,112
Gold Earned
48,326
104
Minions Killed
116
0
Camps Cleared
0
555,705
Distance Traveled
858,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,692
569
0
0
0
18,327
0
W
Raijin
10,479
1,048
26
3
0
177,415
0
W
Ah Muzen Cab
10,050
1,005
51
5
0
164,507
0
W
Odin
8,942
894
10
1
0
150,072
0
L
Ratatoskr
9,130
913
22
2
0
146,293
0
W
Discordia
8,595
860
22
2
0
161,839
0
W
Atlas
10,260
1,026
7
1
0
204,842
0
L
Neith
8,702
870
58
6
0
129,670
0
L
Kumbhakarna
7,997
800
7
1
0
124,714
0
L
Charon
7,591
759
17
2
0
136,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role