Player Matchup

Pele
Pele
Hades of Wrath
Pele
Level 64
God Stats
8W - 6L
1,473 SR
Queue Stats
56W - 59L
1,385 Elo+
Solo
Skadi
Skadi
PrismaSama
Skadi
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,380 Elo+
Solo
Gilgamesh
Gilgamesh
SkippingShip387
Gilgamesh
Level 119
God Stats
19W - 12L
1,511 SR
Queue Stats
326W - 323L
1,373 Elo+
Solo
Discordia
Discordia
TrainerJerry920
Discordia
Level 143
God Stats
1W - 2L
1,534 SR
Queue Stats
222W - 226L
1,423 Elo+
Solo
Maui
Maui
temmie_da_boss
Maui
Level 82
God Stats
7W - 13L
1,485 SR
Queue Stats
366W - 341L
1,425 Elo+
Solo
Team Averages
Level 105
1,501 SR
1,397 Elo+

VS

Team Averages
Level 69
1,374 SR
1,365 Elo+
Skadi
Skadi
CaptaRipidua
Skadi
Level 61
God Stats
23W - 16L
1,523 SR
Queue Stats
115W - 112L
1,459 Elo+
Solo
Serqet
Serqet
Father_Luc1fer66
Serqet
Level 60
God Stats
2W - 7L
1,147 SR
Queue Stats
43W - 53L
1,381 Elo+
Solo
Surtr
Surtr
Fercho785599
Surtr
Level 88
God Stats
4W - 4L
1,413 SR
Queue Stats
132W - 128L
1,431 Elo+
Solo
Aphrodite
Aphrodite
PotatoePapi
Aphrodite
Level 100
God Stats
2W - 3L
1,286 SR
Queue Stats
341W - 310L
1,403 Elo+
Solo
Danzaburou
Danzaburou
ShhPow_QaLoser
Danzaburou
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 54L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 5
8,308
437
7,411
18,490
5,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Skadi
2
0 / 0 / 0
5,179
273
0
0
0
Gilgamesh
SkippingShip387
Gilgamesh
16
7 / 4 / 1
10,229
538
15,681
18,483
17,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Discordia
TrainerJerry920
Discordia
8
1 / 1 / 2
6,680
352
4,559
4,456
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
4 / 8 / 6
8,289
436
8,692
16,488
8,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 8
10,422
549
8,518
7,896
2,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 2 / 5
10,424
549
4,373
12,306
4,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

16
1 / 2 / 6
10,225
538
9,191
17,279
14,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Aphrodite
PotatoePapi
Aphrodite
14
4 / 6 / 5
10,050
529
5,654
18,607
8,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
ShhPow_QaLoser
Danzaburou
15
4 / 5 / 10
10,460
551
12,437
16,162
5,915
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
14
Kills
19
19
Deaths
15
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
W
7
2
5
4.75
W
1
2
6
2
L
2
6
5
0.75
W
Aphrodite
PotatoePapi
Aphrodite
4
6
5
1.08
L
Skadi
0
0
0
0
W
Danzaburou
ShhPow_QaLoser
Danzaburou
4
5
10
1.8
L
Gilgamesh
SkippingShip387
Gilgamesh
7
4
1
1.88
L
Discordia
TrainerJerry920
Discordia
1
1
2
2
L
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,343
Damage
40,173
57,917
Taken
72,250
32,968
Mitigated
36,242
11,672
Healing
29,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,518
2,955
0
1,350
7,896
2,608
3,726
2,618
5,198
0
66,890
W
4,373
687
0
4,610
12,306
4,621
2,665
1,455
10,662
0
58,129
W
9,191
4,713
0
5,281
17,279
14,797
900
1,629
14,978
696
56,901
L
7,411
1,728
328
6,665
18,490
5,600
0
1,900
16,489
0
55,902
W
Aphrodite
PotatoePapi
Aphrodite
5,654
531
3,587
9,337
18,607
8,301
800
2,939
15,371
49,360
0
L
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
ShhPow_QaLoser
Danzaburou
12,437
5,109
0
5,496
16,162
5,915
5,024
4,101
11,476
0
63,095
L
Gilgamesh
SkippingShip387
Gilgamesh
15,681
5,386
0
2,571
18,483
17,791
0
872
16,856
0
61,719
L
Discordia
TrainerJerry920
Discordia
4,559
443
0
1,066
4,456
1,090
0
1,319
2,969
20,336
1,680
L
8,692
932
0
1,042
16,488
8,487
0
1,918
14,257
30,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,685
Gold Earned
51,581
268
Minions Killed
431
0
Camps Cleared
0
1,181,566
Distance Traveled
1,733,114
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,422
549
102
5
0
349,857
0
W
Serqet
10,424
549
87
5
0
436,658
0
W
Surtr
10,225
538
84
4
0
302,164
0
L
Pele
8,308
437
88
5
0
405,938
0
W
Aphrodite
10,050
529
72
4
0
309,450
0
L
Skadi
5,179
273
1
0
0
0
0
W
Danzaburou
10,460
551
86
5
0
334,985
0
L
Gilgamesh
10,229
538
95
5
0
291,967
0
L
Discordia
6,680
352
44
2
0
164,088
1
L
Maui
8,289
436
40
2
0
319,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role