Player Matchup

Ganesha
Ganesha
BX290
Ganesha
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,728 Elo+
Party 1
Ravana
Ravana
LoneKing
Ravana
Level 234
God Stats
8W - 8L
1,831 SR
Queue Stats
609W - 621L
1,474 Elo+
Solo
Ah Puch
Ah Puch
OrcusSlayer
Ah Puch
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,728 Elo+
Party 1
Scylla
Scylla
TheLoudo961
Scylla
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,728 Elo+
Party 1
Artio
Artio
duans
Artio
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,728 Elo+
Party 1
Team Averages
Level 121
1,566 SR
1,677 Elo+

VS

Team Averages
Level 113
1,471 SR
1,483 Elo+
Charybdis
Charybdis
ChadysseyTTV
Charybdis
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 83L
1,426 Elo+
Party 2
Camazotz
Camazotz
LouboSF
Camazotz
Level 126
God Stats
2W - 0L
1,732 SR
Queue Stats
56W - 60L
1,543 Elo+
Party 2
Jormungandr
Jormungandr
Ry00n
Jormungandr
Level 141
God Stats
2W - 2L
1,391 SR
Queue Stats
294W - 272L
1,484 Elo+
Party 2
Zhong Kui
Zhong Kui
StonedSeagull19
Zhong Kui
Level 85
God Stats
9W - 7L
1,410 SR
Queue Stats
538W - 498L
1,470 Elo+
Party 2
Eset
Eset
Willybeans
Eset
Level 109
God Stats
2W - 2L
1,320 SR
Queue Stats
88W - 98L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BX290
Ganesha
17
1 / 7 / 11
10,022
771
6,283
19,342
25,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
LoneKing
Ravana
18
8 / 4 / 4
10,579
814
8,198
14,007
14,073
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ah Puch
OrcusSlayer
Ah Puch
17
2 / 6 / 6
9,379
721
22,848
12,432
5,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
8
0 / 1 / 1
6,756
520
1,132
1,981
430
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artio
duans
Artio
17
4 / 7 / 8
10,155
781
7,905
21,196
26,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChadysseyTTV
Charybdis
19
8 / 3 / 7
11,656
897
14,167
10,743
4,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
LouboSF
Camazotz
15
4 / 3 / 12
9,819
755
11,845
12,781
4,693
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Ry00n
Jormungandr
17
3 / 4 / 15
10,534
810
11,282
14,879
6,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Zhong Kui
StonedSeagull19
Zhong Kui
18
5 / 3 / 14
10,725
825
12,981
15,717
12,779
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 4 / 16
10,904
839
11,053
11,261
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
89
15
Kills
25
25
Deaths
17
30
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BX290
Ganesha
1
7
11
0.93
W
Charybdis
ChadysseyTTV
Charybdis
8
3
7
3.83
L
Ravana
LoneKing
Ravana
8
4
4
2.5
W
Camazotz
LouboSF
Camazotz
4
3
12
3.33
L
Ah Puch
OrcusSlayer
Ah Puch
2
6
6
0.83
W
Jormungandr
Ry00n
Jormungandr
3
4
15
2.63
W
Zhong Kui
StonedSeagull19
Zhong Kui
5
3
14
4
L
Scylla
0
1
1
0.5
W
5
4
16
3.25
L
Artio
duans
Artio
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,366
Damage
61,328
68,958
Taken
65,381
72,050
Mitigated
32,724
20,439
Healing
22,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BX290
Ganesha
6,283
263
1,073
2,535
19,342
25,377
0
9,549
9,793
15,546
0
W
Charybdis
ChadysseyTTV
Charybdis
14,167
6,813
718
3,402
10,743
4,151
1,515
5,660
4,766
0
29,583
L
Ravana
LoneKing
Ravana
8,198
1,130
521
3,305
14,007
14,073
134
5,523
8,484
0
20,258
W
Camazotz
LouboSF
Camazotz
11,845
1,949
0
3,990
12,781
4,693
831
7,584
4,711
0
21,878
L
Ah Puch
OrcusSlayer
Ah Puch
22,848
283
1,499
3,372
12,432
5,240
116
7,409
5,023
44,735
0
W
Jormungandr
Ry00n
Jormungandr
11,282
3,019
1,078
1,760
14,879
6,704
640
8,531
5,914
24,479
386
W
Zhong Kui
StonedSeagull19
Zhong Kui
12,981
1,103
396
6,222
15,717
12,779
3,034
7,706
7,309
33,870
455
L
Scylla
1,132
92
0
716
1,981
430
0
734
1,247
4,185
0
W
11,053
475
2,803
2,351
11,261
4,397
764
7,580
3,544
27,127
0
L
Artio
duans
Artio
7,905
602
2,008
5,410
21,196
26,930
0
11,569
9,627
16,352
400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,891
Gold Earned
53,638
119
Minions Killed
196
0
Camps Cleared
0
1,003,858
Distance Traveled
1,185,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,022
771
0
0
0
233,881
0
W
Charybdis
11,656
897
55
4
0
235,319
0
L
Ravana
10,579
814
31
2
0
246,407
0
W
Camazotz
9,819
755
14
1
0
236,324
0
L
Ah Puch
9,379
721
51
4
0
247,606
0
W
Jormungandr
10,534
810
25
2
0
246,425
0
W
Zhong Kui
10,725
825
58
4
0
213,155
0
L
Scylla
6,756
520
9
1
0
54,536
0
W
Eset
10,904
839
44
3
0
253,823
0
L
Artio
10,155
781
28
2
0
221,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role