Player Matchup

Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Faze_Ojogato12
Jormungandr
Level 62
God Stats
8W - 3L
1,595 SR
Queue Stats
103W - 98L
1,438 Elo+
Solo
Nemesis
Nemesis
PuskyTheSixth
Nemesis
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 35L
1,608 Elo+
Solo
Zhong Kui
Zhong Kui
f0ns1--
Zhong Kui
Level 46
God Stats
5W - 1L
1,262 SR
Queue Stats
80W - 83L
1,409 Elo+
Solo
Baron Samedi
Baron Samedi
pichuleitor666
Baron Samedi
Level 152
God Stats
8W - 5L
1,580 SR
Queue Stats
106W - 100L
1,493 Elo+
Party 2
Team Averages
Level 103
1,487 SR
1,490 Elo+

VS

Team Averages
Level 72
1,451 SR
1,405 Elo+
Cupid
Cupid
BLITZpdm
Cupid
Level 40
God Stats
30W - 38L
1,443 SR
Queue Stats
250W - 300L
1,370 Elo+
Party 1
Surtr
Surtr
El_Gummy1738
Surtr
Level 82
God Stats
37W - 58L
1,418 SR
Queue Stats
295W - 292L
1,440 Elo+
Solo
Pele
Pele
NxtGenShtShow
Pele
Level 60
God Stats
72W - 61L
1,344 SR
Queue Stats
405W - 412L
1,390 Elo+
Solo
Baron Samedi
Baron Samedi
Seraph_Monsoon
Baron Samedi
Level 84
God Stats
14W - 12L
1,584 SR
Queue Stats
98W - 94L
1,436 Elo+
Solo
Nu Wa
Nu Wa
arma_333_letale
Nu Wa
Level 96
God Stats
362W - 308L
1,468 SR
Queue Stats
814W - 847L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 2 / 7
9,154
572
13,164
11,940
5,600
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Jormungandr
Faze_Ojogato12
Jormungandr
13
2 / 4 / 4
7,661
479
7,169
11,128
4,025
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
15
6 / 1 / 3
8,523
533
7,667
11,293
3,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Zhong Kui
f0ns1--
Zhong Kui
14
4 / 0 / 3
8,516
532
7,234
7,860
6,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Baron Samedi
pichuleitor666
Baron Samedi
15
4 / 5 / 3
9,092
568
9,216
13,153
8,626
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BLITZpdm
Cupid
12
0 / 4 / 1
6,555
410
3,587
11,139
4,228
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 5 / 1
8,343
521
10,257
19,052
11,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
3 / 5 / 2
7,949
497
5,575
13,644
3,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
Seraph_Monsoon
Baron Samedi
13
2 / 3 / 2
7,938
496
6,420
14,518
10,937
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
3 / 4 / 3
8,044
503
10,283
10,541
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
21
Kills
12
12
Deaths
21
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
2
7
4.25
L
Cupid
BLITZpdm
Cupid
0
4
1
0.13
L
4
5
1
0.9
W
Jormungandr
Faze_Ojogato12
Jormungandr
2
4
4
1
L
3
5
2
0.8
W
Nemesis
6
1
3
7.5
L
Baron Samedi
Seraph_Monsoon
Baron Samedi
2
3
2
1
L
3
4
3
1.13
W
Zhong Kui
f0ns1--
Zhong Kui
4
0
3
5.5
W
Baron Samedi
pichuleitor666
Baron Samedi
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,450
Damage
36,122
55,374
Taken
68,894
28,267
Mitigated
32,975
19,615
Healing
21,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,164
953
875
5,852
11,940
5,600
114
3,343
8,597
70,465
669
L
Cupid
BLITZpdm
Cupid
3,587
1,557
304
3,100
11,139
4,228
100
6,772
4,367
0
35,590
L
10,257
4,318
0
5,254
19,052
11,493
3
10,270
8,782
958
49,335
W
Jormungandr
Faze_Ojogato12
Jormungandr
7,169
1,015
0
1,461
11,128
4,025
0
5,292
5,836
61,113
921
L
5,575
1,171
0
4,264
13,644
3,865
216
3,433
10,211
0
48,556
W
Nemesis
7,667
3,065
0
1,764
11,293
3,983
0
3,249
8,044
0
68,119
L
Baron Samedi
Seraph_Monsoon
Baron Samedi
6,420
374
926
5,378
14,518
10,937
0
8,049
6,469
34,583
1,559
L
10,283
5,142
0
2,340
10,541
2,452
555
7,473
3,068
52,450
375
W
Zhong Kui
f0ns1--
Zhong Kui
7,234
1,624
0
4,695
7,860
6,033
333
3,795
4,065
39,806
7,823
W
Baron Samedi
pichuleitor666
Baron Samedi
9,216
812
0
4,968
13,153
8,626
302
1,630
11,523
56,154
2,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,946
Gold Earned
38,829
468
Minions Killed
341
0
Camps Cleared
0
1,539,637
Distance Traveled
1,478,721
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,154
572
101
6
0
304,176
0
L
Cupid
6,555
410
62
4
0
290,590
0
L
Surtr
8,343
521
76
5
0
283,068
0
W
Jormungandr
7,661
479
90
6
0
293,980
0
L
Pele
7,949
497
90
6
0
351,103
2
W
Nemesis
8,523
533
102
6
0
384,713
0
L
Baron Samedi
7,938
496
40
3
0
279,186
6
L
Nu Wa
8,044
503
73
5
0
274,774
0
W
Zhong Kui
8,516
532
77
5
0
292,386
2
W
Baron Samedi
9,092
568
98
6
0
264,382
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role