Player Matchup

Merlin
Merlin
Duotem
Merlin
Level 164
God Stats
9W - 10L
1,386 SR
Queue Stats
324W - 316L
1,550 Elo+
Solo
King Arthur
King Arthur
GangstaTrapKing
King Arthur
Level 104
God Stats
42W - 53L
1,467 SR
Queue Stats
576W - 614L
1,490 Elo+
Solo
Scylla
Scylla
GizmoWrld
Scylla
Level 85
God Stats
8W - 4L
1,614 SR
Queue Stats
437W - 431L
1,530 Elo+
Solo
Cerberus
Cerberus
KoolAidTheDream
Cerberus
Level 109
God Stats
2W - 6L
1,480 SR
Queue Stats
194W - 200L
1,506 Elo+
Solo
Raijin
Raijin
ezaxzz
Raijin
Level 128
God Stats
14W - 13L
1,610 SR
Queue Stats
839W - 843L
1,498 Elo+
Solo
Team Averages
Level 118
1,511 SR
1,515 Elo+

VS

Team Averages
Level 131
1,428 SR
1,536 Elo+
Ullr
Ullr
 
Ullr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
EldestK9
Cerberus
Level 108
God Stats
1W - 1L
1,354 SR
Queue Stats
69W - 73L
1,555 Elo+
Solo
Ne Zha
Ne Zha
RandomUser1234
Ne Zha
Level 125
God Stats
6W - 3L
1,496 SR
Queue Stats
78W - 68L
1,593 Elo+
Solo
Shiva
Shiva
ZERatul123x
Shiva
Level 143
God Stats
22W - 16L
1,576 SR
Queue Stats
369W - 345L
1,536 Elo+
Solo
Ra
Ra
mothman781
Ra
Level 137
God Stats
1W - 1L
1,214 SR
Queue Stats
131W - 125L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Duotem
Merlin
11
3 / 2 / 0
6,497
1,299
3,670
4,785
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
GangstaTrapKing
King Arthur
9
0 / 1 / 0
5,057
1,011
851
1,245
839
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
GizmoWrld
Scylla
11
0 / 0 / 2
5,839
1,168
5,817
2,912
570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
9
0 / 1 / 0
5,017
1,003
289
941
562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Raijin
ezaxzz
Raijin
10
0 / 4 / 2
5,565
1,113
4,352
8,131
2,356
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

335

VS

Team 2 Tickets

394

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
2 / 0 / 4
6,535
1,307
1,915
1,537
478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
EldestK9
Cerberus
11
1 / 0 / 3
5,880
1,176
2,334
4,921
3,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 3 / 3
5,917
1,183
4,002
4,514
1,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 8
5,917
1,183
4,957
4,699
2,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 0 / 3
6,683
1,337
3,306
2,647
827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
8
8
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
0
4
4
L
Merlin
Duotem
Merlin
3
2
0
1.5
W
Cerberus
EldestK9
Cerberus
1
0
3
2.5
L
King Arthur
GangstaTrapKing
King Arthur
0
1
0
0
L
Scylla
GizmoWrld
Scylla
0
0
2
1
L
Cerberus
0
1
0
0
W
1
3
3
0.83
W
0
0
8
4
L
Raijin
ezaxzz
Raijin
0
4
2
0.25
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,979
Damage
16,514
18,014
Taken
18,318
5,600
Mitigated
9,778
1,574
Healing
2,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
1,915
275
0
175
1,537
478
0
889
536
0
10,638
L
Merlin
Duotem
Merlin
3,670
337
0
350
4,785
1,273
0
514
4,052
21,369
0
W
Cerberus
EldestK9
Cerberus
2,334
304
0
364
4,921
3,860
0
3,113
1,369
6,912
0
L
King Arthur
GangstaTrapKing
King Arthur
851
0
0
264
1,245
839
0
467
679
0
1,329
L
Scylla
GizmoWrld
Scylla
5,817
644
0
280
2,912
570
0
657
2,017
17,827
0
L
Cerberus
289
0
0
66
941
562
0
183
710
414
0
W
4,002
726
0
372
4,514
1,765
0
3,077
1,055
0
14,558
W
4,957
936
0
575
4,699
2,848
0
3,386
888
0
11,713
L
Raijin
ezaxzz
Raijin
4,352
843
0
614
8,131
2,356
0
3,051
4,484
9,116
0
W
3,306
533
483
999
2,647
827
0
2,125
342
16,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,975
Gold Earned
30,932
91
Minions Killed
109
3
Camps Cleared
6
309,048
Distance Traveled
518,348
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,535
1,307
28
6
2
94,905
0
L
Merlin
6,497
1,299
38
8
0
92,844
0
W
Cerberus
5,880
1,176
14
3
0
97,309
0
L
King Arthur
5,057
1,011
1
0
1
20,004
0
L
Scylla
5,839
1,168
37
7
1
99,118
0
L
Cerberus
5,017
1,003
1
0
0
16,563
0
W
Ne Zha
5,917
1,183
16
3
1
94,656
0
W
Shiva
5,917
1,183
17
3
1
111,995
0
L
Raijin
5,565
1,113
14
3
1
80,519
0
W
Ra
6,683
1,337
34
7
2
119,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role