Player Matchup

Cu Chulainn
Cu Chulainn
LOKI010302
Cu Chulainn
Level 116
God Stats
10W - 6L
1,783 SR
Queue Stats
165W - 168L
1,492 Elo+
Solo
Fenrir
Fenrir
Lxgan maxxed
Fenrir
Level 56
God Stats
12W - 12L
1,506 SR
Queue Stats
238W - 254L
1,505 Elo+
Solo
Raijin
Raijin
Nirvanist69
Raijin
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
304W - 308L
1,446 Elo+
Solo
Charybdis
Charybdis
XD wrld8307
Charybdis
Level 91
God Stats
4W - 9L
1,342 SR
Queue Stats
320W - 304L
1,485 Elo+
Solo
Artio
Artio
hardhead414141
Artio
Level 112
God Stats
6W - 8L
1,434 SR
Queue Stats
63W - 68L
1,466 Elo+
Solo
Team Averages
Level 106
1,513 SR
1,479 Elo+

VS

Team Averages
Level 100
1,530 SR
1,518 Elo+
Bacchus
Bacchus
 
Bacchus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ADRIKUSS22
Anubis
Level 68
God Stats
16W - 10L
1,647 SR
Queue Stats
153W - 143L
1,525 Elo+
Solo
Arachne
Arachne
Dr-Danga9
Arachne
Level 157
God Stats
77W - 76L
1,538 SR
Queue Stats
295W - 258L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
HolaXDXDX
Gilgamesh
Level 69
God Stats
1W - 2L
1,328 SR
Queue Stats
38W - 36L
1,471 Elo+
Solo
Medusa
Medusa
Spageddy Lee430
Medusa
Level 62
God Stats
13W - 6L
1,637 SR
Queue Stats
19W - 9L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LOKI010302
Cu Chulainn
12
5 / 2 / 0
7,431
619
7,840
11,685
8,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Fenrir
12
3 / 4 / 1
6,216
518
7,380
8,925
3,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Raijin
3
0 / 2 / 0
4,179
348
812
1,542
210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
XD wrld8307
Charybdis
11
0 / 6 / 3
5,918
493
3,932
9,917
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
2 / 1 / 1
6,692
558
4,175
9,677
6,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
6 / 0 / 3
7,499
625
5,513
6,583
5,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
ADRIKUSS22
Anubis
14
5 / 1 / 3
8,108
676
6,659
6,337
2,832
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
Dr-Danga9
Arachne
12
3 / 4 / 1
7,154
596
6,517
11,566
4,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
HolaXDXDX
Gilgamesh
10
1 / 4 / 0
6,057
505
4,390
10,161
5,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 2 / 5
5,825
485
3,703
6,611
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
10
Kills
15
15
Deaths
11
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
0
3
7.5
W
Anubis
ADRIKUSS22
Anubis
5
1
3
6.5
W
Arachne
Dr-Danga9
Arachne
3
4
1
0.88
W
Gilgamesh
HolaXDXDX
Gilgamesh
1
4
0
0.25
L
Cu Chulainn
LOKI010302
Cu Chulainn
5
2
0
2.5
L
Fenrir
3
4
1
0.88
L
Raijin
0
2
0
0
W
0
2
5
1.25
L
Charybdis
XD wrld8307
Charybdis
0
6
3
0.25
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,139
Damage
26,782
41,746
Taken
41,258
20,339
Mitigated
20,299
10,036
Healing
16,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,513
718
0
3,201
6,583
5,360
0
1,190
5,393
23,781
0
W
Anubis
ADRIKUSS22
Anubis
6,659
104
0
3,964
6,337
2,832
143
1,124
5,213
60,841
0
W
Arachne
Dr-Danga9
Arachne
6,517
5,196
0
3,723
11,566
4,338
1,569
1,765
9,801
0
54,597
W
Gilgamesh
HolaXDXDX
Gilgamesh
4,390
1,485
0
2,644
10,161
5,625
0
112
10,049
0
27,048
L
Cu Chulainn
LOKI010302
Cu Chulainn
7,840
1,406
0
2,131
11,685
8,195
184
1,819
9,455
876
46,095
L
Fenrir
7,380
1,768
0
1,129
8,925
3,030
0
2,846
6,040
0
43,290
L
Raijin
812
220
0
260
1,542
210
0
768
774
4,352
139
W
3,703
1,866
0
2,761
6,611
2,144
131
629
5,982
0
33,141
L
Charybdis
XD wrld8307
Charybdis
3,932
2,202
0
2,396
9,917
2,660
790
3,578
6,339
0
36,873
L
4,175
417
437
3,683
9,677
6,244
0
3,161
6,516
27,228
3,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,436
Gold Earned
34,643
265
Minions Killed
323
0
Camps Cleared
0
977,630
Distance Traveled
1,162,447
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,499
625
34
3
0
270,738
1
W
Anubis
8,108
676
105
9
0
211,341
4
W
Arachne
7,154
596
88
7
0
239,937
0
W
Gilgamesh
6,057
505
47
4
0
202,992
0
L
Cu Chulainn
7,431
619
66
6
0
194,201
0
L
Fenrir
6,216
518
72
6
0
270,629
0
L
Raijin
4,179
348
11
1
0
42,322
0
W
Medusa
5,825
485
49
4
0
237,439
2
L
Charybdis
5,918
493
67
6
0
220,465
0
L
Artio
6,692
558
49
4
0
250,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role